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#1
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#3
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![]() Ideally, I think it should probably be something like:
--Roll at beginning of window --Whoever wins has to bring their own kill force and actively sock the spawn --They need to announce turnin in ooc so that anyone AFK in zone can get the timer for their logs Failure to do step three would be considered a violation of the player agreement with forfeit to the next highest roller on petition. If you could get buyin to run it that way, then you don't waste a ton of people's time actively socking a window just so they can roll.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
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#4
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#5
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![]() we could alternatively reduce the variance window(s) and make socking less terrible. And just roll better ;D
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#6
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![]() That's even better then. I haven't done this yet, so I'm mostly an outside observer to these discussions at this point, may not have all the details 100%.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
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#8
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Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | |||
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#10
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![]() I'd be good with setting the standard at 30 seconds. It seems short (like is it even enough time to go to the bathroom, let alone wash my hands?) but I definitely agree with needing to make sure people can't roll for multiple toons.
Mostly I'd just like a set standard for all rolls that's reasonable. It seems like that's 30 seconds, and if we could make that update, that'd be great. Now for something that's sort of related, but sort of branching off topic: If we could also find ways to give people their lives back a little bit, like cutting literally all windows in half (not respawn timers, just windows), that'd be awesome. I think it'd preserve enough of the competitive and difficult nature of the game (which is indeed part of the draw that has brought us all to p99, make no mistake), while making things just a little bit more sane for a lot of people. When an average of like 300-400 man-hours of nothing but waiting and staring are occurring each time an Angry roll happens, that's just rough... and this is on the BLUE server. Think how bad things like this are going to get when the REAL try-hards on Green start going through this. Though maybe they'd just implement the list system and make people stay at their computer for 30 days straight in order to get past the Angry bottleneck. Yikes, just yikes... My vote is to make a couple healthy adjustments. It doesn't need to be WoW-easy, nor even change the fundamental mechanic, just adjust the window so it's literally healthier.
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P1999 Blue: Relent Less - 60 Bard ; Red: Shifty - 24 Druid
Formerly: Toomuch Twohandle 65 Ranger on Sullon Zek | ||
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