#21
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#22
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There are 4 guards & Nyzil in Butcher Block who will con dark blue all the way to 60.
Easy to split them or just kill one while fearing the add. They respawn quite fast, drop dwarven axes and FS weapons that you can sell at druid ring, and as a bonus there are lots of roaming skellies to refiill your bone chip stock. I usualy face tank them and only fear kite when they quad and Disarm will not work It's very safe & steady xp spot when you don't feel like / play long enough time to join a group
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"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#23
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I’ll throw in Cobalt Scar wyverns for early 50’s. Pull to the beach and fearkite. Also, Erudin dock guards - always good when waiting for a Hole raid to start.
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#24
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Wyverns are good. They are on ToV faction so you can be non-KoS but they also don’t give faction hits on death so you don’t become kos after killing them.
Vendor in zone, bank next door. Good fishing. Lots of velious gems drop too if that is your thing. Not tried them on a SK personally, these are my experiences on a wizard.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
#25
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Update to CS wyverns for SKs:
I logged in to my 52 SK to give this a go on blue. Self buffs only. Very easy fight, though I spent a lot of mana doing it. I pulled the mob to the beach, tapping it's stats on the way in. Hit it with dooming darkness (which lasted until the wyvern was slow speed fleeing). Hit it with Invoke Fear at 100% and again at about 65%. Stepped back at 19% for dots to push it in to natural flee mode without it turning on me for a round once the second fear broke. Most notable thing was fear did make the wyvern enter the water, so beware of that possibility. Didn't use pet. Dropped a stinger and coral crescent. Mob conned dark blue. No faction hit. Second attempt: Used Reaver and pet instead of Sword of Pain. Was actually actually a little slower! Just dropped meat (and some pp, as before) this time. Third attempt: Found an xp green wyvern so there tried kiting a drake. Largely same strat (but had to split with fd/snare). Only difference is I feared it before doing my taps (drakes here have a breath not dissimilar to Lady Vox). Dropped nowt but cash. Fourth attempt: Spawns are pretty hotly contested between quaders and fearers. Beware of the named wyvern and drake, Yvolcarn and Azureake ... "these dragons are not for eating!" they can be quite mean and give faction hits. As a fear kiter you have an advantage as most quadders are reluctant to fight the cobalt drakes, due to the aforementioned breath weapon. Edit: Okay killed like 6 or 7 blue mobs in 25 minutes. It's a good pace and feels safe. Xp bar has moved to the right. Nice music. Try it out if you are craving a beach holiday! [You must be logged in to view images. Log in or Register.]
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
Last edited by Jimjam; 08-22-2022 at 12:41 PM..
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#26
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I failed to submit an edit - I tried to toe to toe a wyvern without dots/fear/stuff. It did 60% damage, my SK did 100% damage. So don't be too worried about fear breaking or being resisted - you should be able to simply beat a single up the old fashioned way if needed.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
#27
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#28
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#29
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#30
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As for directions, head straight into CE, into the back room, then take a left, follow the hall and take another left up the stairs, through a door, then up more stairs again. There will be a golem on the stairs you'll have to invis/flop past. Eventually you'll hit a corner with a hallway to the right, a pather, and a couple mobs in side rooms, leading out to a balcony. You can either methodically take the mobs between you and the balcony face tanking, or preferably invis/flop over to the far side of the balcony and clear from there. There's 2 pathers you'll mostly face tank, then the balcony is opened up for kiting. From there you just pull to the balcony, and you're golden. Nameds are the only annoying bit. You'll want a decent mana pool/clickies to power through those. Wall heals are also a thing, but generally on the balcony you won't have to deal with those, esp. after you break in. The kiting area is the right side of "Castle Middle" on the The Hole map on the wiki. You'll also pull from "Castle Top" area as well. Tip: You can get hit with a C from CE if you stand on the edge of the balcony. It's a methodical break, but very relaxing once you crack it. | |||
Last edited by Keebz; 10-14-2022 at 03:25 AM..
Reason: grammar
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