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#1
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Yeah Im not sure if it is (the old system) i cant remember how it worked but it seems like it was like that at one point? why did it change?
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Last edited by Jibartik; 05-23-2022 at 03:02 PM..
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#2
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Deleted comment because not constructive.
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#3
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Silky still spitting truth. Get good, and yes I failed to get good so I don't gots warder loot. That's hardly why I play the game though, and I think it's hardly why most people play, even the neckbeards.
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#4
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Account sharing is still the one thing that throws a wrench in the whole analysis of old EQ, but there's literally no way to prevent that here. Everyone will have a preference as to which original live server they played on and how the meta developed on that server. Which is fine, but we only have one server here (green, which has blown blue out of the water like every day since forever sorry; crappy UI notwithstanding cause that's kinda part of the game).
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#5
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If I wasn't jealous of people who have cool looking stuff, it wouldn't be EQ. And I wouldn't really feel jealous if I just got it for free.
Thanks but no thanks for the lvl 80 winged mount fairy or whatever that I started with in EQ2 when I randomly signed up, kinda felt like a used car salesman selling me a piece of shit. | ||
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#6
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Quote:
----------------------------------- Quote:
Danth | ||||
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Last edited by Danth; 05-23-2022 at 05:45 PM..
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#7
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Quote:
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#8
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Why not just set a gatekeeper competition mob for rotation entry?
Compete for that and save everyone the trouble of bearding for Zlezax or whatever dragon has bad item, as an example.
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lootmaxxed and eq pilled
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#9
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Quote:
The core problem with rotations (besides a lack of competition) is you incentivize people to make a bunch of splinter guilds who meet the minimum requirement for rotation entry. This basically makes rotations extremely unfun, because you could have 10+ guilds in the rotation. That means you basically get to kill raid boss X 5 times a year lol, and that assumes raid boss X even drops the item you are looking for in those 5 times. The problem with rotations that lengthy is it disincentives people from playing the game while their rotation is on cooldown. So you are going to end up with more spikes of low population periods, which really hurts the health of the server.
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#10
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Quote:
TLDR p99 is seriously fine, in that I can't think of a single way it might be improved that doesn't also trespass against another playstyle or preference. | |||
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