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#1
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Quote:
So imagine that in everquest, essentially a double corpse run. Only when you die you lose most or all your gear. | |||
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#2
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Rust
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Ulgromm - Level 60 Shaman - Auld Lang Syne
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#3
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#4
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Didn’t see DayZ listed. I was thinking while playing it one time that it would probably appeal to a large number of P99 players. Not for any difficulty based reasons though.
It has: -Grinding/repetitious gameplay -Big meta game -Fashionquest -Hardcore playerbase
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"Another fairy who thinks everyone in the game should get a ban if they didn't touch dicks before a raid." -Drest/Toothed, 2019
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#5
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No brainer for me.
Green Beret for the Commodore 64. | ||
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#6
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Wizardry 8 if you accidentally over-level in the tutorial dungeon
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![]() 23 y/o forever DM and old school fantasy nerd - Discord: midoo Odym Drekk - 54 BAR SHM (main) || Midoo - 52 BAR WAR (alt) | ||
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#7
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Beat Battletoads when i was 10 or 11. It was really bad but not impossible.
Now Maniac Mansion for the NES - thats a crazy damn puzzle game. Worth playing even today. I submit to you all the biggest and most frustrating shit stain of a game ever - Deadly Towers for the NES. What kind of sadistic monster designs a game like that for children to play? I still have never beat it and will never try to again. | ||
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#9
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I dare any of you to try Deadly towers you've never played it. Lol.
https://www.engadget.com/2007-08-02-...ly-towers.html | ||
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#10
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