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#1
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![]() So its settled. The most underpowered class is mage.
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#2
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![]() I’m seeing mages get a lot of hate in this thread. For raids, yeah understandable. No pets allowed so you’re basically just a mod-rod bitch and a coth whore. For groups? Mages represent some of the highest dps potential of any class outside of a charm pet.
I parse most every group I’m in and I’ll say that with a max summon pet + nukes (not even factoring in damage shield) nothing was out damaging me other than a charmed pet when I was playing my mage. Even rogues couldn’t compete. The pet alone would outdps or hold steady with most competently geared melee. Add an extra 1-2 nukes per fight and it’s not even close. Granted … mage pets did get dialed back since the last time I dusted off my mage. Mages make an excellent … excellent grouping class. Anyone who says otherwise hasn’t run a real-time parsing program. With regards to mage vs necro … it’s messy. I have played both extensively to 60. Mage will put out a fair bit more damage in a group unless the necro is charming … but necros are frankly just overpowered in all of the *other* they can do (to include pretty impressive healing potential). If I really only wanted or needed raw dps I’d take the mage. In general though … I’ll take the necro unless it’s a mouth-breather who doesn’t know how to use the full skill set of the class.
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#3
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![]() Quote:
Everything you said about Mages I agree with, except for probably Rogue DPS at high levels. Rogues can out DPS Mages due to their greater ability to scale, they don't need to worry about spell resists, and any mob that can be slowed isn't taking heavy damage from a DS. There are also plenty of areas where pets are more risky than a Player due to pathing issues and whatnot. The crux of the issue is how much you weigh leveling when considering "most underpowered class". I do not believe a Mage's great leveling ability saves them, because they are quite underpowered at 60 besides CoTH. So sadly you have a great leveling experience and then have little to do at the end. Mages are the only class I can think of where this is true.
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Last edited by DeathsSilkyMist; 08-03-2022 at 04:36 PM..
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#4
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![]() The best metric for underpowered is how difficult the class finds getting fully epiced.
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#5
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![]() Now that we answered the question (magician is the answer) what is the most OVERpowered class?
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#7
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![]() Quote:
Enchanter is #1 though. Charm and Mez are crazy OP. Especially Mesmerize level 4 that costs only 20 mana. When I played enc I used level 4 mez as a mez, mem blur, root, pacify, etc all in one. Torpor and cannibalize = infinite mana, infinite HP. Add a 70% slow AND an unresistable -50 all resists debuff. *chefs kiss* Favorite is definitely monk though. Feign Death, Sneak and Elder beads along with mend and triple attack is also OP AF. Monk can get anywhere, by only moving for 3s at a time. Monks can also do Rogue-like DPS with 2hb and swapping out for epic h2h between swings. I have done 8 attacks in a single round of combat before on a monk. Monk at 60 with 2hb weapon swap can theoretically hit 3 attacks with 2hb, then an additional 6 attacks with h2h, and an additonal riposte for a total of 10 attacks. And since epic haste stacks with worn, an epic T staff monk with 34% worn haste gets 35 rounds of combat per minute, for a potential 9 hits per round. | |||
Last edited by zelld52; 08-03-2022 at 05:05 PM..
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#8
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#9
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When the encounter doesn't allow for any mez/lull/charm/stun/root I feel a kinship with those magicians who can't summon a pet or land a nuke, too. The role reduction really changes the game even though the raid still needs a few of you. I agree about soloing and grouping, though. Great class for either. | |||
#10
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![]() Quote:
But I am not sure if any other class is so good in all three categories overall as an Enchanter. There are certainly situations in which other classes are better than Enchanters in a raid, especially when you can't Charm and you can't CC. Shamans could come close, but they require a lot more money to get going, and they have the same issue as Enchanters, where quite a few Raid situations do not require more than a few Shamans. When not talking about Shamans or Enchanters, usually the other classes start to drag on the solo/group categories.
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