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#1
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#2
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#3
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The thing about racial regen is that it never turns off.
You get buff stripped or wipe at a fight/raid. You still have racial regen. You got buffed with regrowth. You also still have racial regen. Racial Regen is underrated in my opinion. However it is pras'd by necromancers in a way it's unappreciated by other classes. People write it off as some "small" bonus. When in fact it's a permanent constant forever. --- Question: Starting Stats, Creation Points... All stamina?,. in a world with end game velious gear.
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Last edited by Baler; 05-27-2020 at 11:01 AM..
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#4
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Hahah look at the people who rolled de necro on green flocking to defend their poor choice here.
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#6
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What motivated me to go Ikky was the knowledge that once I (eventually) hit 60, the xp penalty wouldn't be very relevant, but I'd keep the superior regen forever. With the talk of possible introduction of AA's to blue that math changes - I'm unlikely to ever max AA's, and thus will be paying for my regen forever.
I vote you play what you like - they've all got their ups and downs. | ||
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#7
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Loramin has made the argument before that the XP penalty is more relevant than people give it credit for. Depending on how much you play, this can very much be the case.
Until level 60, I'm extremely skeptical that a Iksar necro compares to a non-Iksar because you're one level higher on the non-Iksar and the large regen difference hasn't kicked in yet. An extra level is a much larger benefit than the increased regen. You're going to need to consider what percent of the total time you're going to play this character is going to be spent at 60 vs. below 60. I took over 2 years to hit 60 on Jayya, and the percentage of playtime at 60 vs. below 60 for her is something like 1 to 20 right now. She's not a necromancer, but if she had had the option to be Iksar it would have been a terrible choice since she would still be level 58. On the flip side, if you're going to hit 60 in two months and actively raid for years, fair enough. XP penalty is not terribly relevant in that case.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
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#8
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Would a human necromancer who follows Bertoxxulous be able to compete quests such as Crushbone belts without being KoS in the dwarven city?
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#9
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Thus, it stands to reason that if you kill long enough in Crushbone, it doesn't matter how low you start: you should be able to raise it to the point where you can turn in belts ... and since evil humans tend to have significantly better starting faction vs. true evil races, it likely wouldn't even take you all that much killing. But that's just forum theoryquesting, so again hopefully someone withe experience can speak up.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#10
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