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Old 02-03-2020, 08:56 AM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Kotopes [You must be logged in to view images. Log in or Register.]
In how many +high % ZEM dungeons can a wizard effectively solo, split camps, utilize mem blur as needed and tank stuff while running for the entrance with DA/DB or channeling out gate? All a higher lvl wizzy does is quad in outdoor zones with a shitty ZEM. Only at 51 with Pillar of Frost does quad become overwhelmingly better than simply nuking some blue undead.

Troll shamans have 20% exp penalty, and there is NOTHING a barb shaman cannot solo that a troll (or even ogre) can.
I'm with you on the solo ability of a cleric and your conclusion that a barb shaman can do anything a troll can. But I disgree with the implication that a troll shaman isn't functionally superior to a barb one. Just because they can both solo the same things in theory doesn't mean troll regen isn't stupidly good or that a 20% exp penalty matters hardly at all (especially when barbs also have a 5% penalty).
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Old 02-03-2020, 04:13 PM
Kotopes Kotopes is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
I'm with you on the solo ability of a cleric and your conclusion that a barb shaman can do anything a troll can. But I disgree with the implication that a troll shaman isn't functionally superior to a barb one. Just because they can both solo the same things in theory doesn't mean troll regen isn't stupidly good or that a 20% exp penalty matters hardly at all (especially when barbs also have a 5% penalty).
Not superior but perhaps somewhat better mostly after lvl 51, prior to getting Torpor. Then the difference is very small again given both get the spell eventually from a drop or just buy it from someone.
Barb will have easier leveling due to better faction as well, not just lesser xp penalty. Those Splitpaw scroll quests in Qeynos were stupid easy xp 25-35, and only barb can do them for example.
  #3  
Old 01-09-2020, 02:33 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Adron [You must be logged in to view images. Log in or Register.]
Cleric is a 'way better soloer' than wizard 1-50? uh, have you ever played a wizard? I think i soloed 40-50 on a wiz without ever dipping below half health. at every level, against any blue mob you run into, your nukes are as mana efficient as a cleric's vs undead. Not to mention the efficiency in terms of time of larger nukes for larger amounts of mana. Log in, your choice camp is already camped. what does a cleric soloing do? A wiz ports to their 2nd choice, which again, can be any mob, not just undead, and goes to town. Maybe you never played a snare class? its leaps and bounds better than relying on root alone when soloing.
FYI, soloing with a class that can whip hill giant ass starting at 39 (wizard, not cleric) means you have oodles of cash to buy the things you cannot camp on your own soloing. And that plate you make sound like it helps you solo is like paper at some point. tanks rely on their passive defensive abilities to live, as any tank would tell you if you listened.
Cleric is likely a way more INTERESTING soloer. wiz can get so easy it bores you into doing stupid crap like standing up before your mana bar is full. the dangers of being so good, etc.
Ports and non-undead potential vs. half as likely to die, able to split camps the wizard wouldn't be able to, MORE efficient nukes if against undead because of the MR adjustment besides the raw damage:mana, able to rez if necessary, potential to do ridiculous stuff with a manastone at 39+.

You're off your rocker if you think a 39 wizard can "whip hill giant ass." You need like 10-12 minutes per hill giant, and that's being a bit optimistic.
Last edited by Tecmos Deception; 01-09-2020 at 02:41 PM..
  #4  
Old 01-27-2020, 05:46 AM
Neverwinter27 Neverwinter27 is offline
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Originally Posted by Kotopes [You must be logged in to view images. Log in or Register.]
Cleric is in fact way better soloer than wizard 1-50, especially if you stick to undead. They can wear plate, take hits and heal themselves, and bash mobs at lower levels between nukes.
Human Inny cleric is also a good alternative to DE, same benefits minus ultravision, but not KoS everywhere, and a few unique quests/items.

Shamans begin to shine in Kunark, and after massive platinum investment, in classic they are nothing special. Also solo is very slow and boring 1-34, and 34+ not that much better still. Now with JBB, epic and later Torpor is when they become solo gods.
As a Human Innoruuk Cleric, what would be the recommended starting pts be?
  #5  
Old 02-02-2020, 02:41 PM
Kotopes Kotopes is offline
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Originally Posted by Neverwinter27 [You must be logged in to view images. Log in or Register.]
As a Human Innoruuk Cleric, what would be the recommended starting pts be?
Personally as a semi-casual player I went for +20 wis and +10 cha, however if you plan to raid and obtain the best possible gear you might even go +25 cha and +5 wis.
High wisdom is nice since you can get on more +hp/ac items, but good +cha items are not very common. Pretty much every cleric piece out there has some wis on it, notably shoulder piece from plane of Air. It's +25 wis and it rots all the time too.
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