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#1
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if you are a class that needs a group you mineaswell not even play on off peak hours, was classic really a weekend only game? i think not
430 players is not enough players to create a healthy grouping enviornment inb4 "its your own fault for not rolling a necro/solo class" , again, this pop is not healthy for the server growth and grouping environment at all | ||
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Last edited by Kanuvan; 01-12-2020 at 05:00 AM..
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#2
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Doing it on off hours and week hours is the best because the waiting list is normally shorter. Again, this is for Teal. Not sure how it is on green but since they have more people should be the same. And if you don't like those spots I normally see people doing Aviaks and Gnolls in SK when I pass through there. The servers merging would not solve this problem. I remember when the servers were fresh and it was exactly the same even when the population was huge. I saw people waiting 6-8 hours to join a group in HK. Could they have grouped up in a low zem value zone? Sure. Did they? Not that I seen. I would see them sitting the basement waiting. The smart ones would be asking to join list in guk as well in case those opened up sooner. It doesn't make sense to be like, "I don't want to join a HK group and wait". "I don't want to join a Guk group and wait". "I don't want to join a group doing Aviaks/Gnolls because the exp is not fast enough" Then look at us and be like, "This is why we need more people". It wouldn't solve anything. When the servers were just released it was the same. Every zone outside of the high Zem zones were barren. High Zem zones fully packed. | |||
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#3
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A says "there is no one to group with, it's a desolate wasteland"
B says "there are no camps, everything is taken." Interesting... No HGs available in Rathe? EK has a HG, NK has a HG. I think WK does too. There are other money camps. If you want them go find them - some are not well known and/or have a big faction cost, learning curve, or higher risk. Reminds me of people who live in cities with high cost of living, a very competitive labor market, and lots of traffic... and complain about it. There are other cities (zones.) If the exp/loot is just that good where you are, then stay and be happy. If not, move. | ||
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#4
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My point which I thought was very clear is those crowded zones will just be more crowded. The empty zones will be just as empty. The only difference is that if you want a HK group your wait time will be doubled. Want a GUK group? Time would be doubled. Want to get a group into Runneye? Want to get a group into CT? It would be the same as it is now. You are going to have to make friends and bring a group. Quote:
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If the servers merge that isn't going to change. | |||||
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#5
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#6
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As an aside, this issue also isn't helped by the nerfs done to all the turn in quests, such as bandit sashes, that would motivate people to go to those areas to group. | |||
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#7
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Blue's population peaks weren't in classic era. It was lower than green and teal are back then. And 1500 people during kunark or 2000 during velious is no problem since they are spread out in level and the world is so huge compared to just classic. | |||
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#8
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#9
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merging teal and green together makes a lot of sense because keeping them separate only makes the both of them into ghost towns, I continue to insist as a hundred dudes apparently poopsock solb
__________________
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#10
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Where is the hurry to rush the merge? There's plenty of grouping to be had right now on both servers. Are you all not satisfied until zones like Permafrost and Splitpaw are overcamped too? | |||
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