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#1
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Pallies are capped at 210, aren't they? The only Hybrid that can go above 200.
Warrior (Max 210) Monk (Max 210) Rogue (Max 210) Ranger (Max 200) Bard (Max 200) Paladin (Max 210) Shadow Knight (Max 200) Shaman (Max 210) Cleric (Max 210) Druid (Max 210) Enchanter (Max 100) Magician (Max 100) Necromancer (Max 100) Wizard (Max 100) IMO, if any hybrid should be able to go above 200, it's Shadow Knights, as their lack of healing magic makes them benefit far more from Bind Wound.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | ||
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#2
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Ah ok, I’m wrong there. I have 0 skill so assumed it was the same. Also my BW math was wrong vs clicking. At 200 skill DW Helm is 2x the speed. At 210 it’s still 1.5 the speed.
The persisting question is: why? Unless your DW Helm is blocked by a greater cleric/druid hp/ac buff it’s still slow HP recovery. | ||
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Last edited by Snaggles; 06-30-2020 at 04:24 PM..
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#3
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Quote:
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | |||
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#4
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Valor is like 200hps vs 125hps. It lasts about twice as long. The only time I use it if tossing hps on lower level players.
I used my DW Helm exclusively for solo until 59. Even in duos between fights to heal up. It’s extremely good. The BP is even better and rarely blocked but almost half the price of a fungi. | ||
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#5
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#6
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For 6 gold you can also give 307 hps to anyone who doesn’t have a symbol. Which is fairly common on raids for non-tanks or even dispel fights. Also if you group with a POTG non-torp sham it’s basically endless mana for them between fights. No, it’s not torp but burning jaspers to hold a camp or get people buffed is a nice compromise. | |||
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#7
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Quote:
__________________
Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | |||
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#8
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Casting while bind wound will make the bandage attempt fail.
You would have to cast then use the bind wound macro. A PITA with Yelp and frankly until Y4 it’s kind of a waste of mana. A SK is likely better off tapping to 50% then switching to bandages to extend the fight. A paladin can root and step back 5 feet to click their Helm. Or even root joust then root and click back hps. At 51+ the 8.4hp/sec regen is nice but won’t change what you can do unless you are a monk or warrior. I still believe best hybrid candidate for bind wound is the ranger (That said my 60 has never done it; learned about battle bind too late). That said, a half health ranger doesn’t last long. Maybe bard but I don’t know how the songs/skill work with that class. Standing in one place is usually how a bard dies. | ||
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Last edited by Snaggles; 07-01-2020 at 03:11 PM..
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#9
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Quote:
__________________
Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | |||
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