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  #1  
Old 12-11-2019, 01:59 AM
saftbudet saftbudet is offline
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Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
This whole thing just put in the light the lack of professionalism of the team. It's ok they are "volonteers".

The change they made after beta proved the team is lazy and prone to influence by anyone with half an argument. They have shot right next to their goal and missed the point of the server.

They have let a couple of nerds change:

Recreating the everquest classic experience
To
Recreating lines of codes.
Yeh they listened way to much to a certain user who preseneted them selective classic proofs of mages not having pets from npcs.
Not only that does this user wanna do his next attemt is to make pets always take 50% of mages xp. Again by selective classic proof.

Listening to this induvidual and not realising research was broken actually caused an unclassic experience by mages having not pets + 34 at all. Hillarous its worse then live. I bet the user is happy bow it turned out way better then he had dreamed of.
  #2  
Old 12-01-2019, 03:24 PM
cd288 cd288 is offline
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This is going to be a fun thread
  #3  
Old 12-01-2019, 04:26 PM
loramin loramin is offline
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Quote:
Originally Posted by Roth [You must be logged in to view images. Log in or Register.]
Why do they patch exploits or introduce the list system then, or nerf things like bard aoe?

edit: I'll go further. If you support no mage pets, why do you support the list system?
Man I do not want to be on this side of the argument, and to be very clear P99 is not just about "classic mechanics, and nothing else matters". But ... for the most part that is the case.

So to answer your question ... /list is actually 100% classic, except that it relies on automation instead of requiring (volunteer) GMs to implement it. Back on live lists were absolutely a thing:

Quote:
Originally Posted by Kunark Era GM Guide Book
8.2.3.1 The compromise will require all parties to take turns killing the spawn(s).
So the very simple answer to "why the automation and not the classic implementation" is ... because Verant had paid GMs, and we just have volunteers. And actually the AoE thing is similar: it's 100% based on classic technical limits, but also prior to it's implementation the volunteer staff was overworked dealing with fights between Bards and everyone else [You must be logged in to view images. Log in or Register.]
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  #4  
Old 12-01-2019, 06:34 PM
Siege Siege is offline
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My Mage has been parked at level 24 for a couple weeks now. After some procrastination, I was willing to do the Research grind until I found out that pets didn't exist after level 34. I'm willing to put the work in, but not if I'm going to hit a wall in 10 levels. I don't care if they never put pets on vendors. I just want to be able to play my Mage again.
  #5  
Old 12-01-2019, 06:42 PM
mzl0011 mzl0011 is offline
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Quote:
Originally Posted by Siege [You must be logged in to view images. Log in or Register.]
My Mage has been parked at level 24 for a couple weeks now. After some procrastination, I was willing to do the Research grind until I found out that pets didn't exist after level 34. I'm willing to put the work in, but not if I'm going to hit a wall in 10 levels. I don't care if they never put pets on vendors. I just want to be able to play my Mage again.
The "wall" would at a minimum be 15 levels from where you currently are. I played a mage because I enjoy playing one, I could have grouped but chose to solo at the end because I had RL stuff to take care of and needed to randomly afk.

All this mage talk has me thinking about rolling another mage. Maybe another human mage!
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  #6  
Old 12-01-2019, 08:02 PM
TheDudeAbides TheDudeAbides is offline
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It's ridiculous to purposely make a class "unfinished" at server launch because "It was Classic"

Even the idiot who whined on the forums to make it happen admits they didn't think it through. They were bent on getting the class nerfed and didn't give a black steer's tuckus on a moonless prairie what the actual consequences would be for EVERYONE who wants to play the class and just lvl it normally to 50 with access to it's most critical and basic spells.

I really don't understand the reasoning behind launching the servers with mages in this state. It's got to be the most shortsighted decision I've ever seen made in an MMO. Let me go play Forensic Forum Search and find some ambiguous claim 20 years ago that "X Class" didn't have their most critical spell during x and x time. Hopefully Dolalin is playing that class and it gets whacked.

I also find it ironic that mages can't get a proper pet after lvl 34, yet chanters still enjoy OP Charm. Talk about rubbing a dog's nose in *&^%$ lol

There have been plenty of non classic changes made because leaving them in their current state was game breaking. This is irrefutable and immediately negates any "It was Classic" argument out the window. It's self serving at this point to try to straddle that high horse PUHLEASE

Especially when this class has been working perfectly fine on the same project for 10 years. It's not like mages are part of the Trinity. Come Kunark 95% of them will get COTH and become summon bots anyways. They aren't going to make or break any raid on these servers because they have their pets.

There were so many factors that contributed to the state of the game at Classic release. Most of them had nothing to do with the game itself. We're talking about SOE here. A company that was notorious (B I G) for releasing products much earlier than they should have with unfinished class mechanics and content.

Why would we recreate a broken game because some jackass in marketing 20 years ago wanted to push the game before it was ready for release?

Give mages their entire spell line of pets. If they have to be researched, fine, whatever, but give me break. The servers should have never launched like this. Bad decision. Huge mistake. I get it. The server is free and we're all thankful, but can a class at least have access to all of it's most critical spell line in some way?

I don't think that's asking too much. Anyone trying to argue that mages should be knee capped like this are a bunch of losers, scouring decades old forums trying to play detective, probably putting more work into gimping other classes than they are actually putting into the game.
  #7  
Old 12-01-2019, 08:16 PM
Roth Roth is offline
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Quote:
Originally Posted by TheDudeAbides [You must be logged in to view images. Log in or Register.]
It's ridiculous to purposely make a class "unfinished" at server launch because "It was Classic"

Even the idiot who whined on the forums to make it happen admits they didn't think it through. They were bent on getting the class nerfed and didn't give a black steer's tuckus on a moonless prairie what the actual consequences would be for EVERYONE who wants to play the class and just lvl it normally to 50 with access to it's most critical and basic spells.

I really don't understand the reasoning behind launching the servers with mages in this state. It's got to be the most shortsighted decision I've ever seen made in an MMO. Let me go play Forensic Forum Search and find some ambiguous claim 20 years ago that "X Class" didn't have their most critical spell during x and x time. Hopefully Dolalin is playing that class and it gets whacked.

I also find it ironic that mages can't get a proper pet after lvl 34, yet chanters still enjoy OP Charm. Talk about rubbing a dog's nose in *&^%$ lol

There have been plenty of non classic changes made because leaving them in their current state was game breaking. This is irrefutable and immediately negates any "It was Classic" argument out the window. It's self serving at this point to try to straddle that high horse PUHLEASE

Especially when this class has been working perfectly fine on the same project for 10 years. It's not like mages are part of the Trinity. Come Kunark 95% of them will get COTH and become summon bots anyways. They aren't going to make or break any raid on these servers because they have their pets.

There were so many factors that contributed to the state of the game at Classic release. Most of them had nothing to do with the game itself. We're talking about SOE here. A company that was notorious (B I G) for releasing products much earlier than they should have with unfinished class mechanics and content.

Why would we recreate a broken game because some jackass in marketing 20 years ago wanted to push the game before it was ready for release?

Give mages their entire spell line of pets. If they have to be researched, fine, whatever, but give me break. The servers should have never launched like this. Bad decision. Huge mistake. I get it. The server is free and we're all thankful, but can a class at least have access to all of it's most critical spell line in some way?

I don't think that's asking too much. Anyone trying to argue that mages should be knee capped like this are a bunch of losers, scouring decades old forums trying to play detective, probably putting more work into gimping other classes than they are actually putting into the game.
Harsh, but well said. We are here to play classic everquest because it was a great game. Purposefully breaking a class because it wasn't finished is one of the worst decisions ever made and goes against the entire project.
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  #8  
Old 12-01-2019, 08:22 PM
putrid_plum putrid_plum is offline
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Go outside a bit instead of freaking out about some pets that will be fixed in time. I personally find it a bit amusing that these players picked mage to be quick levelers and power houses and now all I see is crying.
  #9  
Old 12-01-2019, 08:35 PM
Obrae Obrae is offline
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Quote:
Originally Posted by putrid_plum [You must be logged in to view images. Log in or Register.]
Go outside a bit instead of freaking out about some pets that will be fixed in time. I personally find it a bit amusing that these players picked mage to be quick levelers and power houses and now all I see is crying.
And why do you assume its the reason people took that class ?

Faster leveling class is far from magician.
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  #10  
Old 12-01-2019, 09:07 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by putrid_plum [You must be logged in to view images. Log in or Register.]
Go outside a bit instead of freaking out about some pets that will be fixed in time. I personally find it a bit amusing that these players picked mage to be quick levelers and power houses and now all I see is crying.
Again, this argument is tired and old. Enchanters are a significantly more powerful class, and when the Mage-pet nerfs went through, the majority of them rerolled to Chanter (I say this based on the numbers of Chanters in game before/after the Mage-pet nerfs)
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