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  #1  
Old 04-24-2022, 07:23 PM
Jibartik Jibartik is offline
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Combat bandaging was not 'taken out.' It was a bug that needed to be fixed. It's designed to be an out-of-combat skill.
not to turn this thread in to the custom content thread, but combat bandaging should be custom content skill
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  #2  
Old 04-24-2022, 09:29 PM
DMN DMN is offline
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It's a poor question because there are too many categories of playing the game where the answer will be different. solo, small group, large/full group, small raid, big raid.
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  #3  
Old 04-24-2022, 10:57 PM
Selene Selene is offline
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Well, well...seems like 3 of the 4 classes i play are mentioned on this thread [You must be logged in to view images. Log in or Register.]

I'll start with the one closest to my heart...I'll agree with the posters above that a mage's toolkit is limited (and by that i assume you mean no CC). But I think people are kidding themselves when they say a mage is underpowered. I have solo'd past 55 without having to chain summon pets. Fights hardly take any effort. I melt blue cons when facing them 1v1 faster than almost any class besides a wizard dumping all of his mana, and for me it takes - if sticking with one pet - just a 1/4 of my mana bar at most, while with chain summoning i have 90% of my mana remaining. Not sure how that's underpowered.

I get the lack of CC sucks but honestly, there are plenty of places to kill that require no CC. Even past 55. And also, anyone who's actually played a mage for a long time and knows about the class will be able to handle 2 mobs, sometimes 3 if they are weaker, using the earth pet and its root. The pet should almost never have to face more than 1 mob at a time if you do the root dance right.

As for druid, I do feel the class is offensively weak, but that's the tradeoff - it's such a versatile class essentially containing three different gameplay styles (root rotting like a shammy/necro, charm fighting like an enchanter, or quadding like a wizard) but obviously can't be the best at any of them. Good for people who get bored playing in a certain style for too long.

I'm not going to defend paladin, because quite frankly it has been EQ's best kept secret (if you like solo dungeon crawling).
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  #4  
Old 04-25-2022, 08:50 AM
eqravenprince eqravenprince is offline
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Solo - Rogue and it's not even close
Group - Wizard and it's not even close
Raid - who cares
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  #5  
Old 04-25-2022, 09:51 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Selene [You must be logged in to view images. Log in or Register.]
Well, well...seems like 3 of the 4 classes i play are mentioned on this thread [You must be logged in to view images. Log in or Register.]

I'll start with the one closest to my heart...I'll agree with the posters above that a mage's toolkit is limited (and by that i assume you mean no CC). But I think people are kidding themselves when they say a mage is underpowered. I have solo'd past 55 without having to chain summon pets. Fights hardly take any effort. I melt blue cons when facing them 1v1 faster than almost any class besides a wizard dumping all of his mana, and for me it takes - if sticking with one pet - just a 1/4 of my mana bar at most, while with chain summoning i have 90% of my mana remaining. Not sure how that's underpowered.

I get the lack of CC sucks but honestly, there are plenty of places to kill that require no CC. Even past 55. And also, anyone who's actually played a mage for a long time and knows about the class will be able to handle 2 mobs, sometimes 3 if they are weaker, using the earth pet and its root. The pet should almost never have to face more than 1 mob at a time if you do the root dance right.

As for druid, I do feel the class is offensively weak, but that's the tradeoff - it's such a versatile class essentially containing three different gameplay styles (root rotting like a shammy/necro, charm fighting like an enchanter, or quadding like a wizard) but obviously can't be the best at any of them. Good for people who get bored playing in a certain style for too long.

I'm not going to defend paladin, because quite frankly it has been EQ's best kept secret (if you like solo dungeon crawling).
Underpowered doesn't mean they suck or are unplayable. Luckily in P99 all classes can work pretty well in most situations. I wasn't trying to suggest a Magician is unplayable on P99. Their toolkit is simply generally inferior to the other major pet classes such as Necromancer and Enchanter, so they lose out in most class comparisons. That doesn't mean you shouldn't play one, it just means you need to know what you are getting in to when you pick Magician. Same with Rogues. Great DPS class, but you need to know that you are going to have a tough time soloing. That means you should plan on making sure you are good at having groups lined up.
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  #6  
Old 04-25-2022, 04:10 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
It's a poor question because there are too many categories of playing the game where the answer will be different. solo, small group, large/full group, small raid, big raid.
That's why you look at the overall picture and try to determine which class has the lowest overall effectiveness across all the categories

Druid solo: Okay via quadding. Still gets outclassed by several of the better solo classes. Can't effectively solo in dungeons/named mobs outside of super niche situations with animal charm

Druid group of any size: Bad. Last resort healer at best

Druid raid of any size: Bad. Last resort spot healer with 1 useful buff and 1 debuff

I don't think any other class is OVERALL as weak as a druid is. The whole "jack of all trades" argument is cute and all but in practice it just leaves you with a class that's crap at multiple things and good at nothing.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #7  
Old 08-12-2022, 11:07 AM
DMN DMN is offline
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Four score and 70 pages ago....

Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
It's a poor question because there are too many categories of playing the game where the answer will be different.
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  #8  
Old 08-12-2022, 06:18 PM
PatChapp PatChapp is offline
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Pacify gets resisted constantly, do any of you play enchanters? If your doing high lvl mobs, you can expect at least 5 resists each.
I have had 44 in a row from a mob that can be max lvl 55. It was annoying.
Cha has never affected resist rates,it only affects the rate at which a resist becomes a critical resist.
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  #9  
Old 08-12-2022, 06:21 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
Pacify gets resisted constantly, do any of you play enchanters? If your doing high lvl mobs, you can expect at least 5 resists each.
I have had 44 in a row from a mob that can be max lvl 55. It was annoying.
Cha has never affected resist rates,it only affects the rate at which a resist becomes a critical resist.
Critical resists are the main problem, which is alleviated via CHA. But yes, I have gotten plenty of resist chains myself on the lull line of spells. Like everything in EQ, you get unlucky at times. But it's still generally better than trying to root the whole camp while having 3+ mobs trying to kill you, especially at higher levels when mobs hurt even more.
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  #10  
Old 08-12-2022, 07:12 PM
PatChapp PatChapp is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Critical resists are the main problem, which is alleviated via CHA. But yes, I have gotten plenty of resist chains myself on the lull line of spells. Like everything in EQ, you get unlucky at times. But it's still generally better than trying to root the whole camp while having 3+ mobs trying to kill you, especially at higher levels when mobs hurt even more.
Agreed pacify line is extremely powerful, just also resisted alot of your doing any sort of hard content.
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