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Old 03-16-2020, 12:55 PM
Gwaihir Gwaihir is offline
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The sword pet is severely undervalued on this server. Charm is nice when you have a stable group with a tank that can anchor the mobs for you, but in a rag-tag duo/trio a swordpet-petwall with multiple chanters/pet classes will substantially outperform charming.
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Old 03-17-2020, 06:40 AM
sycopata666 sycopata666 is offline
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Quote:
Originally Posted by Gwaihir [You must be logged in to view images. Log in or Register.]
The sword pet is severely undervalued on this server. Charm is nice when you have a stable group with a tank that can anchor the mobs for you, but in a rag-tag duo/trio a swordpet-petwall with multiple chanters/pet classes will substantially outperform charming.
My 29 il.lussion hit for 26 and my charm pet hit for 54 and backstap for 144, also my ilussion pet need i intentional recive damage to start engaging, and cant control it for cc wen puller grab alot mobs. I just use ilusion pet for solo ,if i want a relax solo session.
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  #3  
Old 04-07-2020, 12:03 PM
Gwaihir Gwaihir is offline
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Originally Posted by sycopata666 [You must be logged in to view images. Log in or Register.]
My 29 il.lussion hit for 26 and my charm pet hit for 54 and backstap for 144, also my ilussion pet need i intentional recive damage to start engaging, and cant control it for cc wen puller grab alot mobs. I just use ilusion pet for solo ,if i want a relax solo session.
Right on. I'd like to see where the backstab mobs are in Uguk.

Went from 29 to 34 in 1 evening duoing with 2 swordpets in a pet wall in Uguk from the LivesideZL through to all the shore mobs.

Didn't really matter that the sword pet "only" hit for 26 when it was quadding and landing hits more often than a safe-level charmpet. Never had to worry about a charmbreak either. We were literally killing the 14 mobs as fast as they could repop indefinitely.

The other chanter started out charming a mob, but it just kept putting him at unnecessary risk, and it was slowing our killspeed and fucking up the repop every time a charmbreak would create instability in our DPS-rate so he finally just gave up on that shit and joined team petwall. Couple this with the fact that his charmpet wasn't regenning hp as well as the swordpet and the need to go seeking a suitable replacement pet, and you'll begin to have an inkling of a thought in your peanut for why charmpet is unnecessary without a standard group composition.
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Old 04-07-2020, 03:05 PM
Izmael Izmael is offline
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Quote:
Originally Posted by Gwaihir [You must be logged in to view images. Log in or Register.]
Went from 29 to 34 in 1 evening duoing with 2 swordpets in a pet wall in Uguk from the LivesideZL through to all the shore mobs.
Lots/most people underestimate how good enchanter summoned pets (animations) are.

2 encs with animations duoing like this poster are a very powerful and FUN combination.

Killing with an animation is at least as fun as with a charmed pet, because you can actually PLAN stuff. With a charmed pet, you will be able to kill stronger targets, but with RNG being a big part of the picture. Some people like to gamble, some people like to have insider info.

I think it's more fun to actually be in control.

There's nothing hard about charming. The finger memory and general EQ IQ required to be a good charming enchanter is not rocket science and anyone with half a chromosome can succeed in this endeavour. There's no glory to be gained by charming stuff. Back in 2000 - sure. But 20 years later, everyone and their aunt charm-duos HS, so come on now.

I leveled an enchanter to level 55 almost exclusively duoing with another enchanter, and we almost always used animations. Great fun, great exp, very little gear needed, almost zero downtime and never spent a minute looking for a group.
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Old 04-07-2020, 09:00 PM
Gwaihir Gwaihir is offline
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Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Great fun, great exp, very little gear needed, almost zero downtime and never spent a minute looking for a group.
Shhh, they need you to buy their shitty classic era gear like tranix helm for 16x what its worth.

You trying to get suicided with two bullets in the back of the head?
  #6  
Old 04-16-2020, 08:57 AM
enjchanter enjchanter is online now
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Lots/most people underestimate how good enchanter summoned pets (animations) are.

2 encs with animations duoing like this poster are a very powerful and FUN combination.

Killing with an animation is at least as fun as with a charmed pet, because you can actually PLAN stuff. With a charmed pet, you will be able to kill stronger targets, but with RNG being a big part of the picture. Some people like to gamble, some people like to have insider info.

I think it's more fun to actually be in control.

There's nothing hard about charming. The finger memory and general EQ IQ required to be a good charming enchanter is not rocket science and anyone with half a chromosome can succeed in this endeavour. There's no glory to be gained by charming stuff. Back in 2000 - sure. But 20 years later, everyone and their aunt charm-duos HS, so come on now.

I leveled an enchanter to level 55 almost exclusively duoing with another enchanter, and we almost always used animations. Great fun, great exp, very little gear needed, almost zero downtime and never spent a minute looking for a group.
I mean, if that's the route you're going with this, practically nothing in everquest is hard.

The animations arent horrible but the thing is that you can literally kill 2/3/4/+ mobs at one time via charming. If you're just taking animation and replacing it with a charm pet, then not breaking charm, not leap frogging pets, not reverse charming, then that's like intentionally doing it the least efficient way possible. If you want to just hack away one mob at a time then animation is fine. Still sucks imo but you can "be in control" if you want to say that.

And you're saying that charming is at best , just a muscle memory reaction time test (I dont fully disagree) but then saying that the possibility of a charm break makes it not worthwhile? Seems like you're saying charming is really easy but then also saying it's too scary to use it over an animation ?

Also Like, it's not that charming is the flashy way to do things , but it's simply better if you do it right. However you're also duoing , and if theres one thing easier than charming mobs for xp, it's duoing for xp.
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  #7  
Old 04-06-2020, 12:00 AM
Bristlebaner Bristlebaner is offline
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Quote:
Originally Posted by Gwaihir [You must be logged in to view images. Log in or Register.]
The sword pet is severely undervalued on this server. Charm is nice when you have a stable group with a tank that can anchor the mobs for you, but in a rag-tag duo/trio a swordpet-petwall with multiple chanters/pet classes will substantially outperform charming.
This is untrue.
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Old 03-17-2020, 01:23 PM
DisbeAsos DisbeAsos is offline
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Depends on group makeup, we had a group with 4 melle, healer and ench. The enchanters mana in that group was better spent keeping 4 melee hastes and CCing as opposed to charming. Other groups and situations would be different.
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Old 03-17-2020, 04:12 PM
Wallicker Wallicker is offline
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I’d wager a hasted charmed pet does more Dmg than hasting the 4 melee.
  #10  
Old 03-25-2020, 07:51 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
I’d wager a hasted charmed pet does more Dmg than hasting the 4 melee.
I think hasting the melees is more for the psychological aspect of keeping them engaged with the game, than the pure efficiency of max dps.
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