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  #1  
Old 07-31-2011, 04:27 PM
Tasslehofp99 Tasslehofp99 is offline
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Should just have an honor system in place for all raid targets except the planes really (since theres so many mobs to pull in fear/hate theres essentially enough to "share"). In other words, if guild A has 10-15 ppl in zone and the raid target is up, guild B says "Ok they've gathered faster, we will gather faster then them next time (or not)." When I say 10-15 people I just mean that one guild has a raid force capable of taking whichever mob (trak) down at the time. Course if guild A wipes, guild B gets a chance to kill the mob. This is how it was on Prexus live after the raid calender was fubar. If this is how it was everytime would never be stupid rants about shit like this, like yeah whichever guild doesnt gather a


Pretty soon other guilds aside from TMO/TR are going to be killing trak, its inevitable. Whats going to happen then? GM's gonna change trak spawn time to 8 hours? lol I doubt that, and I doubt that a rotation will be set up.
  #2  
Old 07-31-2011, 04:29 PM
Jennei Jennei is offline
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Just make the mob FFA. Whichever guild does more dmg, wins!
  #3  
Old 08-01-2011, 05:03 AM
bluejam bluejam is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Should just have an honor system in place for all raid targets except the planes really (since theres so many mobs to pull in fear/hate theres essentially enough to "share"). In other words, if guild A has 10-15 ppl in zone and the raid target is up, guild B says "Ok they've gathered faster, we will gather faster then them next time (or not)."
So guilds will have to absorb more players in order to field those 15 ppl more quickly... sounds great!

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Originally Posted by Jennei [You must be logged in to view images. Log in or Register.]
Just make the mob FFA. Whichever guild does more dmg, wins!
See above.

That PVP vid looked like balls of fun tbh. I've never pvp'ed in EQ, but it would really spice things up for a change, haha. Although one guild would prolly just wait until the other engages, move in and start AEing the shit out of everyone :P . Activate /guildwar and see what happens.
  #4  
Old 08-01-2011, 06:03 AM
vinx vinx is offline
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Quote:
Originally Posted by bluejam [You must be logged in to view images. Log in or Register.]
That PVP vid looked like balls of fun tbh. I've never pvp'ed in EQ, but it would really spice things up for a change, haha. Although one guild would prolly just wait until the other engages, move in and start AEing the shit out of everyone :P . Activate /guildwar and see what happens.
you usually had a heads up when another guild was otw, and you prepped for it

on VZ there was some awesome mass zoneline and raid battles..
i was such a newb then (didnt get to raid much due to time).. but for the most part during these battles, all i did was target any opposing healers and stick to them
(no vent then = all commands in chat..and i was always to excited.. or trying not to die and would miss MA commands lol)

imo, its alot more fun then the actual raid encounter [You must be logged in to view images. Log in or Register.]
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  #5  
Old 07-31-2011, 04:21 PM
Ektar Ektar is offline
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I feel my point is undeniable, though I think from your perspective what I'm trying to say is not a valid point. To be clear, I'm agreeing to disagree, not calling you dumb or anything :P

It has been a year since I was in a leadership role of IB and (again, just over-reiterating) I do not speak for TR. but, if I was going to make the call this time around, I'd make the same call - your fix is to stop hurting us both. Yeah, that, I guess, means you don't get any more traks? But that's how you stop hurting yourself.


maybe poopsock every two or three? if you want to stop poopsocking and still want traks, and you won't achieve a rotation through your breath holding, make the pain less on you. poopsock once a week instead of 1 day off.

but I've said all I care to on the forum, since once someone dumb comes and reads this I'm sure it'll get skewed into something I didn't say, and I won't be able to fix it. so send me a tell in game if you care to discuss it any longer
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  #6  
Old 07-31-2011, 04:31 PM
PurelyElf PurelyElf is offline
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Actually, a rotation does make sense. Since we're on a blue server, no one can really compete for anything. Competing should not be tediously camping something.

This "competition" the bluebies do is sad and kind of pathetic. Why would a rotation be bad if you can't even compete like you're supposed to? One guild dominating all the others because of something dumb like this is ridiculous. And I can't imagine it being healthy for the server population.

I thought blue players were supposed to be nice to one another and take turns?

EDIT: an example of playing nice

http://www.eqmac.com/forums/viewtopic.php?f=25&t=8394
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Last edited by PurelyElf; 07-31-2011 at 04:36 PM..
  #7  
Old 07-31-2011, 04:34 PM
Alkorin Alkorin is offline
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Need moar elite red players telling us how we're not good enough to play in their back yard. GO GO GO.
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Or you people could quit being children and stop treating minor issues as major infractions. There are tons of petitions coming in for reasons that can actually be resolved quickly and don't culminate in a message board brawl by a bunch of adults acting like brats.
  #8  
Old 07-31-2011, 04:37 PM
Feachie Feachie is offline
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Quote:
Originally Posted by PurelyElf [You must be logged in to view images. Log in or Register.]
Actually, a rotation does make sense. Since we're on a blue server, no one can really compete for anything. Competing should not be tediously camping something.

This "competition" the bluebies do is sad and kind of pathetic. Why would a rotation be bad if you can't even compete like you're supposed to? One guild dominating all the others because of something dumb like this is ridiculous. And I can't imagine it being healthy for the server population.

I thought blue players were supposed to be nice to one another and take turns?
it is not in any guild of tr/tmo's caliber's best intentions to share a spawn like trak since he is a vp key mob. if you keep guild X from getting traks, you're effectively delaying their entry to vp and giving your guild more time to farm uncontested.

the real questions at this point are, how long can it be kept up? will vp be released soonish and turn this into a really funny situation? stay tuned kids
  #9  
Old 07-31-2011, 04:43 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Feachie [You must be logged in to view images. Log in or Register.]
it is not in any guild of tr/tmo's caliber's best intentions to share a spawn like trak since he is a vp key mob. if you keep guild X from getting traks, you're effectively delaying their entry to vp and giving your guild more time to farm uncontested.

the real questions at this point are, how long can it be kept up? will vp be released soonish and turn this into a really funny situation? stay tuned kids
The result would be the same since both guilds have gotten roughly half of the Trak spawns since TMO and Ascension merged. The only difference is that other guilds can attempt Trak and TMO/TR members don't have to waste as much of their lives staring at a spawn point.
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  #10  
Old 07-31-2011, 04:45 PM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
The result would be the same since both guilds have gotten roughly half of the Trak spawns since TMO and Ascension merged. The only difference is that other guilds can attempt Trak and TMO/TR members don't have to waste as much of their lives staring at a spawn point.
Yeah... so... any rotation would be player not GM enforced and there is absolutely no incentive to let another guild in that isn't causing massive problems for one of the two current guilds. Welcome to fantasy island etc. if you think otherwise.
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