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#2
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![]() They don't even random in WoW.....and there's a reason they don't, all the best players would nope the F out of there.
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#3
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![]() I agree. No system is perfect, but DKP seems relatively balanced as long as the implementors can keep a handle on inflation and try to match incoming vs. outgoing dkp.
OP, you might want to consider joining TSS. They use a slightly modified /random on their raid loot. | ||
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#4
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![]() All these people saying that having a rando show up and win an item over you,when you put x amount of hours in are missing the point I’m trying to make. If that rando worked just as hard as you did to bring that mob down, shouldn’t he have equal rights to loot? Why are we getting complex and factoring in all the raids YOU have done and all the time YOU put that in that really have nothing to do with the CURRENT raid and CURRENT effort provided by the guild force. Imho everyone who killed the mob gets to roll. The /random gods dictated my life from 1-60 why should this change now?
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (10 High Elf Wizard) | ||
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#5
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#6
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![]() Quote:
They brought the mob from 100% to 0%. This is fact. This is logic. Please, change my mind. [You must be logged in to view images. Log in or Register.]
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (10 High Elf Wizard) | |||
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#7
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#8
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__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (10 High Elf Wizard) | |||
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#9
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![]() Quote:
__________________
Wulfgur <Vanquish>
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#10
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![]() Quote:
End game raiding is not just as simple as show up, kill a mob, get some loot. | |||
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