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  #1  
Old 01-23-2020, 03:22 PM
Crimsonghost Crimsonghost is offline
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Quote:
Originally Posted by silo32 [You must be logged in to view images. Log in or Register.]
This goes for same in oasis at specs?

Druid last night claimed all 8... 4 static 1 static in tower and 3 in top tower...

He didn't want to share and when i tried to kite one he kept dispelling it. I just left.

Maybe things are different here but i once had a shm on red do this to me named Fecal Matter and provided screen shots and sirken said that screen shots are not valid evidence. Also let the player named Fecal matter keep his name.

So glad sirken is gone
Oasis is an outdoor zone, so yes. Each spec can be considered a camp. Ask him to pick one and you'll take another. If he doesn't cooperate, or concede at least one mob, petition and he will lose.
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  #2  
Old 01-24-2020, 11:35 AM
BlackBellamy BlackBellamy is offline
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Originally Posted by silo32 [You must be logged in to view images. Log in or Register.]
This goes for same in oasis at specs?
Specs in Oasis and OOT have always been considered a single camp. If you want to muscle in and force a share, the GMs will back you up but realize you're the guy going against custom and tradition.
  #3  
Old 01-24-2020, 10:21 PM
Doktoor Doktoor is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
Specs in Oasis and OOT have always been considered a single camp. If you want to muscle in and force a share, the GMs will back you up but realize you're the guy going against custom and tradition.
Agreed.
  #4  
Old 01-23-2020, 01:36 AM
shovelquest shovelquest is offline
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Oooh not being able to kill any other creatures is a new feature to use when lawyering this rule afaik

"You lost Pzyn because you were clearing the other spawns while I watched"

That's new to me.
  #5  
Old 01-23-2020, 02:22 AM
loramin loramin is offline
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Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
Oooh not being able to kill any other creatures is a new feature to use when lawyering this rule afaik

"You lost Pzyn because you were clearing the other spawns while I watched"

That's new to me.
Perhaps that part of the ruling isn't for all outdoor zones, just mobs like HGs (or say Seafuries), where you have a bunch of similar mobs all together, and it unusual to have people camp a spawn point?

My guess would be that, to avoid having fights over "your taking my (five) spawn points!" they essentially say "if you're going to camp one it has to be clear which you're camping, and that means not running around killing as many as you can while claiming to be camping a point".

If I'm guessing that right, clearing random stuff in Qeynos Hills wouldn't be a problem.


P.S. Keep in mind also that these rules only come up when two people dispute a camp. Until someone comes along and says "I want to share", you can clear every mob in QH for as long as you want. It's only when someone says "I want Pyz or Hadden, pick one" then you have to start following rules.

So it's not like someone could come up and say "you took mob X, you lose your camp": they'd have to say "I see that you're doing X and Y: please pick one and lose the other" ... and if you picked Pyz but chased other stuff, then you might have an issue.
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Last edited by loramin; 01-23-2020 at 02:35 AM..
  #6  
Old 01-23-2020, 03:41 PM
Polycaster Polycaster is offline
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Quote:
Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
Oooh not being able to kill any other creatures is a new feature to use when lawyering this rule afaik

"You lost Pzyn because you were clearing the other spawns while I watched"

That's new to me.
Yeah, it sounds like a rule that is only in effect if Galach happens to be the responding GM, since I've seen no mention of that "rule" anywhere else.
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  #7  
Old 01-23-2020, 04:34 PM
loramin loramin is offline
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Originally Posted by Polycaster [You must be logged in to view images. Log in or Register.]
Yeah, it sounds like a rule that is only in effect if Galach happens to be the responding GM, since I've seen no mention of that "rule" anywhere else.
You're missing something crucial here: it's not that what you said is wrong, it's just that ... EVERY rule is a rule that's only in effect when a given GM shows up, unless it's in the Play Nice Policies. And if you actually read those policies, you'll find that they leave out a lot.

This is by design: remember, the staff are just people who volunteer their time to let everyone else who wants to actually play the game do so. They have the least fun out of any of us, so the system is weighted towards making that not-fun task as painless as it can be for them.

If they had to compile some massive bible of rules for every possible camp, and then anytime they forgot the slightest footnote in it the forum pounced on them ... it'd probably be impossible to get anyone to do the job.

But at the same time, if you understand all that, you can also understand that people who volunteer their time to help are not doing so to play "gotcha" and unfairly suspend people! They absolutely want people to understand the rules, just more on the macro level (essentially "don't be a dick", with a few clarifications) than on a micro "we're going to cover every rule for every spot in this huge virtual world".
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  #8  
Old 01-23-2020, 04:36 PM
Teppler Teppler is offline
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You're not allowed to kill anything else if you're sitting on a static spawn? WTF lol?
  #9  
Old 01-23-2020, 04:57 PM
Polycaster Polycaster is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
You're missing something crucial here: it's not that what you said is wrong, it's just that ... EVERY rule is a rule that's only in effect when a given GM shows up, unless it's in the Play Nice Policies. And if you actually read those policies, you'll find that they leave out a lot.

This is by design: remember, the staff are just people who volunteer their time to let everyone else who wants to actually play the game do so. They have the least fun out of any of us, so the system is weighted towards making that not-fun task as painless as it can be for them.

If they had to compile some massive bible of rules for every possible camp, and then anytime they forgot the slightest footnote in it the forum pounced on them ... it'd probably be impossible to get anyone to do the job.

But at the same time, if you understand all that, you can also understand that people who volunteer their time to help are not doing so to play "gotcha" and unfairly suspend people! They absolutely want people to understand the rules, just more on the macro level (essentially "don't be a dick", with a few clarifications) than on a micro "we're going to cover every rule for every spot in this huge virtual world".

So they don't want to create a system of precise rules, but Galach just created such a precise rule out of thin air, which may or may not apply at any given time, which only forum-dwellers will know about since its extremely unintuitive, and you think this is an example of keeping things simple? This is neither simple nor predictable, nor fair. If someone is camping a spawn spot, and attacks an HG wandering by unengaged, some guy can immediately run in and grab the spawn pt he was sitting on? What if he attacks a basilisk or a lizard man?

This is the problem with trying to control things: the more rules you make, the more star systems slip through your fingers.
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  #10  
Old 01-23-2020, 05:14 PM
loramin loramin is offline
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Quote:
Originally Posted by Polycaster [You must be logged in to view images. Log in or Register.]
So they don't want to create a system of precise rules, but Galach just created such a precise rule out of thin air, which may or may not apply at any given time, which only forum-dwellers will know about since its extremely unintuitive, and you think this is an example of keeping things simple? This is neither simple nor predictable, nor fair. If someone is camping a spawn spot, and attacks an HG wandering by unengaged, some guy can immediately run in and grab the spawn pt he was sitting on? What if he attacks a basilisk or a lizard man?

This is the problem with trying to control things: the more rules you make, the more star systems slip through your fingers.
No, Galach didn't create anything (except a forum post).

I, a player, added his "ruling" quote to the wiki, as I do every time I see one. But again, that does not create some kind of rules bible: the staff is under no obligation to follow the camp rules page or any other GM's (or even their own) previous rulings. All of that only exists to give players a sense of how future GMs are likely rule, not to promise them anything.

But again, the staff doesn't do any of this to confuse people, and even in this thread Galach took pains to say "hey I don't know the deal with Pyzjn, so all I'll say is we'll be consistent with other stuff". So similarly here, if this is confusing, they'll likely clear it up at some point. In fact, as you can see on the Rulings page, that's happened before: a GM gave an incorrect ruling in the forum, and later it got cleared up. They're human after all.

Until then, anyone trying to draw some general server rule from Galach commenting on one specific case doesn't seem to understand how the staff handles rules at all. What I think people should take from it is ... IF you are somewhere like Seafuries/Hill Giants, which normally is a mess of mobs running around ... and IF, for whatever reason (eg. it's so busy on Seafury island there are more players than spawn points) you decide to camp a single point, and then IF on top of that you go kill some more mobs while waiting for your point, and IF during that time someone doesn't realize that point is yours, so you get into a dispute, and IF a GM gets involved ...

... THEN, MAYBE, you might have to stick to your one Hill Giant/Seafury/whatever spawn and not go after any others.
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Last edited by loramin; 01-23-2020 at 05:17 PM..
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