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#1
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Quote:
The "classic" experience we all pine for is the lack of knowledge about the game. The original magic of everquest was exploration and learning. You cannot have a classic experience when you know what mobs to kill at what level and what mobs drop what gear, how to best min/max your class etc. a "classic" everquest experience will never occur again, ever. What we have to do is make another game, one that we cannot predict, log, record, memorize etc. | |||
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Last edited by Trexller; 11-29-2020 at 01:57 AM..
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#2
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__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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#3
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BIG BAD BOSSES!!!!!
*They hunt YOU!" | ||
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#5
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Are we doing EQ or something else? | |||
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#6
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Its EQ3.
This thread could change or define the rest of our lives. | ||
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#7
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Many of us where hoping EQ2 was going to be what I was talking about. Classic EQ, updated graphics, restarted.
I like this game world. I want more of the classic experience that modern tech could provide and not a console focused job with a multiplatform design. | ||
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#8
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Can't find a name for the engine but it sounds like they just sorta cobbled one together from Tanarus and other stuff they had laying around. | |||
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#9
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Quote:
Quote:
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Last edited by Mblake81; 11-29-2020 at 02:39 AM..
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#10
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No boxing or at the very least, build into the game rewards to players who don't box. Having every player you encounter be an actual player at the keyboard is what made the original as well as this server fun. Having to group up with other people to accomplish things is what makes it fun.
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