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  #1  
Old 06-23-2011, 03:18 PM
Stormhowl Stormhowl is offline
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Originally Posted by Ostros [You must be logged in to view images. Log in or Register.]
Ugh. Really? A management system that allows custom configuration of your appearance?
No, a system that literally shows a spinning, 3D representation of JUST the item, not on your character, not for customization. Solely to show off the item and how awesome it clearly is.

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I also wonder what they squandered in content by nearly tripling the amount and size of dungeons and actor dialog.
Which still doesn't compare to the amount of content that was in Morrowind, which also didn't compare to the amount of content that was in Daggerfall.

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No, really. It's voice acting. It's called immersion. Just because the rest of the world is advancing and you're clinging to the golden era doesn't mean saying this kinda shit doesn't make you sound dumb.
Gameplay > Graphics and things like voice acting, always. When quality and depth of a product is being sacrificed just to add in voice acting on a single disk, then it's an issue. Voice acting? Great. The fact that content has to be sacrificed to make sure it'll fit on a disk for the BAWX? Sucks.

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Ahahaha oh wait, no, I've actually thrown precious days away playing the hell out of Morrowind and know for a fact that a ton of NPCs had copy/pasted text responses. [You must be logged in to view images. Log in or Register.]
At least in Daggerfall/Morrowind, you could ask for directions to nearly any major landmark in a city, as well as local gossip that may or may not lead to quests or be related to anything other than fleshing out local flavour. Can't even do that in Oblivion / Skyrim. The fact that some or most of those responses may have been copy-pasta is irrelevant, because you could at least do it in Daggerfall.

Course, you could also cast Levitate spells and climb walls with the right skills, but who cares about that right?

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OH NO. [You must be logged in to view images. Log in or Register.]

Turn it off. Christ. No one said you had to use it.
I never said it had to be used. My gripe is with the existence of a quest compass / quest trail in the first place.

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No one at Bethesda has any good bloody reason to make this game specifically to your overly picky tastes.
/yawn

Put less words in my mouth, please.

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Just play the game, and then when a massive amount of mods come out you can tweak the game. Have you played Oblivion modded before? No? Then go re-install and mod the shit out of it. It really does make it fun, not to mention even prettier than it already was.
I never bought Oblivion because I knew, as soon as it was designed in tandem with the BAWX, it would be crap. I refuse to support Bethesda by buying Oblivion or Skyrim, regardless of the existence of mods. I stand by my principles; I'll buy the new Battlefield game, even though I hate those types of games, JUST to support a development studio that stood up at E3 and said "What, did you honestly expect a console to be better than a PC game?" and designed the PC game to be better than the BAWX port. Whatever happened to integrity?
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Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
Odibin Deathbearer - Level 36 Necromancer (Level 13)
Last edited by Stormhowl; 06-23-2011 at 03:23 PM..
  #2  
Old 06-23-2011, 03:34 PM
Ostros Ostros is offline
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Can't even do that in Oblivion / Skyrim.
IT'S NOT EVEN OUT YET. Could you possibly make me hate you even more?
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  #3  
Old 06-23-2011, 10:28 PM
Duskofdead Duskofdead is offline
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Originally Posted by Ostros [You must be logged in to view images. Log in or Register.]
I also wonder what they squandered in content by nearly tripling the amount and size of dungeons and actor dialog.
Tripling the number of dungeons doesn't matter if they're still pointless auto-generated locations with levelled loot and levelled mobs and absolutely no reason to explore them because you're going to find the same enemies and the same treasure no matter where you go at a particular level.

Also, tripling the size doesn't impress me when many Oblivion dungeons were literally 2 or 3 rooms.

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Wow I thought I was bitter. Listen: shut up.

No, really. It's voice acting. It's called immersion. Just because the rest of the world is advancing and you're clinging to the golden era doesn't mean saying this kinda shit doesn't make you sound dumb.
The ability to immerse is actually greater when you don't have an entire "world" voiced by the same 5 voiceactors giving exactly the same responses in the same voice for every member of the same gender & race. Also, the completely non-sensical conversations which were unintentionally comical because they were always abruptly cut off with "BYE" or "GOODBYE" at the most random moments.

Please, there really is no legitimate argument that voiceacting added to immersion in Oblivion when it was so poorly and inadequately implemented. The only concrete thing it definitely brought to the game was an appeal for the ADHD crowd too lazy to read. It took away more than it gave in the form of redundancy and the fact that dialogue was so cripplingly limited because it was tethered to available recorded voicefiles. Oh, additionally, it made adding mods or player-created content a joke because adding voiceover files to go along with a player-created quest or character very difficult and that's why there was, other than aesthetic/texture mods, a ridiculously smaller dedicated mod community and diversity of mods for Oblivion than for Morrowind. Most of the mods that *did* exist for Oblivion were aimed at FIXING what players considered to be a crappy launch game, such as ripping out the levelled loot or levelled mob systems and replacing the terrible console UI. Nearly all of the big-name mods for Oblivion that do more than just replace textures or graphics addressed those three problems and otherwise added very little.

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Ok I can see a legitimate complaint about this.

Ahahaha oh wait, no, I've actually thrown precious days away playing the hell out of Morrowind and know for a fact that a ton of NPCs had copy/pasted text responses. [You must be logged in to view images. Log in or Register.]
Sure, some of it would be repeated from one NPC to another--- except you had ridiculously more possible dialogue choices, unlike Oblivion where *everything* is copy-pasted except for unique NPC introductions and you only get 1-2 dialogue choices. So if you were attempting to make the point that Oblivion improved after you dared to bring out the term "copy paste", you did a pretty horrible job. Copy paste is forgivable in a sitaution where there's a ton of content, so much so that you'll hardly notice the copy paste. It's not forgivable in a game where there's incredibly limited dialogue and all of it is copy paste and generic.

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No one at Bethesda has any good bloody reason to make this game specifically to your overly picky tastes.
Overly picky taste? By that, I think you mean "the taste that any TES fan who started with a game other than Oblivion would have had." So yes, there is a reason to take that viewpoint into account: it's the viewpoint that carried this series for decades prior to the lobotomy that was Oblivion. Oblivion tried to capture not a bigger audience, but an entirely DIFFERENT audience, casual console players who don't touch in depth RPG's. Over at the official Bethesda forums for about two years after Oblivion came out there was a long-running thread asking players to name their top 10 favorite games of all time.

The significant majority of the people who put Morrowind in their top 10 list also put Daggerfall, and generally the rest of the list was RPG's.

The significant, noticeable majority of the people who put Oblivion in their top 10 list did not include any other TES games, and most of the rest of their list was generally big-title console action games or FPS games such as Halo and Grand Theft Auto.

Anyone who was a real TES fan (which I would define as someone who didn't just come into the series with Oblivion and which I strongly suspect excludes yourself) who saw that thread felt that it told volumes.
  #4  
Old 06-23-2011, 03:53 PM
azeth azeth is offline
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I hope BAWX developers soon identify the need to just come up with an Xbox OS, or Playstation OS because really 500-600 for a console is just absurd given what $600 can get you on Newegg
  #5  
Old 06-23-2011, 03:56 PM
Ostros Ostros is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
I hope BAWX developers soon identify the need to just come up with an Xbox OS, or Playstation OS because really 500-600 for a console is just absurd given what $600 can get you on Newegg
Playstation's ceiling of development is higher isn't it? Microsoft just needs to make better product. When was the last time you heard of a Playstation having mass red rings? =P

Making an OS for them would just turn them into PCs. I support this idea wholeheartedly. We should quietly convert the masses to the glorious PC gamer master race. [You must be logged in to view images. Log in or Register.]
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  #6  
Old 06-23-2011, 04:39 PM
jarshale jarshale is offline
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The problem is people would expect it to be a legitimate OS. Which would open doors to all kinds of hacking if it had that kind of openess. Plus cut into wIndows sales I'm sure
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  #7  
Old 06-23-2011, 04:58 PM
azeth azeth is offline
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Originally Posted by jarshale [You must be logged in to view images. Log in or Register.]
The problem is people would expect it to be a legitimate OS. Which would open doors to all kinds of hacking if it had that kind of openess. Plus cut into wIndows sales I'm sure
So why not make it a legitimate OS? I'd really love for a Playstation rep to identify why I, as a potential new customer, need to own both a Playstation and a PC (which I clearly already have as do 99.9% of 25-30 yr old caucasian males).

Shits dated, 10 years from now you'll likely have a graphics, sound, processor engine built into your 3d flat screen TV to take the place of both the PC & console.
  #8  
Old 06-24-2011, 12:46 AM
Stormhowl Stormhowl is offline
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goodbye civil discourse. Say hello to unwarranted, unnecessary, and unprovoked flaming on a grand scale.

0/10
you mad bro?
etc... Etc...

history of previous game releases substantiate the arguments both me and Dusk made. If you can't handle that fact,its no reason for you to fly off the handle and throw a temper tantrum.

I look forward to Skyrim's release solely because I won't be wrong.
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I miss the days where people DIDN'T pretend to be Sunday morning fantasy fans only when a huge budget fantasy production comes out.
Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
Odibin Deathbearer - Level 36 Necromancer (Level 13)
  #9  
Old 06-24-2011, 01:04 AM
Japan Japan is offline
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Quote:
Originally Posted by Stormhowl [You must be logged in to view images. Log in or Register.]
goodbye civil discourse. Say hello to unwarranted, unnecessary, and unprovoked flaming on a grand scale.

0/10
you mad bro?
etc... Etc...

history of previous game releases substantiate the arguments both me and Dusk made. If you can't handle that fact,its no reason for you to fly off the handle and throw a temper tantrum.

I look forward to Skyrim's release solely because I won't be wrong.
queer
  #10  
Old 06-24-2011, 01:23 AM
Taryth Taryth is offline
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I sense much pain here.
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