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#1
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2: If there aren't enough spawns to keep you busy. Higher DPS allows you to kill through your available mobs quicker then everyone gets a longer AFK break til respawns start happening. Literally your entire argument banks on groups sucking and needing your extra heals to prevent wipes. What is to be gained by a shaman casting torpor on full HP players? Or on charm pets and slowing their attack speed when a cleric can just CH them? There is no other reason to bring a shaman in this group comp over mage/necro/another enchanter. DPS doesn't become irrelevant just because its not enough to get more PH's. It takes an insane amount of additional DPS to make that happen with how long the respawns are in this game. That's a dishonest argument at absolute best.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
#2
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2. You are seriously suggesting saving 9 seconds at a camp like Fungi King will make a difference to people who want to AFK between spawns? You must really know how to maximize every second of your life. When DPS is giving you nothing, having more options is better, even if you think you won't use it. Something is better than nothing. DPS is irrelevant once you can't get more kills per hour within your gaming session. Respawn timers are the bottleneck. You would be correct that DPS would help more if mobs respawned every minute, or you could trigger the spawns consistently. Platehouse is the only example I can think of, but there you want a Shaman to Malo/Slow the last cycle of mobs, they hit hard and are pretty resistant. They also have enough HP to be fully DoTed. PS: You do get more kills per hour by increasing DPS. On a mob with 8000 HP, going from 100 to 200 DPS saves 40 seconds per kill. If you kill 20 mobs in 30 minutes, that is saving 1600 seconds per hour. You are getting extra respawn cycles when saving almost 30 minutes per hour. But saving 4 seconds per kill means you are getting an extra cycle ten times slower.
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Last edited by DeathsSilkyMist; 09-12-2022 at 01:49 AM..
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#3
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Then when Allyshia parsed and her Mage did better DPS, DSM changes the argument to "better DPS is meaningless" and is now pretending like he never argued that Shaman's DPS was better than mage This is awesome to watch lmao | |||
#4
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#5
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Lmao | |||
#6
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You are probably referring to when I show that root/rotting as a Shaman can match a Mage's DPS, because you are attacking multiple targets at once. That doesn't mean a Shaman will ever out-DPS a Mage on a single target. Epic + 1x Bane of Nife per mob is 34 DPS over 90 seconds. If you are root/rotting 4 mobs, that is 136 DPS, which is higher than a Mage with their pet and restrained nuking. You spend a total of 1700 mana, which can be recovered in roughly 110 seconds.
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Last edited by DeathsSilkyMist; 09-12-2022 at 10:59 AM..
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#7
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![]() We want you to stop posting because you're wrong.
"Rage Posting"? Ad hominem. Do I need to say more? | ||
#8
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You just keep trolling by claiming I am wrong because you have nothing else.
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Last edited by DeathsSilkyMist; 09-12-2022 at 01:28 AM..
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#9
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![]() i cannot believe this asinine argument went 250 pages
you spergs never cease to amaze | ||
#10
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![]() There is 0 chance he is in a relationship, hope that helps.
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