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#1
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While I'm not in any of the big guilds involved in this issue, I'd like to point out that Rallos Zek actually had a rotation back in the day. We could kill each other, train each other, do all kinds of other BS, but eventually the leading guilds decided to rotate the mobs.
I understand why the Riot / Fr/AG are against rotations and guaranteed mobs/long lockout windows. That said, some of us in smaller guilds could actually do some of these mobs if we ever had time to assemble during peak hours for us. From what I understand/remember on Rallos we had 24 hours to kill the mob and if we didn't get it down, it passed on to the next guild on the list. There were no 24 hour a day batphones. I logged in at night and we raided 6 nights a week from about 8pm EST to midnight. (You didn't have to make all of those raids.) The mobs were up and waiting for us. We didn't sit around poopsocking stuff. It was FUN. We acted like adults - mostly because for a few years there was chaos and lots of crazy shenanigans. The people on the server got sick of it. The top guilds enforced the rotation. (There were guilds that tried to gank mobs and break up the rotation, but it was a PVP server.. we hunted them down and made life miserable for them...) In the end, if a server full of assholes like Rallos could calm down and work together to create some sanity, this server can. We are all 20 years older, and should be more mature.. Maybe that isn't the case and some people just have a hard on for being assholes though.. I'd never claim that my guild (DB) can do NTOV, Tunare, etc... but we could do Vindi. We just have a tough time getting enough people of the right classes on at a moments notice which means that the current system is really tough for us. Yes... we could join other guilds, but I like the people in my guild. I don't want to leave them when we are successful in our own way, and could be more successful if the deck wasn't stacked against us with the way the server is set up. I'd be fine with setting up different tiers of raid mobs and having a mob that you need to kill to prove that you can do mobs of that tier. While it isn't in Riot or FR/ AG's interest to give guilds like DB a chance and instead starve us from mobs until we give up and join Riot / FR/AG, it would be in the best interest of the server's health. | ||
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#2
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guild wars
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#3
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Instance zones and allow each guild to do every target once per week. Guilds can decide when they do each raid target. Can allow more guilds to get decent items, see content and have fun. Also give more RL time to all Raiders. No need to poop sock, etc..
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Last edited by ScottBerta; 10-21-2020 at 09:08 PM..
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#4
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Quote:
with a bit of work couldn't guild leaders or officers of guild403 do /instance and get a zone403 for 403 guild that exists for a week? The only loss from instancing I see is the toxicity. Anyone arguing for 'muh classic' is just trying to mediate as much as possible the natural occurrence of social friction while pretending that's not what they're doing. | |||
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#5
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Everyone not in the 3 guilds suspended is under a glass ceiling imposed by the big 3 (especially one of them, you know who you are). You've eliminated most of the competition through monopoly and zerging. There's still a massive, massive number of players out there who aren't in those 3 guilds, have their pre-raid gear list complete, play 40 hours a week, and can hardly get any gear beyond HoT pieces without joining the elitists (if you don't think 40 hours/week is enough to 'deserve' good loot then you are the definition of an elitist, as you are clearly in a 'privileged' enough position to either not have a family, ignore your family, or not have a job).
Instances or server split (half the population gets their characters ported to a Blue clone) seem like the best options to me, but that just requires more work for the devs, which I don't really want to see either. Perhaps you can recruit an EZ server dev, bc they have a solid instance system. Fundamentally, one person hit the nail on the head when they suggested that the number of level 60 'mouths to feed' are excessively high. We may just need less people on the server overall. | ||
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Last edited by kanis999; 10-21-2020 at 09:38 PM..
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#6
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by the way the amount of people suggesting instancing is the same feeling I got when legalization was happening
good vibes | ||
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#7
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I doubt instancing is on the table. You should probably just ignore it as a solution.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#8
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You should ignore anything that requires a patch or changing game code. The only thing really on the table is new player agreements with the GM's as oversight. No one indicated that Rog/Nil were interested in being involved in solving shit for us.
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#9
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Well it seems we are down to:
1)Full rotations 2)Instancing(Devs may have said not gonna ever happen) 3)FTE lockouts I think leaders need to get together with GMs see which of these solutions they would actually approve, if it’s only one we have our answer if it’s two or three let’s try each out for a month then have vote on which to keep or let GMs decide which they prefer and let’s move on with the Dragon killings. At this point we are beating a dead horse and our stubbornness to try these new things is preventing us from raiding on the game we all love. | ||
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#10
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Quote:
And lockouts have been done before and you have to ask if that was the answer why did we get rid of them? Rotating is the best answer for now.
__________________
Mr. Irrelevant
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