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#1
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1-10 Max base damage on any weapon is 10.
10-20 Max base damage on any weapon is 14. Unsure on Max base damage from 21-27. This was probably fixed in the last patch, just wasn't in the patch notes. | ||
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#2
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Quote:
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Smilo Tinyhouse :: Level 31 Halfling Druid (main atm)
Ethyn Stormlight, Knight of Thunder :: Level 21 Human Paladin | |||
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#3
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Quote:
1-9: 20 damage 10-19: 40 damage 20+: ?? damage 100% certain. If he is now hitting for 28 maximum at level 14, we have a problem. | |||
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#4
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Quote:
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#5
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Quote:
1-9: 20 damage 10-19: 30 damage 20-29: 40 damage 30+: no damage cap it might have been +1 like homeboy said. | |||
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#6
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With Strength of Earth, my str is currently 101. I just killed a dwarf skeleton in Butcherblock with 5 hits. All for 28 damage.
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Smilo Tinyhouse :: Level 31 Halfling Druid (main atm)
Ethyn Stormlight, Knight of Thunder :: Level 21 Human Paladin | ||
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#7
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My ogre shaman at level 7 was hitting for 20 repeatedly with a 14/44 wep
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#8
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inb4 kanras reports that this is working as intended
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#9
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100% certain?
http://www.angelfire.com/rpg/whitewi...des/maxdam.htm http://www.monkly-business.net/forum...ead.php?t=4580 Level 1-10 Max damage should be around 21 (Higher strength could make you hit a little harder, not sure). (Weap Damage * 2) + 1 ---- Weapon damage base max is 10 no matter what you have Example: If you had an Adamantite Club (15/25) and a Runed Fighters Staff (19/20) - They would be 10/25 and 10/20 weapons. Level 11-20 Max damage around 29 (Higher strength could make you hit a little harder, not sure). (Weap Damage * 2) + 1 ---- Weapon damage base max is 14 no matter what you have Example: If you had an Adamantite Club (15/25) and a Runed Fighters Staff (19/20) - They would be 14/25 and 14/20 weapons. | ||
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#10
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Quote:
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