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#1
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It's the competition that creates a game within the game. Players essentially create their own content through social interaction fueled by competition. Rivalries will emerge. Alliances. Reputations will be forged The planes are literally right around the corner which will open up more content. Maybe if the economies merge we can finally see some stability there as well | |||
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#2
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#3
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#4
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I wouldn't really say the competition on Teal is really competition. The 2 strongest guilds aren't competing with each other. It's a water downed version of what it could really be which would make the server much more vibrant if there was a merge Each server is basically it's own league with the "champs" competing with second string teams. We don't really know how good Kingdom and Seal Team are if they aren't in direct competition with each other It's like having the AFL and NFL as separate leagues with no Super Bowl If there was a merge and these guilds got a chance to compete with each other, it would be interesting to see how the Alliance game played out in an effort to get ahead of each other People want to be lazy with their pixels Classic Blue was way better than Green/Teal | |||
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#5
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#7
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*so you would rather have uncontested content? How long would you want uncontested content? sounds greedy and slefish to me, entitled even. enough content is coming out before kunark that the populations merging will add some spice at all levels forcing you to share or group or not being able to zerg an alt to 50. allowing players/guilds the ability to show up uncontested at money camps/raids/xp and form a gaps until kunark would make the competition not so fun for anyone attempting to join the fray or find groups for money camps or xp with people while leveling. This would again form a top heavy server with all the alts you could desire to get those pixels and money camps claimed by solo toons. Leaving the essence of eq a hollow shell with dead zones like what live turned into or how it would feel if boxing was allowed. breakdown, if your favorite sports team won every game and was expected to win 90% of all future games is it fun? if you showed up at your prefered money camp or xp spot and a group of 2 3 or even 4 were there would you join or be upset its not open? conversely, if you were soloing your money camp and someone came up would you let them join? https://www.youtube.com/watch?v=VEJ8lpCQbyw
__________________
60 War/Mage/Monk 52 Wiz/Clr/Sk
https://www.youtube.com/watch?v=Mqj_tW5OUlk | |||
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#8
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Non-crazy person breakdown: Lower pop is better to bring your own group to places, actually being able to farm stuff once in a while, and for raiding. Higher pop is better to find a Pickup up group in 40+ dungeons. I prefer low pop cause I actually have friends/guildies to BYOG to places. | |||
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#9
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The cash camps are going to be duo'd by an enchanter and a cleric 24/7 even if the server population was 25, so IMO that's a stupid reason to not merge. Let the neckbeards occupy LGuk and let the rest of the population group together in harmony.
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Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) #LobsterClan #FreeWuTang | ||
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#10
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As for leveling you'd just go from having trouble finding groups cause no one is LFG or looking for more people for their group in 40+ zones to all the 40+ zones being crowded and not being able to find groups cause everything is camped.
At least now you can form your own group and go somewhere to XP fairly easily. | ||
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