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  #1  
Old 12-27-2019, 11:40 AM
vossiewulf vossiewulf is offline
Kobold


Join Date: Mar 2011
Location: San Mateo CA
Posts: 189
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Quote:
Originally Posted by turbosilk [You must be logged in to view images. Log in or Register.]
The time people spend camping could be spend farming plat to just buy the manastone. Problem solved.
That's mostly what I have done. Group, do something interesting that makes money, give it to someone who is willing to undergo torture by RPG for more plat.
  #2  
Old 12-27-2019, 12:25 PM
sentinel sentinel is offline
Kobold


Join Date: Dec 2017
Posts: 150
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Quote:
Originally Posted by waltjig [You must be logged in to view images. Log in or Register.]
You know you don’t have to play, right?
Of course. And I appreciate that the devs put their free time into something for all of us to enjoy. Rumors of RMT aside that is.

I'm just pointing out it is silly to use "it's classic" as a reason for something when so many things aren't classic. Doesn't mean I don't enjoy or appreciate p99.
  #3  
Old 12-27-2019, 11:32 AM
u_lock u_lock is offline
Orc


Join Date: Feb 2018
Posts: 42
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Random is random. People seem to forget that.

I camped both Manastone and Guise. It's most definitely unhealthy to do in a single sitting. Most people have friends or brothers play their character while they're sleeping, etc. I've seen 3 people get removed from lists because they eventually fell asleep and missed an AFK check.

I've seen no manastone drop in 30 hours (dude waited over 50 hours for his stone). I've also seen three drop in 14 hours.

Random is random.
  #4  
Old 12-27-2019, 02:18 PM
Enme Enme is offline
Aviak


Join Date: Oct 2019
Posts: 82
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Where is the post updating 4 guises dropped in 4 hours? Oh wait that’s not bitching
  #5  
Old 12-27-2019, 02:41 PM
aaezil aaezil is offline
Planar Protector


Join Date: Sep 2015
Posts: 1,762
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P99 still uses an old crappy algorithmic psuedorandom number generator not a newfangled good PRNG that looks at external data to create the numbers.

The “pattern” of the p99 prng is indeed streaky and bad has been known for a long time.
__________________
Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #6  
Old 12-27-2019, 03:56 PM
Grimgor Grimgor is offline
Aviak


Join Date: Dec 2019
Posts: 68
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The problem with this list system is it removes people's ability to camp something a little bit at a time over a long period of time and eventually get one.

It forces you to stay at the camp for days in a row. I'm simply not willing to do that.
  #7  
Old 12-27-2019, 06:38 PM
PabloEdvardo PabloEdvardo is offline
Kobold


Join Date: Oct 2010
Posts: 196
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Quote:
Originally Posted by Grimgor [You must be logged in to view images. Log in or Register.]
The problem with this list system is it removes people's ability to camp something a little bit at a time over a long period of time and eventually get one.

It forces you to stay at the camp for days in a row. I'm simply not willing to do that.
That's not even close to true, and quite the opposite.

With the streakiness of the drops, you are actually better off camping it with more cumulative hours, but spread over a greater amount of time.

e.g. if you camp at manastone, log in regularly throughout the week, play for say 4-6 hour shifts, you can eventually (statistically) get lucky where multiple will drop in the same 4-6 hour period, and you can get one.

It's the wanting to get the drop the same time / only time you /list that leads to 30+ hour camps.
  #8  
Old 12-28-2019, 04:03 AM
Natewest1987 Natewest1987 is offline
Sarnak


Join Date: Sep 2019
Posts: 300
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Quote:
Originally Posted by PabloEdvardo [You must be logged in to view images. Log in or Register.]
That's not even close to true, and quite the opposite.

With the streakiness of the drops, you are actually better off camping it with more cumulative hours, but spread over a greater amount of time.

e.g. if you camp at manastone, log in regularly throughout the week, play for say 4-6 hour shifts, you can eventually (statistically) get lucky where multiple will drop in the same 4-6 hour period, and you can get one.

It's the wanting to get the drop the same time / only time you /list that leads to 30+ hour camps.
Have not ever heard of anyone getting mana stone in this way on these servers
  #9  
Old 12-27-2019, 07:41 PM
jackd104 jackd104 is offline
Kobold


Join Date: Nov 2016
Posts: 136
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Quote:
Originally Posted by Grimgor [You must be logged in to view images. Log in or Register.]
The problem with this list system is it removes people's ability to camp something a little bit at a time over a long period of time and eventually get one.

It forces you to stay at the camp for days in a row. I'm simply not willing to do that.
An excellent summary of the key problem with the list system.
  #10  
Old 12-27-2019, 06:21 PM
listur listur is offline
Large Bat


Join Date: Oct 2019
Posts: 13
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So who's going to "/rand 1" 10k times and post the results?
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