Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-22-2020, 01:50 PM
dareo dareo is offline
Aviak


Join Date: Jan 2020
Posts: 54
Default

Quote:
Originally Posted by Smellybuttface [You must be logged in to view images. Log in or Register.]
People have a chance to bathe, eat food, and see sunlight now. There’s no rush to get to max level, it’s entirely a player’s choice. P99’s mission statement is to create the classic EQ experience, for better or worse. There’s other emulators out there with less populations that allow a more leisurely level of play. I think what you’re proposing would run counter to the intent of P99.
The only rush to level is in order to have a chance at getting an item we know will be removed from the game. In 1999 people at least didn't know ahead of time the items would be removed. Nothing we can do about that in 2020 other than try to get there before its gone. I've now made it to level 3 in my limited play time and have come to terms that i likely wont be able to camp some rubicite or jboots but perhaps i can quest the boots later and trade for the rubi.
  #2  
Old 01-21-2020, 09:33 PM
Kohedron Kohedron is offline
Sarnak


Join Date: Jul 2013
Posts: 322
Default

Straight up, you guys don't need to apologize for anything

You are dealing with 40 year old nose pickers getting basically exactly what they want for free
  #3  
Old 01-21-2020, 09:46 PM
Balimon Balimon is offline
Fire Giant

Balimon's Avatar

Join Date: Mar 2013
Posts: 802
Default

Thanks Llandris, it's nice to see some communication. We do forget to be appreciative for the staffs time. I for one have had the best EQ experience on Greal since 1999 so hats off you guys for letting us have this amazing nostalgia kick!
__________________

[ Kurrat - Arch Mage ]
[ Kurrate - Crusader ]
<Legacy of Fire>


  #4  
Old 01-21-2020, 09:59 PM
f2pelerin1182 f2pelerin1182 is offline
Scrawny Gnoll


Join Date: Oct 2019
Posts: 20
Default

I understand why some aren't, but I'm happy that we're all back on one server.

Green has been my first experience of EQ and it's been so much fun, thank you SO much to the staff for everything you do - I'm forever grateful for the opportunity to experience this.
  #5  
Old 01-21-2020, 10:02 PM
Fawqueue Fawqueue is offline
Sarnak


Join Date: Feb 2010
Posts: 443
Default

Quote:
Originally Posted by Llandris [You must be logged in to view images. Log in or Register.]
Since I've seen a lot of feedback since the merger of Green/Teal, I thought I would address the players as to why and how it was done. As Rogean stated here; the population has been closely monitored since the creation of the Teal server. Collectively, we felt that the population of both servers (Green and Teal) during prime time reached the threshold we had in mind and it was decided that it was time to merge.
This should have been better communicated to the players, and I will take the hit on that. Rogean handled majority of the grunt work, and the transition went as smooth as we had hoped (corpses, lists, Guilds, faction values, inventories etc). Moving forward, I'll work with Administration to ensure there's better communication between us and the players.

- Lland
We greatly appreciate this Llandris!

A question though: A driving reason for the split was due to congestion, and not just at the low levels. There was also a concern about the high volume of players at end-game during this era. Did that concern change, despite the population staying relatively close to what was deemed too high?

You'll note here in Rogean's post:

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
It was also important to consider the affect such a population will have once the majority of players start reaching end game zones, of which there are a very limited amount, particularly in Classic. The fact is, even at concurrent numbers of 1500 to 2000, it is simply too many players for pre-Kunark.
He states a long-term concern of what would happen to the server with a large population (1500-2000) pre-Kunark. At the time I ask this, we're at 1200...and that's with the overall totals taking a hit due to frustrations over the merge. Additionally, not only are we still pre-kunark but we don't even have all of Classic available. I think the community understands how much you all do, and values and respects your decisions. I think many of us are simply curious why now, so suddenly, when it appears we are still within the parameters that was initially deemed to be problematic and warranting of a second server.
  #6  
Old 01-21-2020, 11:10 PM
Jubal Jubal is offline
Kobold


Join Date: Sep 2019
Posts: 140
Default

Quote:
Originally Posted by Fawqueue [You must be logged in to view images. Log in or Register.]
At the time I ask this, we're at 1200...and that's with the overall totals taking a hit due to frustrations over the merge.
1051 at 9pm CST
  #7  
Old 01-22-2020, 08:16 AM
slayith slayith is offline
Aviak

slayith's Avatar

Join Date: Apr 2010
Posts: 55
Default

Awesome pop already down 500 players. Just need another 300 or so and it will be playable again.
  #8  
Old 01-22-2020, 09:17 AM
Asteria Asteria is offline
Banned


Join Date: Mar 2011
Location: Cyclades
Posts: 619
Cool Thanks!!

Thanks for all the hard work Mods, TY for the explanation Llandris. May 2020 be kind to all of us [You must be logged in to view images. Log in or Register.]
  #9  
Old 01-29-2020, 10:26 PM
Jubal Jubal is offline
Kobold


Join Date: Sep 2019
Posts: 140
Default

Quote:
Originally Posted by Jubal [You must be logged in to view images. Log in or Register.]
1051 at 9pm CST
A week later we're hanging around 975 during primetime.
  #10  
Old 01-30-2020, 08:11 AM
Frug Frug is offline
Fire Giant

Frug's Avatar

Join Date: Feb 2014
Location: Suburbia Atlanta
Posts: 666
Default

Quote:
Originally Posted by Jubal [You must be logged in to view images. Log in or Register.]
A week later we're hanging around 975 during primetime.
Primetime *wednesday*. FWIW, that wednesday peaked at 1150. The previous wednesday's high was 1248.
__________________
EQ Emulator population tracker - https://unixgeek.com/eqemu.html
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:59 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.