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  #1  
Old 09-30-2021, 04:51 PM
Shawk Shawk is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
It's a nice change of pace from classic EQ. Sometimes I want that quick type of twitch combat, other times I'd rather just chill with something simpler

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  #2  
Old 09-30-2021, 05:03 PM
starkind starkind is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
It's a nice change of pace from classic EQ. Sometimes I want that quick type of twitch combat, other times I'd rather just chill with something simpler
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Yeah, I agree. I got my casual side games too. And I feel like New World will be fun for like a laid back humpday romp.
  #3  
Old 09-30-2021, 07:51 PM
BlackBellamy BlackBellamy is offline
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This review is hilarious!

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Lastly, the gathering professions were fun and novel at first until I chopped down my 500th tree and realized the only reward for doing so is that the next 1,000 trees I chop down can be slightly bigger. This must be some sort of Satanic bitcoin mining operation. Between fast travel expenses, extremely limited inventory space and storage being localized to certain towns, it feels like these design choices are meant to cause you real, physical pain.
  #4  
Old 10-01-2021, 08:40 AM
starkind starkind is offline
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  #5  
Old 10-02-2021, 02:48 PM
mcoy mcoy is offline
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I've only made it to level 10 so I don't have enough experience to form a definite opinion. So far my judgement is - it's not bad. It was only $40 so from that aspect it's at least reasonable. It doesn't have the "fear" that EQ still triggers in me. Though, to be fair, there's a dearth of games that do.

Will see what I think at level 20 - if I make it that far.

-Mcoy
  #6  
Old 10-06-2021, 08:35 AM
cd288 cd288 is offline
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Originally Posted by mcoy [You must be logged in to view images. Log in or Register.]
I've only made it to level 10 so I don't have enough experience to form a definite opinion. So far my judgement is - it's not bad. It was only $40 so from that aspect it's at least reasonable. It doesn't have the "fear" that EQ still triggers in me. Though, to be fair, there's a dearth of games that do.

Will see what I think at level 20 - if I make it that far.

-Mcoy
Yup, it definitely has the WoW system of death. Which is actually made even easier since you can build your camp anywhere so you can always have a close respawn point. You know death doesn't matter when people (like in WoW and other "modern" MMOs) use killing themselves as a way to fast travel via respawn at the nearest city.

Leveling seems to slow down more after level 20, but it's still mostly in line with modern MMO leveling speed. It's funny hearing some younger people complain that it takes them an hour or two to get a level, etc. I'm just like wow you really have no idea what we went through in EQ lol
  #7  
Old 10-06-2021, 12:40 PM
BlackBellamy BlackBellamy is offline
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After they sell all those copies for $39 how are they going to pay for the bandwidth six months from now?

Skins?

I know they made like 25 million on the initial sales, but that money goes real quick when you have a big corporation doing big corporation things.
  #8  
Old 10-06-2021, 12:54 PM
cd288 cd288 is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
After they sell all those copies for $39 how are they going to pay for the bandwidth six months from now?

Skins?

I know they made like 25 million on the initial sales, but that money goes real quick when you have a big corporation doing big corporation things.
To my knowledge they have a cosmetic cash shop right now, which as we've seen can be a large money maker for video game studios.

I also wouldn't be surprised if Amazon is willing to eat losses quarter over quarter in the future in order to have the game continue to go well. That would be totally consistent with Amazon's operating strategy when they have first delved into different areas in the past. They're willing to eat that loss for awhile in order to gain market share in the space; i.e. eat a loss for awhile on New World as long as overall the reception continues to be positive because it's part of Amazon's broader goal of establishing themselves as a reputable video game design studio, which means more and more money for them as they develop and release future games.
  #9  
Old 10-06-2021, 04:54 PM
mcoy mcoy is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
To my knowledge they have a cosmetic cash shop right now, which as we've seen can be a large money maker for video game studios.

I also wouldn't be surprised if Amazon is willing to eat losses quarter over quarter in the future in order to have the game continue to go well. That would be totally consistent with Amazon's operating strategy when they have first delved into different areas in the past. They're willing to eat that loss for awhile in order to gain market share in the space; i.e. eat a loss for awhile on New World as long as overall the reception continues to be positive because it's part of Amazon's broader goal of establishing themselves as a reputable video game design studio, which means more and more money for them as they develop and release future games.
Yup, loss-leaders are a common strategy. Also in this case they literally have their own hosting infrastructure service so I can't imagine "losing" an infinitesimal percentage of their business concerns them at all.

It's good marketing too - I wasn't on at launch, but I've seen exactly zero server issues and no login queues or anything that's plagued tons of other MMO releases.

-Mcoy
  #10  
Old 10-11-2021, 09:21 AM
BlackBellamy BlackBellamy is offline
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Quote:
Originally Posted by mcoy [You must be logged in to view images. Log in or Register.]
Yup, loss-leaders are a common strategy. Also in this case they literally have their own hosting infrastructure service so I can't imagine "losing" an infinitesimal percentage of their business concerns them at all.

It's good marketing too - I wasn't on at launch, but I've seen exactly zero server issues and no login queues or anything that's plagued tons of other MMO releases.

-Mcoy
They don't have their own infrastructure. Amazon Studios is not the same entity that runs their cloud service. Those guys expect to be paid like anywhere else. Sure, there is discount for in-house services, but there's no way New World is getting anything for 'free'. There is internal billing going on, that's how taxes are evaded.

Because NW is not charging a monthly price, their revenue stream is sure to decrease as the initial surge dies down. The only answer to this is microtransactions, or let's not blow smoke up anyone's ass with corporate propaganda and call them what they really are; transactions.

There's only so many skins and useless doo-dads people can buy. We'll see if that's enough over long term or will it turn to pay-to-win idk.
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