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  #1  
Old 09-14-2021, 01:41 AM
Bardp1999 Bardp1999 is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
Remove unclassic variance.
All variance does it make it so the no lifers are the only ones raiding. Tracking on P99 is literally a full-time job and there are just enough sickos willing to do it so that everyone has to do it or you just aren't part of the raid scene at all.

It would be far more classic in spirit if guilds could summon raid mobs - AKA undead bard and Trakanon - so that they could have scheduled guild activities.
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  #2  
Old 09-14-2021, 12:14 PM
karadin karadin is offline
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Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
All variance does it make it so the no lifers are the only ones raiding. Tracking on P99 is literally a full-time job and there are just enough sickos willing to do it so that everyone has to do it or you just aren't part of the raid scene at all.

It would be far more classic in spirit if guilds could summon raid mobs - AKA undead bard and Trakanon - so that they could have scheduled guild activities.
You could have a reasonably successful "casual" guild by only competing for mobs that go in the last few hours of their window. Let's say there are roughly 30 raid targets per cycle. Assuming spawn time chances are evenly distributed, 7 or 8 of those will go in the last quarter of their window. The great thing is that you are guaranteed to have a shot at the mob as there will be a 100% chance it spawns while you're tracking it.
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  #3  
Old 09-13-2021, 03:28 PM
billcrystals billcrystals is offline
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The only thing you need a massive zerg for on P99 is to have enough bodies to cover the insane, completely un-classic windows for mobs spawning.
  #4  
Old 09-13-2021, 03:46 PM
Tunabros Tunabros is offline
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Originally Posted by billcrystals [You must be logged in to view images. Log in or Register.]
The only thing you need a massive zerg for on P99 is to have enough bodies to cover the insane, completely un-classic windows for mobs spawning.
think you should head to TLP or TAKP, buddy [You must be logged in to view images. Log in or Register.]
  #5  
Old 09-14-2021, 01:21 AM
CancerMage CancerMage is offline
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alot of people here are like classic this classic that, we are all in our 30s or older. With real lives. We want to experience everquest, not spend 16 hours a day playing everquest to get to the good parts.

In this day and age there is no reason why we shouldnt have quality of life stuff like the TLP has. I want to play classic everquest. Not divorce my wife and leave my kids.
  #6  
Old 09-14-2021, 03:19 AM
mycoolrausch mycoolrausch is offline
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Quote:
Originally Posted by CancerMage [You must be logged in to view images. Log in or Register.]
alot of people here are like classic this classic that, we are all in our 30s or older. With real lives. We want to experience everquest, not spend 16 hours a day playing everquest to get to the good parts.

In this day and age there is no reason why we shouldnt have quality of life stuff like the TLP has. I want to play classic everquest. Not divorce my wife and leave my kids.
It doesn't matter if you spend 16 hours a day playing everquest, if you're 500 milliseconds slower at running a race, or need 2 extra minutes to organize your raid to train out in ntov, you wont get the mob. That's probably the most unclassic thing about p99. Nobody sat around with a fully formed raid force ready to engage a mob shortly after it spawned, but found themselves unable to do so, because another guild already killed it and everything else. The people ahead of the content curve in classic just hit the level cap faster, and then expansions with more content came out when others caught up, so everybody always had something to do. Obviously that's not going to work here.
  #7  
Old 09-14-2021, 01:28 AM
Tunabros Tunabros is offline
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TBH if I did have all the time in the world, I would not waste it playing EQ for 16 hours

a day

though from a casual perspective, it sounds like such a nice life

being able to play EQ and get BIS gear.....get warder loot

but tbh I can't even sit in front of my laptop for 5 hours without needing to go out for

a walk
  #8  
Old 09-14-2021, 11:51 AM
Allishia Allishia is offline
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If there was no effort for the loot why would anyone play or value it? The value is there because not everyone can get it..

They have tons of pay to win / instanced servers for casual people /nod.

I worked hard for stuff I got and I love that and feel I earned it, tracking, leveling bots, etc to get ahead.

Just letting everyone have the same thing with no effort seems dumb and devalues it all. Let's give everyone a trophy so then it all means nothing..cause we can't have people who win, it might offend someone! [You must be logged in to view images. Log in or Register.]
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Old 09-14-2021, 11:55 AM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
If there was no effort for the loot why would anyone play or value it? The value is there because not everyone can get it..

They have tons of pay to win / instanced servers for casual people /nod.

I worked hard for stuff I got and I love that and feel I earned it, tracking, leveling bots, etc to get ahead.

Just letting everyone have the same thing with no effort seems dumb and devalues it all. Let's give everyone a trophy so then it all means nothing..cause we can't have people who win, it might offend someone! [You must be logged in to view images. Log in or Register.]
I agree with you but that is the direction its going, most new games are not worth any effort. The demographics have changed drastically since people now live their lives online.
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  #10  
Old 09-14-2021, 12:44 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
If there was no effort for the loot why would anyone play or value it? The value is there because not everyone can get it..

They have tons of pay to win / instanced servers for casual people /nod.

I worked hard for stuff I got and I love that and feel I earned it, tracking, leveling bots, etc to get ahead.

Just letting everyone have the same thing with no effort seems dumb and devalues it all. Let's give everyone a trophy so then it all means nothing..cause we can't have people who win, it might offend someone! [You must be logged in to view images. Log in or Register.]
Ah, the ol' "go play elsewhere, this is our playground" bully tactic.

Did you ever stop to think that for some, the effort is about banding together with your friends, hashing out and executing a strategy, and getting the kill, and not about who clicked on a button a millisecond faster, who has the better raid rules loophole finders, or who recruited the most people with enough free time to muster a raid force at 3am? That is artificial effort created by other players as a barrier to entry, which serves to reduce competition.

Not specifically addressing you because I don't know your stance on the matter, but in general I find it ironic that the same players who whine about wanting pixels to require effort hate with a passion that NTOV dragons are rooted so they have to, as a minimum, put in an effort to COTH the entire raid force into position instead of a handful of players pulling the dragon to the zone for the other 60-100 warm bodies to kill and then log out.

Should it take effort or not? I'm confused.
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