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  #51  
Old 02-03-2021, 06:26 PM
Grakken Grakken is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Also, I am not sure why Loramin keeps bringing up pets. No where have I said a melee focused Shaman should not be using their pet. When a melee focused Shaman reaches level 34, they use melee and their pet. When I say DoTs, I am referring to Shaman spell DoTs. I understand the inclination to say pets are also DoTs, but I don't normally see people confuse actual DoTs with pets. The point is simply than Shaman spell DoTs are pretty weak until Plague and Envenomed Bolt. They cost a lot of mana and deal low damage. That is one reason why Shaman melee can give low level DoTs a run for their money in terms of comparable DPS.
I'm with Death on this. I think the issue is people keep debating different things.

No gear increases the DPS of DoTs. Only a few pieces of gear allow you to cast more DoTs. Melee DPS varies WILDLY based off of gear.

I think the bridge that gaps peoples different levels that melee falls off is entirely subject to their gear. Melee shaman falls off at 20 if youre in banded and a fine steel spear. Melee falls off at 40 if you're in twink gear.

Shaman DoTs felt worse than nuking to me until EB and plague leveling on green.
  #52  
Old 02-03-2021, 07:12 PM
DMN DMN is offline
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Quote:
Originally Posted by Grakken [You must be logged in to view images. Log in or Register.]
I'm with Death on this. I think the issue is people keep debating different things.

No gear increases the DPS of DoTs. Only a few pieces of gear allow you to cast more DoTs. Melee DPS varies WILDLY based off of gear.

I think the bridge that gaps peoples different levels that melee falls off is entirely subject to their gear. Melee shaman falls off at 20 if youre in banded and a fine steel spear. Melee falls off at 40 if you're in twink gear.

Shaman DoTs felt worse than nuking to me until EB and plague leveling on green.
Did you just not buy venom of the snake or something? I still use that on occasion on a level 60 necro.

I find it hard to believe lvl 30+ shaman who are just purely meleeing are killing mobs in under 40 or so seconds.
  #53  
Old 02-03-2021, 11:01 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Here are the logs for my level 24 Cleric going against a level 25 Mob, https://wiki.project1999.com/Deputy_Keld . He is a yellow, and a bit of an undercon for his level. Obviously I would be hitting a blue mob more often. Please note I did slow the mob on my 60 Shaman so I wouldn't have to worry about dying:

[Wed Feb 03 18:48:19 2021] Auto attack on.
[Wed Feb 03 18:48:20 2021] You crush Deputy Keld for 16 points of damage.
[Wed Feb 03 18:48:20 2021] Deputy Keld kicks YOU for 2 points of damage.
[Wed Feb 03 18:48:20 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:48:22 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:48:24 2021] You crush Deputy Keld for 14 points of damage.
[Wed Feb 03 18:48:27 2021] You try to crush Deputy Keld, but Deputy Keld dodges!
[Wed Feb 03 18:48:29 2021] You crush Deputy Keld for 48 points of damage.
[Wed Feb 03 18:48:31 2021] You crush Deputy Keld for 16 points of damage.
[Wed Feb 03 18:48:32 2021] Deputy Keld pierces YOU for 28 points of damage.
[Wed Feb 03 18:48:33 2021] You crush Deputy Keld for 34 points of damage.
[Wed Feb 03 18:48:36 2021] You crush Deputy Keld for 18 points of damage.
[Wed Feb 03 18:48:38 2021] You try to crush Deputy Keld, but Deputy Keld parries!
[Wed Feb 03 18:48:40 2021] You crush Deputy Keld for 26 points of damage.
[Wed Feb 03 18:48:43 2021] You crush Deputy Keld for 20 points of damage.
[Wed Feb 03 18:48:44 2021] Deputy Keld pierces YOU for 23 points of damage.
[Wed Feb 03 18:48:45 2021] Your will is not sufficient to command this weapon.
[Wed Feb 03 18:48:45 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:48:47 2021] You try to crush Deputy Keld, but Deputy Keld dodges!
[Wed Feb 03 18:48:50 2021] You crush Deputy Keld for 46 points of damage.
[Wed Feb 03 18:48:51 2021] Deputy Keld tries to kick YOU, but misses!
[Wed Feb 03 18:48:52 2021] You crush Deputy Keld for 6 points of damage.
[Wed Feb 03 18:48:54 2021] You try to crush Deputy Keld, but Deputy Keld dodges!
[Wed Feb 03 18:48:56 2021] Deputy Keld pierces YOU for 44 points of damage.
[Wed Feb 03 18:48:56 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:48:59 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:01 2021] You crush Deputy Keld for 41 points of damage.
[Wed Feb 03 18:49:03 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:06 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:08 2021] Deputy Keld pierces YOU for 2 points of damage.
[Wed Feb 03 18:49:08 2021] You have become better at Dodge! (61)
[Wed Feb 03 18:49:08 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:08 2021] You try to crush Deputy Keld, but Deputy Keld ripostes!
[Wed Feb 03 18:49:10 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:13 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:15 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:17 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:19 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:20 2021] You have become better at Dodge! (62)
[Wed Feb 03 18:49:20 2021] Deputy Keld pierces YOU for 52 points of damage.
[Wed Feb 03 18:49:22 2021] You crush Deputy Keld for 36 points of damage.
[Wed Feb 03 18:49:22 2021] Deputy Keld bashes YOU for 9 points of damage.
[Wed Feb 03 18:49:24 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:26 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:29 2021] Your will is not sufficient to command this weapon.
[Wed Feb 03 18:49:29 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:31 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:32 2021] Deputy Keld pierces YOU for 41 points of damage.
[Wed Feb 03 18:49:32 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:33 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:33 2021] You try to crush Deputy Keld, but Deputy Keld ripostes!
[Wed Feb 03 18:49:36 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:38 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:40 2021] You crush Deputy Keld for 18 points of damage.
[Wed Feb 03 18:49:42 2021] You crush Deputy Keld for 22 points of damage.
[Wed Feb 03 18:49:44 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:45 2021] You crush Deputy Keld for 12 points of damage.
[Wed Feb 03 18:49:47 2021] You crush Deputy Keld for 42 points of damage.
[Wed Feb 03 18:49:49 2021] You crush Deputy Keld for 6 points of damage.
[Wed Feb 03 18:49:52 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:54 2021] Deputy Keld kicks YOU for 4 points of damage.
[Wed Feb 03 18:49:54 2021] Your will is not sufficient to command this weapon.
[Wed Feb 03 18:49:54 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:56 2021] Deputy Keld pierces YOU for 15 points of damage.
[Wed Feb 03 18:49:56 2021] Deputy Keld pierces YOU for 33 points of damage.
[Wed Feb 03 18:49:56 2021] You crush Deputy Keld for 32 points of damage.
[Wed Feb 03 18:49:59 2021] You crush Deputy Keld for 18 points of damage.
[Wed Feb 03 18:50:01 2021] You crush Deputy Keld for 8 points of damage.
[Wed Feb 03 18:50:03 2021] You crush Deputy Keld for 2 points of damage.
[Wed Feb 03 18:50:05 2021] You crush Deputy Keld for 36 points of damage.
[Wed Feb 03 18:50:08 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:10 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:12 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:50:15 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:17 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:19 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:21 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:24 2021] You crush Deputy Keld for 38 points of damage.
[Wed Feb 03 18:50:26 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:28 2021] You crush Deputy Keld for 26 points of damage.
[Wed Feb 03 18:50:31 2021] You crush Deputy Keld for 32 points of damage.
[Wed Feb 03 18:50:31 2021] You have slain Deputy Keld!

As you can see, I did at least 815 damage within 2 minutes and 11 seconds. At level 24, a Shaman's best DoT is https://wiki.project1999.com/Envenomed_Breath . To kill the same mob with Envenomed Breath, you would need to cast it four times. This would take a total of 28 ticks, which is 168 seconds, or 2 minutes and 48 seconds. My Cleric did more DPS with white damage than the level 24 DoT, using Silver Chitin Hand Wraps and a Poison Wind Censor.

I don't have a 30s priest to do a similar test, but remember Shamans get a 30% haste at level 29, and a damage table boost at 30, both of which are considerable increases to DPS.
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  #54  
Old 02-04-2021, 01:57 AM
greenspectre greenspectre is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Here are the logs for my level 24 Cleric going against a level 25 Mob, https://wiki.project1999.com/Deputy_Keld . He is a yellow, and a bit of an undercon for his level. Obviously I would be hitting a blue mob more often. Please note I did slow the mob on my 60 Shaman so I wouldn't have to worry about dying:

[Wed Feb 03 18:48:19 2021] Auto attack on.
[Wed Feb 03 18:48:20 2021] You crush Deputy Keld for 16 points of damage.
[Wed Feb 03 18:48:20 2021] Deputy Keld kicks YOU for 2 points of damage.
[Wed Feb 03 18:48:20 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:48:22 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:48:24 2021] You crush Deputy Keld for 14 points of damage.
[Wed Feb 03 18:48:27 2021] You try to crush Deputy Keld, but Deputy Keld dodges!
[Wed Feb 03 18:48:29 2021] You crush Deputy Keld for 48 points of damage.
[Wed Feb 03 18:48:31 2021] You crush Deputy Keld for 16 points of damage.
[Wed Feb 03 18:48:32 2021] Deputy Keld pierces YOU for 28 points of damage.
[Wed Feb 03 18:48:33 2021] You crush Deputy Keld for 34 points of damage.
[Wed Feb 03 18:48:36 2021] You crush Deputy Keld for 18 points of damage.
[Wed Feb 03 18:48:38 2021] You try to crush Deputy Keld, but Deputy Keld parries!
[Wed Feb 03 18:48:40 2021] You crush Deputy Keld for 26 points of damage.
[Wed Feb 03 18:48:43 2021] You crush Deputy Keld for 20 points of damage.
[Wed Feb 03 18:48:44 2021] Deputy Keld pierces YOU for 23 points of damage.
[Wed Feb 03 18:48:45 2021] Your will is not sufficient to command this weapon.
[Wed Feb 03 18:48:45 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:48:47 2021] You try to crush Deputy Keld, but Deputy Keld dodges!
[Wed Feb 03 18:48:50 2021] You crush Deputy Keld for 46 points of damage.
[Wed Feb 03 18:48:51 2021] Deputy Keld tries to kick YOU, but misses!
[Wed Feb 03 18:48:52 2021] You crush Deputy Keld for 6 points of damage.
[Wed Feb 03 18:48:54 2021] You try to crush Deputy Keld, but Deputy Keld dodges!
[Wed Feb 03 18:48:56 2021] Deputy Keld pierces YOU for 44 points of damage.
[Wed Feb 03 18:48:56 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:48:59 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:01 2021] You crush Deputy Keld for 41 points of damage.
[Wed Feb 03 18:49:03 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:06 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:08 2021] Deputy Keld pierces YOU for 2 points of damage.
[Wed Feb 03 18:49:08 2021] You have become better at Dodge! (61)
[Wed Feb 03 18:49:08 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:08 2021] You try to crush Deputy Keld, but Deputy Keld ripostes!
[Wed Feb 03 18:49:10 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:13 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:15 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:17 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:19 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:20 2021] You have become better at Dodge! (62)
[Wed Feb 03 18:49:20 2021] Deputy Keld pierces YOU for 52 points of damage.
[Wed Feb 03 18:49:22 2021] You crush Deputy Keld for 36 points of damage.
[Wed Feb 03 18:49:22 2021] Deputy Keld bashes YOU for 9 points of damage.
[Wed Feb 03 18:49:24 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:26 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:29 2021] Your will is not sufficient to command this weapon.
[Wed Feb 03 18:49:29 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:31 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:32 2021] Deputy Keld pierces YOU for 41 points of damage.
[Wed Feb 03 18:49:32 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:33 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:33 2021] You try to crush Deputy Keld, but Deputy Keld ripostes!
[Wed Feb 03 18:49:36 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:38 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:40 2021] You crush Deputy Keld for 18 points of damage.
[Wed Feb 03 18:49:42 2021] You crush Deputy Keld for 22 points of damage.
[Wed Feb 03 18:49:44 2021] Deputy Keld tries to pierce YOU, but misses!
[Wed Feb 03 18:49:45 2021] You crush Deputy Keld for 12 points of damage.
[Wed Feb 03 18:49:47 2021] You crush Deputy Keld for 42 points of damage.
[Wed Feb 03 18:49:49 2021] You crush Deputy Keld for 6 points of damage.
[Wed Feb 03 18:49:52 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:49:54 2021] Deputy Keld kicks YOU for 4 points of damage.
[Wed Feb 03 18:49:54 2021] Your will is not sufficient to command this weapon.
[Wed Feb 03 18:49:54 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:49:56 2021] Deputy Keld pierces YOU for 15 points of damage.
[Wed Feb 03 18:49:56 2021] Deputy Keld pierces YOU for 33 points of damage.
[Wed Feb 03 18:49:56 2021] You crush Deputy Keld for 32 points of damage.
[Wed Feb 03 18:49:59 2021] You crush Deputy Keld for 18 points of damage.
[Wed Feb 03 18:50:01 2021] You crush Deputy Keld for 8 points of damage.
[Wed Feb 03 18:50:03 2021] You crush Deputy Keld for 2 points of damage.
[Wed Feb 03 18:50:05 2021] You crush Deputy Keld for 36 points of damage.
[Wed Feb 03 18:50:08 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:10 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:12 2021] You crush Deputy Keld for 40 points of damage.
[Wed Feb 03 18:50:15 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:17 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:19 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:21 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:24 2021] You crush Deputy Keld for 38 points of damage.
[Wed Feb 03 18:50:26 2021] You try to crush Deputy Keld, but miss!
[Wed Feb 03 18:50:28 2021] You crush Deputy Keld for 26 points of damage.
[Wed Feb 03 18:50:31 2021] You crush Deputy Keld for 32 points of damage.
[Wed Feb 03 18:50:31 2021] You have slain Deputy Keld!

As you can see, I did at least 815 damage within 2 minutes and 11 seconds. At level 24, a Shaman's best DoT is https://wiki.project1999.com/Envenomed_Breath . To kill the same mob with Envenomed Breath, you would need to cast it four times. This would take a total of 28 ticks, which is 168 seconds, or 2 minutes and 48 seconds. My Cleric did more DPS with white damage than the level 24 DoT, using Silver Chitin Hand Wraps and a Poison Wind Censor.

I don't have a 30s priest to do a similar test, but remember Shamans get a 30% haste at level 29, and a damage table boost at 30, both of which are considerable increases to DPS.
How did you melee something with your cleric while also slowing it with your shaman tho? The ol' quick-swap?
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  #55  
Old 02-04-2021, 06:50 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by greenspectre [You must be logged in to view images. Log in or Register.]
How did you melee something with your cleric while also slowing it with your shaman tho? The ol' quick-swap?
Yep! Slowed and rooted the mob in the same place my cleric was parked. Camped, then logged into my cleric and started fighting.
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  #56  
Old 02-04-2021, 07:45 AM
greenspectre greenspectre is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yep! Slowed and rooted the mob in the same place my cleric was parked. Camped, then logged into my cleric and started fighting.
So what you're saying is...

Shamans can powerlevel their other toons.
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Carrying on the memory of a fallen friend.
Kyofu "The Cursed" Masuta- 60 Monk <Kingdom>
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  #57  
Old 02-04-2021, 01:10 PM
loramin loramin is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Here are the logs for my level 24 Cleric going against a level 25 Mob, https://wiki.project1999.com/Deputy_Keld . He is a yellow, and a bit of an undercon for his level. Obviously I would be hitting a blue mob more often. Please note I did slow the mob on my 60 Shaman so I wouldn't have to worry about dying:

...

As you can see, I did at least 815 damage within 2 minutes and 11 seconds. At level 24, a Shaman's best DoT is https://wiki.project1999.com/Envenomed_Breath . To kill the same mob with Envenomed Breath, you would need to cast it four times. This would take a total of 28 ticks, which is 168 seconds, or 2 minutes and 48 seconds. My Cleric did more DPS with white damage than the level 24 DoT, using Silver Chitin Hand Wraps and a Poison Wind Censor.

I don't have a 30s priest to do a similar test, but remember Shamans get a 30% haste at level 29, and a damage table boost at 30, both of which are considerable increases to DPS.
First off, let me say that I very much appreciate the raw, objective data. I'm not sure a 2 min log is a truly statistically significant dataset ... but it's way more productive than everyone (myself included) who offered only their subjective experience [You must be logged in to view images. Log in or Register.]

Looking at your data/calculations though, I see one key omission: we Shaman have two DoT lines, not one:

Envenomed Bolt: 30 + 27/ 6s for 42s = 219/42s = 5.2 DPS
Affliction: 30 + 6/6s for 126s = 156/126s = 1.2 DPS
Total DoT damage: 5.2 + 1.2 = 6.4 DPS

Melee: 815 damage/131s = 5.2 + 1.23 = 6.2 DPS

So unless 6.2 > 6.4 ... your data supports my point [You must be logged in to view images. Log in or Register.]

But look, as I keep trying to say, melee damage doesn't tell the whole story. There are three viable Shaman solo styles (modulo charm), and that the "right" one will vary. The Shaman's melee damage output does influence their strategy: a Shaman with a Granite Face Grinder and a Cloak of Flame will want to melee more than the Shaman with the rusty spear ... but in both cases that melee damage is only one part of the equation.
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  #58  
Old 02-04-2021, 01:31 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by greenspectre [You must be logged in to view images. Log in or Register.]
So what you're saying is...

Shamans can powerlevel their other toons.
Yes! But you do need to use a high level Slow, ideally https://wiki.project1999.com/Turgur%27s_Insects . This is because the lower level slows have a much shorter duration, and it takes at least 45 seconds to camp and log back in to another toon. That means most slows would already basically be worn off by the time you start fighting on your other toon. With Turgur's Insects you can basically pre-slow the mobs you want your lower level to fight, root them so they don't interrupt your camping, and then swap. Root usually wears off when a character zones/logs out, but not always. I would say it is a 50% chance as to whether or not it wears off. But the important thing is getting the slow landed. Many classes can handle breaking the camp, or potentially tanking multiple mobs slowed at 75%.

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
First off, let me say that I very much appreciate the raw, objective data. I'm not sure a 2 min log is a truly statistically significant dataset ... but it's way more productive than everyone (myself included) who offered only their subjective experience [You must be logged in to view images. Log in or Register.]

Looking at your data/calculations though, I see one key omission: we Shaman have two DoT lines, not one:

Envenomed Bolt: 30 + 27/ 6s for 42s = 219/42s = 5.2 DPS
Affliction: 30 + 6/6s for 126s = 156/126s = 1.2 DPS
Total DoT damage: 5.2 + 1.2 = 6.4 DPS

Melee: 815 damage/131s = 5.2 + 1.23 = 6.2 DPS

So unless 6.2 > 6.4 ... your data supports my point [You must be logged in to view images. Log in or Register.]

But look, as I keep trying to say, melee damage doesn't tell the whole story. There are three viable Shaman solo styles (modulo charm), and that the "right" one will vary. The Shaman's melee damage output does influence their strategy: a Shaman with a Granite Face Grinder and a Cloak of Flame will want to melee more than the Shaman with the rusty spear ... but in both cases that melee damage is only one part of the equation.
Hehe I try to post data when I have the time[You must be logged in to view images. Log in or Register.]

I did disprove your point. Your claim was that melee is miniscule, such as 30% of your total damage or less. 6.2 is very close to 6.4 (over 90%), and as I said at the top, I was fighting a yellow mob. This means I will naturally miss more. If I was fighting a level 20 or 21 mob, I would probably be more around 6.5. Also remember my Cleric is a Human, so a Troll/Ogre/Barbarian with a STR buff would increase damage a bit as well. I also mention that a level 30 Shaman gets a big boost in DPS with Quickness (30% Haste) and the damage table increase. They also get a better slow, which means less damage taken while meleeing.

I did not forget about the plague line. The issue with the lower level plague spells is it just does such little damage it usually isn't worth casting. 3 Envenomed Breaths + 1 Plague is going to do 813 damage total, which wouldn't kill the mob above. You would still need to hit it once or twice with melee. And since Plague needs a full 2.1 minutes to deal it's damage, you wouldn't be saving much time. At best you would get back to the same time it would take to kill the mob with melee. A yellow mob would also have a good chance at resisting those spells, which you aren't taking into account. Melee cannot be resisted, so it is also more consistent.

3 Envenomed Breaths + 1 Plague costs you 375 mana. On my Cleric with decent twink gear, I only have something like 650 mana. That means you are spending over half your mana pool on one kill. Since Cannibalize is around half mana for HP, you would need to cannibalize at least 500 HP to mostly get your mana back from that fight. 500 HP is also over 50% of your HP pool at that level, so at the end of the day you are taking about the same damage, either from the mob or from cannibalize.

I do not have a 30ish Shaman to be able to provide raw data on average damage taken face tanking vs. cannibalizing, but I did level my Shaman from 1-60 in 2016-2017 using mostly melee until my 40s. I have very clear memory of Meleeing and slow tanking being more HP/Mana efficient than root/rotting. This is because resistances are less of a factor. Slow costs a lot less mana than the number of DoTs needed to kill the mob, so resistances aren't as big of a deal there. Heals are unresistable, so you do not need to worry about that at all. And with face tanking, you only need to root if you are trying to prevent the monster from running into other mobs, so you save mana on roots too.
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  #59  
Old 02-04-2021, 03:00 PM
Snaggles Snaggles is offline
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I didn't read all the past entries so excuse me if I'm missing one of your points.

A "Melee shaman" certainly depends on what you are killing and your gear. Early spells are horrid so you do a lot of plunking. Later your spells get better but the mobs hit harder. I found a spot where I only needed to kill 2 guards every 6 mins so affliction/tainted rotting with an occasional DD or two was the ideal way to keep them down. Mind you, I had horrible gear so every hit I took I considered a 50% mana drain in my mid 30's. At least it taught root management.

Now take that same scenario, give the player unlimited mobs to pull and a fungi with real haste and a GFG (or whatever) and the outcome changes dramatically. Some players will even burn DS pots so the window for meleeing stuff even up to 50 can be quite efficient. You do end up face-clicking/tanking mobs at times into the high 50's and torp solo killers live in this zone but mainly based on how amazing torp/slow work compared to root.

I don't think with the current state of the game any sham is unable to do this based on race. There is an argument even with the current state of FSI that an ogre is 1/3rd more efficient. That said, with the way procs work and how JBB clicks won't impact that ratio so long as the melee button is flashing I think the best JBB weapon is likely a Barbarian mallet. The higher the mob you are fighting the less likely you will hit with your dismal melee stats or at least for a decent amount of white damage. Meanwhile a 260dd or whatever proc is very solid extra damage; its basically a double JBB click.

All this to said, I will not die on a hill for any of these opinions [You must be logged in to view images. Log in or Register.]. My sham has been perpetually 59, Lol.
Last edited by Snaggles; 02-04-2021 at 03:06 PM..
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Old 02-04-2021, 03:19 PM
loramin loramin is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
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I showed you very clearly how DoT damage for the example you provided was greater than melee damage, ie. > 1/2. It's impossible for me to show that melee damage was <1/3 though, because you used a Cleric and didn't provide any pet damage (ie. 1/3 of the data).

Now you can cherry pick the data by arguing over which spells to use, or you can go find a new parse of a level 27 vs. a very low blue ... or whatever. Changing the goalposts won't change the blatantly obvious fact that as a caster Shaman are going to generally do more damage with spells than melee (especially the higher level you get).

I'll say it one last time, and then I'm done with this thread: there are three Shaman play styles, and they all have value. Which one is optimal has to do with tons of factors; your melee damage output is only one.

If you weigh all of those factors, you will undoubtedly come to the conclusion that tanking for every mob you ever face is sub-optimal (even with a great melee weapon and haste). The details will vary, but I'm still convinced that as a caster class Shaman follow the general pattern of all casters: the more your level goes up, the more your melee damage becomes less and less of your total DPS. Hell, as Snaggles reminded me, from 45+ it's guaranteed Shaman melee damage will be the minority (unless you are an Iksar, sorry), because there is no weapon in the game with the DPS to match the JBB.

Don't play a Shaman (or any Priest) if you want to beat on things and have that beating be meaningful for your character's career: play a hybrid.
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Last edited by loramin; 02-04-2021 at 03:46 PM..
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