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#1
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![]() I seriously doubt that they will ever open a new PvP server but if they did I would come back for that. If they are actually considering it I have a few suggestions.
Limit it to vanilla only. Opening Kunark would only create more problems for a PvP server so just leave it at vanilla forever. Put in some method of earning money, points, or something through PvP kills which can then be spent to buy high end items. A big part of the problem with EQ PvP is that there is no real motivation to do it. Also, the PvE endgame will inevitably warp and destroy the fun of a PvP server. But if people could earn their progression by doing PvP it might work out a lot better. I don't know how many people remember this but with the Sullon Zek server they originally planned to have a way of earning <something> for each PvP kill which could then be redeemed for rewards but it was never implemented. | ||
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#2
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![]() I think item loot helps with what you describe One Tin.
I agree about Vanilla it's the best all around, I haven't even ventured to hope on a server that doesn't go to velious. | ||
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#3
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The thing is, I think most people would scream bloody murder at this idea so the alternative is what I suggested before. On a different topic; Walfreydo said he thinks a guild versus guild server would work best. I disagree. Isn't that essentially what the existing red server is? Anyway, I would prefer hardcoded teams. By the way, I played on Tallon Zek way back when also. I was a dwarf in <The Giants Army>. Then I went to a blue server for a long time because some real life friends refused to play on a PvP server. Then I went back for a while untill it went to crap. Then later I played on Sullon Zek. | |||
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#4
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![]() What we have is a loot and scoot policy so people are allowed to get their dead bodies unhindered. If they choose to violate the loot and scoot policy (do not scoot) then I think they're open to permanent corpse camping forever. Not sure what actual rules are but that seems fair.
You will like the new project 1999 pvp server for sure. | ||
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#5
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#6
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![]() Getting ganked at your home city does indeed happen on Red. My newbie monk didn't even zone out of North Qeynos before I left the server. I spent more time rooted then not. Getting corpse camped and re-rooted at level 2 or 3 had me leaving for the safe shores of the Care bear servers.
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Praise Amun!
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#7
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![]() When Green is recycled in a couple years, I think it'd be ideal to implement a new Purple server then, instead of a Green 2.0.
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#8
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![]() With all due respect, I'm kind of confused. What does the smithing story have to do with a PvP server? lol
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#9
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![]() 1) Immy healers ruined PvP
2) Will there be true classic Red Wood Wands? Asking for a friend.
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#10
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