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#1
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#2
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![]() Fear kiting, double FD, don’t know what level, but necro gets decent heal over time...
I’m sure there’s other synergy there...always play what you want and it will work, gotta make sure dude is having fun. If you decide to stick with it, then maybe consider the whole min/max optimal class/duo thing! | ||
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#3
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![]() Listen to Crede and JiJii. Monk/Shm are WAY overrated early. Especially, when you're new to server and ungeared.
Shaman is the most overrated class. Everyone's recollection of shaman early is when they played their twinked shaman with fungi. Slows suck till later. They are insanely high aggro for early levels and not very effective. Their dots are BARELY more efficient than their nukes till 49. In every situation under lv49, a different class could do what you do better. The only advantage of a shaman is they can do any role, just worse than another class. At around 51 though, Monk/Shaman feels really good. Eventually, they'll become one of the best duos possible. But, it will take a lot of pain to get to that point. | ||
Last edited by Grakken; 01-28-2021 at 01:54 PM..
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#4
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![]() Don’t listen to this bullshit, iksar monk + iksar shaman is like giving the monk a fungi, just inner fire dance for the monk and y’all will both be level 20+ untwinked in short order. Kill skeletons and yard trash til lvl 3 then move to the spiderling caves til they green out. The silk sells very well to other players. Get a sewing kit. Literally just spam inner fire on the monk you don’t get a more efficient healing spell until like level uh 53 in Kunark on green outside of Regen line? Lol. Spell available at lvl 1 learn to sit immediately
After to collect the mana and you’ll never go oom even with shite gear. Once monsters start hitting to hard to keep up you will have longer battles where you can use slow and Regen and canni and burst heals. | ||
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#5
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#6
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![]() Trying to heal a player with perhaps 2000 health using a 20 HP buff/heal while standing and sitting over and over to time casts between meditate ticks all so you might be perhaps 10% more mana efficient is not a recipe for having a fun time. Most ordinary non-obsessive players will forget about Inner Fire around level 19.
Danth | ||
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#7
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#8
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Great for healing a target receiving less than 6 dps, or less than 3dps if you are hoping to catch med ticks. Once incoming dps exceeds 6, or the incoming dps is very spikey, inner fire loses its value. Compare to Light Healing, which can heal about 15dps (and casts faster for when you need a heal FAST), or Healing which can heal at about 30dps.7 For a mid 20 shaman PLing a 1-20 monk by mainly buffing and healing inner fire is a decent option. | |||
Last edited by Jimjam; 01-28-2021 at 04:45 PM..
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#9
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![]() Just go Blue. Its a duo / trio playground. You'll be able to freely go wherever and not deal with a bunch of spergs cluttering up the popular zones.
I'd be more than happy to help get you started if you need some cheap gear. | ||
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#10
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