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  #1  
Old 04-14-2022, 02:08 AM
Tunabros Tunabros is offline
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Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]

so the biggest douche bags around decide to wake the sleeper? oh well. now Phatez can get back to polishing his head.
haha I lol'd in real life
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  #2  
Old 04-14-2022, 06:25 AM
Toxigen Toxigen is offline
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sorry you spent thousands of hours on green to not get warder loot

hope this helps
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  #3  
Old 04-14-2022, 08:38 AM
Abukii Abukii is offline
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Sorry you all can't realize if roles reversed Kingdom would've woken it months ago, copium needed tho I get it. Sorry you don't got warder loot.
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  #4  
Old 04-14-2022, 10:46 AM
Local Local is offline
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Originally Posted by Abukii [You must be logged in to view images. Log in or Register.]
Sorry you all can't realize if roles reversed Kingdom would've woken it months ago, copium needed tho I get it. Sorry you don't got warder loot.
Ironic copium accusations.
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  #5  
Old 04-14-2022, 11:59 AM
Kilezika Kilezika is offline
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I may be new here, but I'm not a newbie. Played on Vazaelle for a little over two years, so right around SoV launch until just after LoY. Took me about two years of fairly regular playing to get to see ST, which was only thanks to the revamp that brought back primals.

IIRC, the Sleeper event was bugged on our server. 4th warder dropped, but Kerafyrm didn't embark on his multi zone rampage. Pretty sure the GMs said "Tough shit, we can't reset it." (Can't, or won't? Whatever, pick one.) If I'm not mistaken, Quarken was there, so he'd be able to verify/fill in the details. It would be cool to witness it in all it's glorious carnage. I didn't get to see it back in the day, which I was gonna say was the only world changing event that occured in my time, but I remember that I was there when the Frogloks took over Grubb. Not nearly as epic.

At least there's a stream of this. Thanks for that.

As far as the loot, I figure whatever group of people wants to poopsock their way through the content to be able to trigger that event, they earned it. I sincerely hope it brings them joy and satisfaction to accomplish that. And after all, people do far worse things IRL to stay at the top of the heap.
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  #6  
Old 04-14-2022, 10:09 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Sleeper, like Manastone, is a limited time event. There is no reason to be mad that a limited time event is over, limited time events are par for the course in P99.
It's not a limited time event it's a one time event, and it never has to happen.

Not that I care about waking the Sleeper but you can't compare it to farming Manastones or other content that is guaranteed limited time.
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  #7  
Old 04-14-2022, 10:28 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
It's not a limited time event it's a one time event, and it never has to happen.

Not that I care about waking the Sleeper but you can't compare it to farming Manastones or other content that is guaranteed limited time but is technically unlimited up to that time.
Sleeper is a limited time event. Like Manastone, Warder loot is limited to the time Sleeper remains Sleeping. The time is simply variable based on when he gets awoken by players. Just because he has the possibility of never waking up does not change the fact he is a limited time event. Statistically speaking he will be awoken, so it isn't a good idea to have high hopes for him to remain sleeping. The Dev's could also decide to bring back Manastone, but I wouldn't hold my breath.

The only reason why people try to differentiate Sleeper from Manastone is because it is player controlled, so for some reason they think that implies the players who awaken Sleeper are doing it out of spite. If you assume this, then you are also assuming the Dev's are spiting you by removing Manastone. You can't hold one opinion without the other.

You can't blame the players without also blaming the Dev's for Sleeper's awakening. The Dev's want Sleeper to be awoken. If this wasn't the case, they would disable the feature. They want it to happen, they expect it to happen, and statistically it will happen.
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  #8  
Old 04-14-2022, 11:38 AM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Sleeper is a limited time event. Like Manastone, Warder loot is limited to the time Sleeper remains Sleeping. The time is simply variable based on when he gets awoken by players. Just because he has the possibility of never waking up does not change the fact he is a limited time event. Statistically speaking he will be awoken, so it isn't a good idea to have high hopes for him to remain sleeping. The Dev's could also decide to bring back Manastone, but I wouldn't hold my breath.

The only reason why people try to differentiate Sleeper from Manastone is because it is player controlled, so for some reason they think that implies the players who awaken Sleeper are doing it out of spite. If you assume this, then you are also assuming the Dev's are spiting you by removing Manastone. You can't hold one opinion without the other.

You can't blame the players without also blaming the Dev's for Sleeper's awakening. The Dev's want Sleeper to be awoken. If this wasn't the case, they would disable the feature. They want it to happen, they expect it to happen, and statistically it will happen.
No, it's differentiated by the fact that the Sleeper is a purely optional one-time event, while content like Manastones have a set time limit according to what the admins want for this server.

I honestly don't care about the Sleeper. That's content I won't see and have no interest in dedicating the time to see. But I know the difference between a one time event like that and limited time content like Manastones.

There's no way to say the devs want the Sleeper to be awoken? Did the devs want people to loot Inte's Sword of Death? Two different situations I know, I just want to see who even knows what that sword is lol.

IMO the whole Sleeper event was a mistake from the very beginning. It's never a good idea for a MMORPG to feature an event that can only happen one time ever and that permanently locks out certain content. I can't name a MMORPG after Everquest that ever did that.

The only way to make content like the Sleeper awakening acceptable in a MMORPG is to also make it reversible. You can awaken it and lock out Warder loot in exchange for essence loot, but also put it back to sleep and lock out essence loot in exchange for warder loot. And neither state is permanent. Maybe should be time-locked like a month or two but never permanent. MMORPGs should by their nature remain static in that way unless an expansion officially alters it. And after Everquest they do remain static, all of the major ones at least as far as I'm aware.
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  #9  
Old 04-14-2022, 11:51 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
No, it's differentiated by the fact that the Sleeper is a purely optional one-time event, while content like Manastones have a set time limit according to what the admins want for this server.

I honestly don't care about the Sleeper. That's content I won't see and have no interest in dedicating the time to see. But I know the difference between a one time event like that and limited time content like Manastones.

There's no way to say the devs want the Sleeper to be awoken? Did the devs want people to loot Inte's Sword of Death? Two different situations I know, I just want to see who even knows what that sword is lol.

IMO the whole Sleeper event was a mistake from the very beginning. It's never a good idea for a MMORPG to feature an event that can only happen one time ever and that permanently locks out certain content. I can't name a MMORPG after Everquest that ever did that.

The only way to make content like the Sleeper awakening acceptable in a MMORPG is to also make it reversible. You can awaken it and lock out Warder loot in exchange for essence loot, but also put it back to sleep and lock out essence loot in exchange for warder loot. And neither state is permanent. Maybe should be time-locked like a month or two but never permanent. MMORPGs should by their nature remain static in that way unless an expansion officially alters it. And after Everquest they do remain static, all of the major ones at least as far as I'm aware.
Again, it being optional is irrelevant to whether or not it is a time limited event. You can have a time limited event that has voting to extend the time limit. That is what Sleeper is. A time limited event where players vote to extend his sleep timer by not killing him. It is no different than Manastone other than it's variability. You can farm Warders for however long the Sleeper remains Sleeping, which is the same as Manastone. You can farm Manastone as long as it is on the drop table. It's quite simple, and has the same result.

Yes, the Dev's want Sleeper to be awoken because they had to put him in to P99. He isn't just available by default. That takes time and effort to figure out how he works. They could have easily just not done the work at all and disabled the event, which would have been the easier path. The time and effort they put into adding Sleeper into the game shows the Dev's intent to have him be awoken at some point.

Whether or not Sleeper was a mistake is irrelevant, as the Dev's are trying to re-create Everquest in it's classic form, which is why they included the Sleeper. Also, you can't use the "permanently disabling content" argument, because keeping the Sleeper sleeping is "permanently disabling content" too by preventing players from doing the Essence Lens quest. Content is denied in either case, whether the Sleeper is Sleeping or awoken.
Last edited by DeathsSilkyMist; 04-14-2022 at 11:53 AM..
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  #10  
Old 04-14-2022, 12:11 PM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Whether or not Sleeper was a mistake is irrelevant, as the Dev's are trying to re-create Everquest in it's classic form, which is why they included the Sleeper. Also, you can't use the "permanently disabling content" argument, because keeping the Sleeper sleeping is "permanently disabling content" too by preventing players from doing the Essence Lens quest. Content is denied in either case, whether the Sleeper is Sleeping or awoken.
I mean the original devs from 20 years ago. It was a mistake back then. It should have been a reversible event if anything. A fight to wake him, a fight to put him back to sleep.

I don't really care though lol.
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