|
|
Thread Tools | Display Modes |
#11
|
||||
|
Quote:
The impact on "honest" players would be minimal. It's the Scrooge McDuck pixel hoarders that would scream. | |||
|
#12
|
|||
|
Why not just makes the drops more common?
| ||
|
#13
|
|||
|
Account sharing is all fun and games until your "friend" gets your account permanently banned for RMT.
__________________
Mr. Irrelevant
| ||
|
#14
|
|||
|
It was a success in the only metric that matters: less petitions for staff to review.
| ||
|
#15
|
||||
|
No Sharing: If your ip changes you get booted off the list.
If they're VNCing they're running the risk of multibox ban. Quote:
__________________
| |||
|
#16
|
||||
|
Quote:
| |||
|
#17
|
||||
|
Quote:
That being said, I don't think the group thing is necessary at all, and it'd be simpler to just list for a random chance to kill the mob when it spawns. To solve the "people don't kill their own mob" problem, make it so winning /list only gives you a ten minute window to kill: if you fail to do so in that time, /list happens again, giving the mob to someone else. Again, I'm happy with any "more-EverQuesty" solution (and also, to be clear, /list 1.0 is still far more "EverQuesty" than not having a list at all) ... it's just that among all possible solutions I favor simpler ones over complex ones.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
|
#18
|
||||
|
Quote:
| |||
|
#19
|
||||
|
Quote:
| |||
|
#20
|
|||
|
99% chance locket of escape is perma camped
| ||
Last edited by Vizax_Xaziv; 05-02-2020 at 01:51 PM..
|
|
|
|