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#1
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Then you can be on the “Necro emulation server”, or the rapidly becoming more dead than Blue on its most dead days emulated server It will be fun having a whole empty server to yourself, like p99 red. At least until people decide now it’s no longer worth it to keep the server going. But until it gets shut off, it will FEEL really classic. Except for just hardly any players anywhere. That part won’t feel classic. Well maybe classic a few years after WoW came out I have other games to play, no harm no foul | |||
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#2
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P.S. Tons of evidence supports all the claims made above. It's pretty much undeniable that all of that is true as backed up by evidence, client de-compiles, in era posting, etc. There really shouldn't be anymore discussion on this because it's already proven charm on P99 is nowhere close to classic. Until at a minimum channeling gets fixed then P99 is easy mode. Enchanter just seems to abuse this the most.
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#3
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How long did it take for people to figure out about GCD clickies? How long did it take for people to figure out that Goblin Rings were instant charm breaks? You needed all of those pieces in place before charm soloing became viable. That's what you should be looking for, not "charm soloing guide 101 in the year 1999". And I don't get the channeling argument. I played a wizard on live and I would root or nuke through getting hit all the time. You act like it was impossible. You just had to time your cast right. And as I said to Lor, charm soloing has inherent risk built into it. It's not easy and you will die a lot. It's not a free path to 60 by any means. Same with bard kiting. Grouping is still the "easy mode" of leveling because it's the path with the least amount of deaths. | |||
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#4
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Also it’s weird how you use the year 1999 specifically to speak for the EQ community as a whole The game was only out for a month in 1999, and most people didn’t even know the game existed until 2001+ When most of us talk about what we remember we are talking about 2001-2004 Not the single month of 1999 where most servers didn’t even have enough players over level 10 to form a group in Unrest | |||
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#5
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#6
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If you want some nostalgia, come here and get face wrecked by 140 damage triple attacks and stuns and intereupts x 3 mobs on a 1200 hp clothy where planar mobs resist, memblur/mez is classic, and charm is so agro, you kill the pets when they break. Blurr is certainly broken on atone. My cleric would not get blurs without 10-20 casts. Maybe make mobs remember all their agro/charms if they re-agro. Would make charm agro seem more normal... I don't see why some other group can't make a classic custom no boxing ez server with luclin/pop mechanics. For the kids here to go solo on. Anyway. I'm cool. Not gonna be upset if it never gets fixed. But I'm missing my nostalgia [You must be logged in to view images. Log in or Register.] Honestly think only about 75 players on this project actually played in 99. Most of us are shaking our heads like huhhhh when we see ppl pulling at high lvl in zones higher than MM. High end MM should be a little bit harder too. Remember it's the journey and friends, not the MR and resistance checks and ability to farm 10kpp or make 60 lvl 60 alts on through away accounts. Imo if the right changes were made. Server pop would go up to 2k and yall would see a ton more melees running around. | ||||||||
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#7
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[You must be logged in to view images. Log in or Register.]
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#9
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I think you missed out what may be a big one - either mob attack could be too low or the by level worn AC caps are too high.
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#10
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Welcome to the Az and Loramin circle jerk lol
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