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#1
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Meridian 59 as well.
But I would point out that thinking "would dominate wow" would only lead to being some hand-me-down version of it. It has made itself into the most convenient that gameplay is judged by it (Op). I judge games by EQ, all fall short. They can't "Get the spices right" My point takes place when you consider that computer games took a back seat to multiplatforming, WoW might be the last 'Big' Windows game. You couldn't find that on a console. With Windows 11 sporting Android Apps it doesn't paint a good looking future. "Don't you all have Desktops?"
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#2
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I highly doubt it, especially with modern gamers. EQ was great largely due to the mystique the game had, stuff like youtube and wiki would absolutely destroy that effect.
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#3
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Name one modern 3d mmorpg that has visual paperdoll gear on the characters and monsters (weapons). How big is the item database, 25,000+? Best MMO ever hands down, none are in the same ballpark.
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#4
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What are you talking about lol.
Im pretty sure you can start with a character boosted to like level 85, buy XP potions, get double XP aas and a ton of other tools like defiant gear to get you "good enough" until high level group content.
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Judeauu - 60 rogue
Grriffith - 60 warrior Ahealer - 60 cleric Ielwenu - 56 magician Deeloofie - 49 monk | ||
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#5
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Quote:
If you want to pay $15/mo (insane for a game this old), it unlocks the highest tier of merc. If you wanted to box 2 chars, you could literally sit afk and the highest tier of tank merc with the healer merc alone would completely chew through old content without the healer merc’s mana even dropping. Even trains aren’t a problem because the highest tier of mercs don’t run (the lower tiers do run from too many adds) Then there’s the defiant gear. We’re talking about like +10-15 per stat for every single stat on like a level 20 piece of gear. Your stats are crazy with it, the only downside is the weapon ratios were crap if I remember right. It becomes completely obsolete eventually and is the sign of a new player if you are still wearing it past a certain level however. Oh and defiant gear has a chance to drop from any mob in the game and is sold for dirt cheap on the bazaar Then there’s all the things you can buy from the shop. Exp pots, clarity pots, super fast mounts. Luckily no insane gear, just transmogs But basically the entire beginning expansions to the game were completely trivialized by mercs and defiant gear. I don’t remember ever being in danger of dying on my box duo until long after I had replaced all my defiant gear and moved into current expansion content The only real grind on live is AA’s. I believe I had about 12,000 on each char which was all the remotely useful stuff maxed. Live did require a lot more micro with all the additional abilities and cooldowns you unlock with AA’s though Once you got to current expansion content it became difficult. After house of Thule I believe is when mob health started taking humongous jumps to where if you didn’t have competitive group gear you could be fighting trash mobs for 20 minutes trying to chew through their health. And mobs zipped around at lightning speeds and did 5,000-10,000 damage quads so if a blue got into melee range of my casters for even a split second at level 115, my rune/shield was gone and I was dead in less time than I could hit the harmshield button | |||
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Last edited by unsunghero; 08-13-2021 at 07:00 PM..
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#6
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If I had all the monies and some help for a studio...
Take original - velious as the starting point. Use the original engine with the textures updated (ElfHD). Expand on the old world. There is all that land, ocean and AIR to fill with things to do, other places to level. You could support far more players on a single server with this amount of space. It would make no money as the core game doesn't sit well with WoW influenced players. WoW was made to 'fix' the problems EQ had. The problems are why I play.
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#7
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Oh sorry, I thought you said if EQ classic was released today.
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#8
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I still have hope for Pantheon. I probably won't be able to try it for another year with the things are going, unfortunately. I don't know if their first alpha was released yet, last time I check it sounded soon.
If Pantheon fails, I think the best hope for a new, extremely fun, enjoying classic EQ for the first time feeling game, would be to throw in very odd random ideas, and randomly generate something. | ||
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#9
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Quote:
As far as the last point, it would be complicated. We would still have to find a way that melee suck but can solo. All I can think of is melee damage is lowered per group member added. Would be interesting if a rusty weapon was viable for solo. I have thought of "out of game lore context" ideas like this. (Can't think of another name.) Where it would be a cool idea, but the idea is so complicated and the complicity makes the game feel out of place, that it makes it a bad idea. I'm down for any version of an MMORPG that is above a 6.5 rating. Just as long as EQ classic is around. | |||
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