#1
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Mobs falling through world is a serious issue (HS)
Came back recently and this seems to be a newer thing.
Happens just about anywhere there are more abrupt changes in elevation. Howling Stones suffers hard from whatever was changed, though. Entrance is basically out of the question now to XP at - the golems at each of the wing doors fall through the stairs when pulled off every time, aggroing basement mobs and warping back up (North/West/South...I know East stairs are a trap). Basement near the "safe" spot on the north wall, is a nightmare too. Fighting mobs around that rocky hill causes them to disappear through the world constantly and then show up elsewhere, often with adds from God-knows-where. Any word on a fix for this? | ||
Last edited by GraveD; 02-28-2020 at 08:08 AM..
Reason: Added question and fixed grammar
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#2
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Oh yeah. Come to Cazic-Thule and have lizards be dropping on your head because the guy pulling the stone golem upstairs doesn't know the exact location of the holes in the floor. There was some work done on pathing a while back, I think before Green launched, and I noticed stuff kinda went to hell after that regarding this.
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#3
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Just check out the bugs forum pathing section. Its been happening for a while now. They have to babysit ringwars because the giants fall under the world all the time.
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#4
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Quote:
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