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  #1  
Old 12-07-2021, 07:12 PM
starkind starkind is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Or maybe no one is defending any bug. Maybe they're defending the development process that has worked for over a decade here.

Meanwhile, as a mage who didn't play in classic, I'm curious how this all worked: if your pet died, and you hadn't hurt the mob ... it just went back to what it was doing?
Iirc pet agro just disappeared and whatever minimal prox or initial agro u had on the hatelist, + spells landed, or resist. So it probably should be very little.

Just like if a group mate died. You wouldn't get their agro. If you're second on the list though you should probably stop attacking! Seems reasonable.

I don't know.

Is there even a bug report open? Any word from the staff about how it's working now? What's intended? Or are we just going on OPs anecdote?

I also remember chain pets being mostly an outdoor thing (lots of room to run until fresh pet taunts). Or multiple mage or group thing, and not a common indoor soloing method. Seems also reasonable as necros are mostly in the same boat with fear, as well as druids until they get neck + epic and bracers or w/e
Last edited by starkind; 12-07-2021 at 07:16 PM..
  #2  
Old 12-07-2021, 07:55 PM
starkind starkind is offline
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So there are two bug reports. *some* evidence posted. Haynar and Nilbog agreeing. Nilbog saying he even played a mage in classic. ..While not 100% sure on a fix/update and reasons for it to be the way it is now. Mostly raids where trivial in classic because of pets. And they'd rather they'd be funner here instead of being 100% brokenly classic, so 80% classic. You could probably still pet chain, kite alizeasaur.

It was possible to chain pets awhile. 5 pets is a lot to cast on AC cyclops, it was done though. Seems like in that case the successful pet casts were generating agro.

I'll Google some when I'm bored.

No one hates you because you play a mage. It's a bit off right now. Being mean and taking it personally isn't effective.

Grab a buddy if you need to kill a boss mob.
Last edited by starkind; 12-07-2021 at 07:59 PM..
  #3  
Old 12-07-2021, 10:16 PM
unsunghero unsunghero is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Or maybe no one is defending any bug. Maybe they're defending the development process that has worked for over a decade here.

Meanwhile, as a mage who didn't play in classic, I'm curious how this all worked: if your pet died, and you hadn't hurt the mob ... it just went back to what it was doing?
I believe so

I remember from playing enchanter in classic, I mostly just charm solo’d outside. And I’m fairly sure back then that when a mob aggro’d onto the charmed pet and killed it, the mob would just continue pathing along where it was going after. It wouldn’t come after you unless you did something to it

But on P99 it comes after you after killing your charmed pet
  #4  
Old 12-08-2021, 03:58 PM
Balimon Balimon is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Or maybe no one is defending any bug. Maybe they're defending the development process that has worked for over a decade here.

Meanwhile, as a mage who didn't play in classic, I'm curious how this all worked: if your pet died, and you hadn't hurt the mob ... it just went back to what it was doing?
I don't know it worked in 1999, but on Blue when your pet died, you would have zero aggro on the mob. Once you sent a new pet in it would snap the mob back as soon as it landed a hit or spell attack.

What's different now is the some or all of the pets aggro is transferred back to the mage, this change happened sometime after Green opened, I know this because I was playing my mage on blue right before Green launch and this wasn't an issue.
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  #5  
Old 12-10-2021, 12:45 PM
ReoDobbs ReoDobbs is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Or maybe no one is defending any bug. Maybe they're defending the development process that has worked for over a decade here.

Meanwhile, as a mage who didn't play in classic, I'm curious how this all worked: if your pet died, and you hadn't hurt the mob ... it just went back to what it was doing?
In classic if you didn't attack it worked the same as proximity aggro. You're not going to lose the aggro unless someone peels it off which was done with a simple pet taunt/single hit from a pet. Much the same way it was here until a recent UNDOCUMENTED change. Do they ever make "classic" changes without shouting it from the rooftops on patch notes?


Also the way you actively campaign against certain classes (pretty much certain casters) telling "but prove it isn't classic!". I'm going to go out on a limb and say you "actively playing a mage here" is more an offshoot of you running out of things to do vs actually enjoy/trying to understand and immerse yourself in a character.
  #6  
Old 12-10-2021, 10:16 PM
starkind starkind is offline
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Nilbog and Haynar both as much admitted the present implementation isn't truly classic. They aren't being disingenuous. Just no one is willing, able, or gotten around to changing it.

Most likely because the present implementation helps mitigate people pet zergging pre sky style raid mobs without big aoe fears and damages and stuff.

I too would find more evidence towards what we actually remember interesting. It's getting harder and harder to find.

This does hurt mages. It far from makes them unplayable. If anything other classes need similar style nerfs to bring them more in line with Brads vision if we are going to keep things custom so a psuedoclassic difficulty remains.
  #7  
Old 12-10-2021, 10:52 PM
loramin loramin is offline
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Quote:
Originally Posted by ReoDobbs [You must be logged in to view images. Log in or Register.]
Also the way you actively campaign against certain classes (pretty much certain casters) telling "but prove it isn't classic!". I'm going to go out on a limb and say you "actively playing a mage here" is more an offshoot of you running out of things to do vs actually enjoy/trying to understand and immerse yourself in a character.
I don't campaign against any class, I campaign for classic changes.

And as for me "immersing myself" in being a Mage ... I've logged 20+ hours tracking in Hate recently to try and get Magi for my epic: does that qualify by your standards?
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  #8  
Old 12-07-2021, 07:03 AM
unleashedd unleashedd is offline
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If u were grouped and your pet died because u didn't assist tank and then agro xferd to u, sounds like tactics problem, not coding problem
  #9  
Old 12-07-2021, 03:47 PM
SephS SephS is offline
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I was a mage main on live for years and pet aggro never transferred to the mage.. No evidence other than memory.

But I suppose there's a giant invisible teapot in the sky, prove it doesn't exist.
  #10  
Old 12-07-2021, 03:53 PM
Tunabros Tunabros is offline
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how do people find mages fun at all
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