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  #1  
Old 08-06-2022, 08:24 AM
PatChapp PatChapp is online now
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Originally Posted by Trude [You must be logged in to view images. Log in or Register.]
Hey, guys. This is the first time I've logged in since 2013. I want to get back into P99. I see all this talk of different servers and, while I understand blue and red, this is the first time I've seen green and teal mentioned. How are they different to blue? Are their special rules Or are they the same just newer? And finally, which server is the newest, as that is probably where I'll start.
Green has anew thing called list camps for highly desired items. It was used for guises,J boots,manastones etc in classic. Server managed list,no matter who kills the mob only #1 is able to loot.Now it's only for vp key items that we are at the end of the timeline.
It's a good system overall, not sure what their plans are for it next new server
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Old 08-06-2022, 11:05 AM
Cen Cen is offline
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Originally Posted by Trude [You must be logged in to view images. Log in or Register.]
Hey, guys. This is the first time I've logged in since 2013. I want to get back into P99. I see all this talk of different servers and, while I understand blue and red, this is the first time I've seen green and teal mentioned. How are they different to blue? Are their special rules Or are they the same just newer? And finally, which server is the newest, as that is probably where I'll start.
So you know Blue and Red of course, and they finally announced in 2019 that the Green server would launch which was a proper timed out timeline for classic. They wanted to run the classic era as close as the original game went as possible, but do it like a seasonal thing, so when Green is about a year past the end of its timeline, it would roll into Blue, and a new green season 2 would start, and so on. It kind of works like seasonal systems in games like diablo/path of exile and other games like that.

They had one update where they said a lot of folks were concerned and didn't want that merge to happen, so they will play it by ear. Personally i'm a fan of the original proposed system of doing the main nonseason server and a rotating seasonal server, but its up to them.

Now you might wonder "what is Teal"?

Green launched to insane popularity and the servers couldn't handle the player count. Not from a technical standpoint but for a classic load standpoint on the content, so for a temporary time, the server split into a second shard. After around the 4-5 month mark, they remerged once numbers came back to manageable levels and now its just green again.


the staff did an amazing job with everything, better then I could ever imagine possible. There is not and likely will never be anyone who creates as accurate a picture of the classic timeline. Here's hoping for season 2 [You must be logged in to view images. Log in or Register.]
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Old 08-11-2022, 12:15 PM
Trude Trude is offline
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Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
So you know Blue and Red of course, and they finally announced in 2019 that the Green server would launch which was a proper timed out timeline for classic. They wanted to run the classic era as close as the original game went as possible, but do it like a seasonal thing, so when Green is about a year past the end of its timeline, it would roll into Blue, and a new green season 2 would start, and so on. It kind of works like seasonal systems in games like diablo/path of exile and other games like that.

They had one update where they said a lot of folks were concerned and didn't want that merge to happen, so they will play it by ear. Personally i'm a fan of the original proposed system of doing the main nonseason server and a rotating seasonal server, but its up to them.

Now you might wonder "what is Teal"?

Green launched to insane popularity and the servers couldn't handle the player count. Not from a technical standpoint but for a classic load standpoint on the content, so for a temporary time, the server split into a second shard. After around the 4-5 month mark, they remerged once numbers came back to manageable levels and now its just green again.


the staff did an amazing job with everything, better then I could ever imagine possible. There is not and likely will never be anyone who creates as accurate a picture of the classic timeline. Here's hoping for season 2 [You must be logged in to view images. Log in or Register.]
Thank you for the amazing response
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Old 08-06-2022, 11:06 AM
Arvan Arvan is offline
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List was overall an epic fail unless you had a lot of friends who wanted to account share to camp the 40 hour item drop or whatever so you could sleep. If they figured out a way to disable account sharing for lists that would make it more fair to the entire population.
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Old 08-06-2022, 11:09 AM
Cen Cen is offline
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Originally Posted by Arvan [You must be logged in to view images. Log in or Register.]
List was overall an epic fail unless you had a lot of friends who wanted to account share to camp the 40 hour item drop or whatever so you could sleep. If they figured out a way to disable account sharing for lists that would make it more fair to the entire population.
I agree, players found a way to game the system on that one :P I don't know if they can program the list to break if your location significantly changed, that seems like impossible coding but I don't know what is possible.
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Old 08-06-2022, 11:21 AM
loramin loramin is offline
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Originally Posted by Arvan [You must be logged in to view images. Log in or Register.]
List was overall an epic fail unless you had a lot of friends who wanted to account share to camp the 40 hour item drop or whatever so you could sleep. If they figured out a way to disable account sharing for lists that would make it more fair to the entire population.
There's a very, very, simple way, and I truly hope they adopt it for /list 2.0 in Green 2.0: just make it so everyone on the list has a random chance of getting the item. If you sit there for three days without sleep, or trading accounts with others you get ... three days of chances to win the item.

But if you just play like a normal person (ie. login when you want to play and logout when you don't) you also have chances to win the item, based on how long you play. This both fits the spirit of the game better (no one on live was ever guaranteed anything as a reward for sitting in the game for a long time: it was always a random chance at whatever camp) and it eliminates the issues of /list 1.0, making it viable for normal/sane solo players.
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Old 08-06-2022, 12:08 PM
Ooloo Ooloo is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
There's a very, very, simple way, and I truly hope they adopt it for /list 2.0 in Green 2.0: just make it so everyone on the list has a random chance of getting the item. If you sit there for three days without sleep, or trading accounts with others you get ... three days of chances to win the item.

But if you just play like a normal person (ie. login when you want to play and logout when you don't) you also have chances to win the item, based on how long you play. This both fits the spirit of the game better (no one on live was ever guaranteed anything as a reward for sitting in the game for a long time: it was always a random chance at whatever camp) and it eliminates the issues of /list 1.0, making it viable for normal/sane solo players.
Yeah but this would kind of just be trading one unfair thing for another. If I sat there for three days and just got unlucky, and never got the item, and people kept getting it ahead of me who had only been there for a couple hours just by sheer luck, I'd be just as pissed as facing a long camp due to account sharing.

I think the /list system as implemented was the best possible solution, even though yes some people are gonna game it by account sharing. It's still MUCH better than allowing the poopsock guild to just say fuck you to the rest of the server by passing the camp off the guildies forever until the items stop dropping.

One thing that might make it fairer would simply be that if you log out\switch accounts you get booted from the list. Yes this would also be unfair to the occasional person who loses connection, but honestly in the modern age that almost never happens unless the power goes out or something, and p99 generally only crashes while zoning so that wouldn't be an issue at a list camp where you're just in one zone for a long time. So at least in this system, the unfair thing would happen very infrequently.
Last edited by Ooloo; 08-06-2022 at 12:12 PM..
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  #8  
Old 08-06-2022, 12:49 PM
cd288 cd288 is online now
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Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
Yeah but this would kind of just be trading one unfair thing for another. If I sat there for three days and just got unlucky, and never got the item, and people kept getting it ahead of me who had only been there for a couple hours just by sheer luck, I'd be just as pissed as facing a long camp due to account sharing.

I think the /list system as implemented was the best possible solution, even though yes some people are gonna game it by account sharing. It's still MUCH better than allowing the poopsock guild to just say fuck you to the rest of the server by passing the camp off the guildies forever until the items stop dropping.

One thing that might make it fairer would simply be that if you log out\switch accounts you get booted from the list. Yes this would also be unfair to the occasional person who loses connection, but honestly in the modern age that almost never happens unless the power goes out or something, and p99 generally only crashes while zoning so that wouldn't be an issue at a list camp where you're just in one zone for a long time. So at least in this system, the unfair thing would happen very infrequently.
This
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  #9  
Old 08-06-2022, 03:30 PM
loramin loramin is offline
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Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
Yeah but this would kind of just be trading one unfair thing for another. If I sat there for three days and just got unlucky, and never got the item, and people kept getting it ahead of me who had only been there for a couple hours just by sheer luck, I'd be just as pissed as facing a long camp due to account sharing.

I think the /list system as implemented was the best possible solution, even though yes some people are gonna game it by account sharing. It's still MUCH better than allowing the poopsock guild to just say fuck you to the rest of the server by passing the camp off the guildies forever until the items stop dropping.

One thing that might make it fairer would simply be that if you log out\switch accounts you get booted from the list. Yes this would also be unfair to the occasional person who loses connection, but honestly in the modern age that almost never happens unless the power goes out or something, and p99 generally only crashes while zoning so that wouldn't be an issue at a list camp where you're just in one zone for a long time. So at least in this system, the unfair thing would happen very infrequently.
Welcome to EverQuest: what I described is just as "fair" as (literally) anything else in the game.

Nothing else in this game is guaranteed ... you don't get to sit at the mushroom king camp for X hours and get handed a Fungi Tunic, do you? Why should items that are so good, they got removed from the game, be guaranteed ... when a Fungi Tunic isn't?
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Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
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  #10  
Old 08-08-2022, 03:29 PM
Ooloo Ooloo is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Welcome to EverQuest: what I described is just as "fair" as (literally) anything else in the game.

Nothing else in this game is guaranteed ... you don't get to sit at the mushroom king camp for X hours and get handed a Fungi Tunic, do you? Why should items that are so good, they got removed from the game, be guaranteed ... when a Fungi Tunic isn't?
Because they *aren't* guaranteed, especially if you kick people from the list if they account share. It took me several attempts to get a guise before they were removed cause I wasn't willing to account share and I can't stay up for 24hrs straight.. I finally got one after a 9 hour camp just a week or two before they were removed.

The entire spirit of the game that attracts this niche playerbase is that not everyone gets a participation trophy. Some people cynically think that means everyone has a mindset of wanting to deny others, when I think it's more that they want to actually feel some sense of achievement for doing something hard.
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