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#1
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Failing an afk check after 56 hours, at #1, while at my computer, with fraps on, while chatting in group and voice.
System is aids, driving you to the edge of whats healthy and beyond. Did maybe 500hrs of /list combined soloing, and assisting/getting assistance from others for all the usual camps. Absolutely unhealthy nonsense. | ||
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#2
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As others have mentioned, the list system was about as successful as it could be. It prevented one guild from monopolizing the camps to a significant extent, and everything that made them tedious and awful was also the reason they worked. If you showed up to a camp and there were 15 people on list, that didn't mean you had to wait for 15 drops, you just had to get on the list and wait as people inevitably dropped off early.
Was it miserable? Yes. But I still got two guises and two rubi bps that I almost certainly wouldn't have without /list existing. And it still felt significant and like a real accomplishment. Upping the drop rates or making afk checks less frequent would just be making it a guaranteed loot giveaway, and the reward would feel cheap. Accomplishments not feeling cheap and easy is a fundamental appeal of classic EQ. I think the notion that they're unhealthy is kind of misguided. Playing this game at all is unhealthy. There's not much difference between lacking the discipline to not sit on the manastone list for 24hrs straight and lacking the discipline to not just play the game in any other way for 24hrs straight. People sacrifice their health to play this game and a myriad of other games all the time, /list or not. | ||
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Last edited by Ooloo; 10-18-2022 at 10:44 AM..
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#3
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Always funny when people suggest changing it to a system where anyone on the list has a chance to randomly obtain the item, rather than doing it in order. Then you watch those same people log in to raid and rant in Discord/guild chat about certain loot being /random instead of a DKP bid.
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#4
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Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#5
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Quote:
__________________
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#6
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Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#7
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feelin pretty silly right now i bet
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#9
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half of these posts are on ignore
so this cannot be a thoughtful discussion | ||
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#10
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“Legacy “ items should not exist.
Fixes all problems. Fuck your eq 401k Either not in at all or implemented permanently in a way that makes sense. It literally ruins the entire server progression and is 1000000% unclassic. There was never a time when there was a nerf schedule to live by it’s a dumb EMU contrivance | ||
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Last edited by Gustoo; 10-18-2022 at 03:22 PM..
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