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  #1  
Old 07-17-2024, 02:28 PM
bcbrown bcbrown is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The difference is pocket characters are specifically on shared accounts. Shared accounts are more prone to getting messed with, like having all of your items deleted. Reimbursements can take a while these days. You also do not want someone masquerading as your main character, saying silly things.

You level the main characters to 60 that work best at 60, and don't share their account information. This group doesn't need Cleric heals to level to 60. You make pocket characters for the other classes. You let people know they are pocket characters, so people do not assume you are the one controlling the character if they are acting odd, and you lose less if the account is messed with.

It's less of a loss to lose a 49 pocket cleric than a 60 Torpor Shaman.
No danger here. Only one person has the password to the cleric while they're all leveling. If in the low 50s the group decides they'd prefer a shaman, you've said it's easy to powerlevel someone up to the 50s. If so, that same person creates a new account for the shaman, transfers over any decent gear, then shares the cleric account password with their three buddies. No one else ever knows the shaman account password, so it can't be lost.

During the leveling process the cleric will be a better healer.
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  #2  
Old 07-17-2024, 02:03 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
This is looking at reality, where people make pocket characters.
That is not the reality of starting on a server or simply having a low/medium amount of play time and playing your 1 character with a playgroup.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The difference is pocket characters are specifically on shared accounts.
That is not the definition of a pocket character.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
If I were to make this group, i'd go with Enchanter/Enchanter/Shaman/Necromancer.
As everyone has said, this group is inferior to having a Cleric. Torpor tanking on the Shaman is very inefficient compared to C-healing the Charm pets.
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  #3  
Old 07-17-2024, 02:07 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
That is not the reality of starting on a server or simply having a low/medium amount of play time and playing your 1 character with a playgroup.



That is not the definition of a pocket character.



As everyone has said, this group is inferior to having a Cleric. Torpor tanking on the Shaman is very inefficient compared to C-healing the Charm pets.
People who have a low amount of playtime probably won't get very far anyway. Class composition doesn't really matter if you are going to get to level 30 and stop.

Yes, pocket characters are on shared accounts. That is why you have a different player log in to the pocket cleric to res you. Other people need to know the username and password.

You are simply claiming the group comp is inferior. You can have that opinion. If you want to claim it as fact, you'll need to be more persuasive.
Last edited by DeathsSilkyMist; 07-17-2024 at 02:20 PM..
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  #4  
Old 07-17-2024, 03:23 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
There was no restriction stating the group is starting on a new server. Nor are there new servers to start on right now.
More of your usual idiocy and twisting of what has been said.

Anyone who wants to play p99 and hasn't before is starting on a server. There are 3 different p99 servers as well, and various others that have basically the same coding in terms of combat. Starting on a server is a constant occurrence, and even on a server you've already played on, having a 60 Warrior or whatnot is irrelevant for trying to do a 4-caster group.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
People who have a low amount of playtime probably won't get very far anyway.
Incredibly dumb fallacy. You really just say anything.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You don't need to min/max the leveling process. A group of four casters is leveling quickly already.
Time is money. Time is opportunity. The entire point of talking about what is "best" revolves around what is most efficient or will be able handle the most/hardest amount of content.

Look at how you try to ignore literally everything that shows why you are wrong. Every occurrence of something be better, you just try to wave off with some stupid statement like this.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yes, pocket characters are on shared accounts.
No they aren't. A pocket character is simply something you level up without the intent of playing it much and/or without giving it great gear. Sharing it is optional, and there is absolutely no concern of "items being stolen" anyway if you're playing with family or close friends.

Even if there was some concern of items being stolen, you don't need any items to utilize a Shaman. You can have a "pocket Shaman" to log on and do some buffs or Malo a particularly difficult target that the Enchanter/Enchanter/Cleric/X group wants to engage.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You are simply claiming it is inferior. You can have that opinion. If you want to claim it as fact, you'll need to be more persuasive.
Everyone has already told you why. You're just obtuse.

Enchanter/Enchanter/Cleric will get to 60 faster and be able to do more than Enchanter/Enchanter/Shaman.
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Old 07-17-2024, 02:25 PM
Troxx Troxx is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
If I were to make this group, i'd go with Enchanter/Enchanter/Shaman/Necromancer.

Pocket characters would be a 49 Cleric, 55 Mage, and a 46 wizard.
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Might as well also have a pocket 60 Druid for PoTG, pocket pally for DS hp buff, pocket raid geared monk to pull the challenging stuff and a pocket 60 BiS raid geared warrior to tank the things that need defensive.

At this point your pockets have pockets
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  #6  
Old 07-17-2024, 02:30 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Might as well also have a pocket 60 Druid for PoTG, pocket pally for DS hp buff, pocket raid geared monk to pull the challenging stuff and a pocket 60 BiS raid geared warrior to tank the things that need defensive.

At this point your pockets have pockets
Troxx continues to prove he doesn't know what a pocket character is. He doesn't seem to know people make level 49 clerics and share the account info with others. Strange, considering Crede's had a pocket cleric since 2014.

He seems to think a level 49 minimally geared character is equal to a level 60 in BiS gear. He's also bringing in a Monk and a Warrior to a caster/priest only group.
Last edited by DeathsSilkyMist; 07-17-2024 at 02:47 PM..
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  #7  
Old 07-17-2024, 12:18 PM
Penish Penish is offline
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I would like to point DSM to the DSM-5, please look under; Disruptive, Impulse-Control, and Conduct Disorders

also lol
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  #8  
Old 07-17-2024, 12:22 PM
Toxigen Toxigen is offline
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everything in absolutes with this spergonaut
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  #9  
Old 07-17-2024, 12:40 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
everything in absolutes with this spergonaut
You are just describing yourself. "No pocket characters" and "No outside assistance" is pretty absolutist lol, especially considering OP did not explicitly make this rule.

You are the one subjectively interpreting the title of the thread in absolutist terms in an attempt to dismiss other people's arguments.
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  #10  
Old 07-17-2024, 12:55 PM
Vexenu Vexenu is offline
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DSM's argument for the pocket cleric is a red herring, and rests on the entirely fallacious assumption that the only value the Cleric provides is rez. But this is simply not the case. In a group with two permanent charm pets (possibly three with a Dru/Nec 4th man), you are going to have charm breaks occuring on a very routine basis. And not only will charm breaks be frequent, but they represent the biggest danger of wiping the group.

For a group that is entirely reliant on charm, it is thus imperative that you have the best protection against charm breaks built into the group composition. And with a line of fast casting stuns, the Cleric is much better equipped to help his group mates weather a bad charm break than a Shaman. The Cleric also provides substantially better HP buffs, blast healing and CH from lvl 39 for 20pp versus Torpor at lvl 60 for $$$$$. The Cleric also has DA to assist the Enchanters with pulling. In short, the cleric is bringing a LOT of value to the group besides rez, and is doing so from 1-60, whereas basically the entirety of the shaman's already questionable value rests on Torpor at 60.
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