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  #1  
Old 01-07-2023, 05:39 PM
Malk Malk is offline
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Quote:
Originally Posted by Octavian [You must be logged in to view images. Log in or Register.]
SK's are supposed to rely on their taunt now? Right...
Warriors be like

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  #2  
Old 01-07-2023, 06:21 PM
Infectious Infectious is offline
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Quote:
Originally Posted by Octavian [You must be logged in to view images. Log in or Register.]
Everything about this situation (and I'll add the disease cloud/shadow vortex break as well) feels desperately in need of being reverted to how it was pre-patch. Yet, is there talk of this happening? Do they realize how completely broken aggro is now? And how utterly useless SK's have become?

If the logic is "do what the live devs did," then take a look at the whole timeline of EQ, where SK's received several lines of different aggro spells to make them the absolute, undisputed kings of snap aggro, as they were always meant to be.

I was on my 60 SK last night trying to help a group of lowbies by tanking for them bc they didn't have one. The humiliation when I couldn't keep aggro off a bunch of lvl 25-30's spamming disease cloud/shadow vortex.

So what... SK's are supposed to rely on their taunt now? Right...
This is a free server, ran by humans that spend their hard time offering a free game. Why don't you calm down buddy and if you don't like it, leave! I personally love the changes and have been keeping aggro no problem. This isn't wow where you have a " pull aggro" button. Learn to communicate with your group members.
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  #3  
Old 01-07-2023, 11:17 PM
Trexller Trexller is offline
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Quote:
Originally Posted by Infectious [You must be logged in to view images. Log in or Register.]
This is a free server, ran by humans that spend their hard time offering a free game. Why don't you calm down buddy and if you don't like it, leave! I personally love the changes and have been keeping aggro no problem. This isn't wow where you have a " pull aggro" button. Learn to communicate with your group members.
lets get real here, the game is free because it is illegal for them to make money off of it.

obviously we all appreciate the work the staff does. but does or should their altruistic labor of love shield them from all criticism? I propose it does not.

these p99 devs have heard alot worse than, "wahh a game mechanic got broke", and they have thick skin. They tolerate a lot of staff bashing up to some line where shit gets real I guess.

Now, if you're a game developer, and when something goes wrong in your game and all your players get pissed, and express that they are pissed, that means that they like your game, and care about it.

If nobody got pissed when your game broke then it means your game sucks and nobody cares that it broke.

The internet is no place for amenable meekness, and every single one of us knows it.
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  #4  
Old 01-09-2023, 12:44 AM
Danth Danth is offline
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Quote:
Originally Posted by Octavian [You must be logged in to view images. Log in or Register.]
Yet, is there talk of this happening? Do they realize how completely broken aggro is now?
This bears repeating: The senior developers don't play on P1999 insofar as we know, and we have little reason to believe they're even aware that there's a problem, let alone how severe it is. At least I haven't seen 'em post anything on the forum. Can't get fixes until we first get their attention.

Danth
Last edited by Danth; 01-09-2023 at 12:46 AM..
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  #5  
Old 01-09-2023, 06:34 PM
Ooloo Ooloo is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
This bears repeating: The senior developers don't play on P1999 insofar as we know, and we have little reason to believe they're even aware that there's a problem, let alone how severe it is. At least I haven't seen 'em post anything on the forum. Can't get fixes until we first get their attention.

Danth
I'm sure they at least test changes in some kind of private environment. It would be nonsensical to simply write code for something and not actually test what you're doing.
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  #6  
Old 12-26-2022, 10:14 AM
Uthgaard Uthgaard is offline
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Dev interview with the guy who designed the eq spell system, goes in depth about spell aggro

Quote:
This is a very useful spell. And I'm not sure if many people know this, but this spell pisses MoBs off more then pretty much anything else you get. With disease cloud, a SK can out-taunt pretty much anyone in the game and live (sure wizards can use some huge DD spells, but will they live to tell about it?). Taunting is extremely important. It keeps the cleric alive, and if you want to see some real damage use this and taunt constantly while a rogue gets behind it and backstabs.


The other benifit is that it stops / slows regeneration, and lasts a LONG time. Very good when you think you're about to lose sight of a MOB somehow (like losing crocs in the Oasis water bug), and you don't want it to come back with 100% health later.


At higher levels this spell flies out, and 10 mana is reall insignificant =)


Submited by: Trev (High Lords of
On: 12/19/2000 7:13:44 AM


Quote:
Taunt mobs off casters : Use your flame lick spell, fast cast, MAJOR taunt, low mana cost... And reduces AC too, just my 2 p. I know that that is a low lvl spell, but believe me, i can agro kit any mob, even if there are 2 wizzies in group if i cast flame lick continuously. Snare is good too, but costs much and is slower, so in case of emergency, use flame lick, and never hesitate to root a mob who hates your caster and take a few secs to build hate : snare , flame lick X2, an arrow between each spell recovery, and a nuke to break the root, and if the mob is really more intelligent than his friends ( sometimes happens [You must be logged in to view images. Log in or Register.] ), then use taunt and cast again til h

Sinixtrax Pinewalker, 44 ranger on Vazaelle,
member of DROIT DIVIN

Posted @ Thu, Aug 30th 3:26 PM 2001

I really could keep going for days but at this point I don't think it's necessary
Last edited by Uthgaard; 12-26-2022 at 10:30 AM..
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  #7  
Old 12-26-2022, 12:39 PM
Ooloo Ooloo is offline
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And to think I dropped 20k on a wavecrasher like two weeks ago lol... only reason it costs so much is cause the slow proc is supposed to be big aggro for a war
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  #8  
Old 01-07-2023, 08:27 PM
Chortles Snortles Chortles Snortles is offline
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OH NO AUTOATTACK AFK ISN'T WORKING
(lol)
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  #9  
Old 01-08-2023, 09:19 AM
Fammaden Fammaden is offline
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The guy he's replying to has been throwing a total temper tantrum on multiple areas of the forums over shadowknights specifically, while taking apparently zero time to actually understand the issues instead of just raging out.

Criticizing the changes is fine, acting like a baby is a dumb look and he's getting called out for it.
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  #10  
Old 01-08-2023, 11:44 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
The guy he's replying to has been throwing a total temper tantrum on multiple areas of the forums over shadowknights specifically, while taking apparently zero time to actually understand the issues instead of just raging out.

Criticizing the changes is fine, acting like a baby is a dumb look and he's getting called out for it.
Octavian also keeps mentioning using hp scaled aggro spells vs low level (presumably low hp) mobs and wondering why they don't generate aggro as well as a group full of (presumably) hasted twink weapon swinging away ...
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