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#1
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![]() I would make a large donation if it greased the wheels on getting the merge done haha
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#2
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![]() yeah seriously the only zone on the entire blue server where PUGs are possible is KC
and half the time, it's just 6 people, grouped in 3 duos, pulling mobs to zone in until they invariably get trained | ||
#3
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![]() Quote:
"Ewwww, a paladin / ranger / wizard / druid / SK, go back to whatever hole you crawled out of and leave me alone" | |||
#4
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#6
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![]() What's it like on Quarm? I got the EQ itch again but I'm not trying to come back to solo in empty zones that's lame
__________________
Blue:
[60 Oracle] Kaludar (Barbarian) [35 Enchanter] Droxzn (Skeleton) [XX Rogue] Hailto (Half-Elf) Red: [21 Wizard] Hailto (Dark-Elf) | ||
#8
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![]() The way Quarm was sold to us originally sounded pretty awesome to me. Forced rotations plus open world quakes for a good compromise on loot value/scarcity with quakes for a little competition.
But then it got changed to instanced raiding. And that makes loot so plentiful that I don't think anyone cares about competing for open world, certainly not months into an expansion. That will also make the tunnel market more like a TLP, as everything you spend time farming loses value in proportion to how easy it is to get raid-geared. Also Secrets pulled the rug at the last second and decided to keep legacy items in the game permanently, and there's some abomination called Pinkicite armor. | ||
#9
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#10
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![]() Quote:
everyone would be able to get what they wanted, is your only goal to make it so nobody else gets what they want? [You must be logged in to view images. Log in or Register.] | |||
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