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  #1  
Old 05-31-2011, 01:16 PM
moklianne moklianne is offline
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Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
However, what drew me back to this server were all the awesome memories I have of racing for mobs in Kunark and Velious. Many near misses and victories are still vivid in my mind.
Ditto. Since I started in Luclin, we raced other guilds all the way through Luclin and PoP. The highs are so much higher when you finally organize to beat out that other guild that has been beating you the past few times. The game began to stagnate when instanced grouping/raiding was put in.
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  #2  
Old 06-01-2011, 09:55 AM
Duie Duie is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Aside from this, those old world bosses still drop stuff that's amazing until well into velious:
-BCG is a best in slot item for all int and wis casters + priests + bards who have a CoF or CoP.
-Naggy and Vox still drop dragon haste, gaunlets of fiery might, tobrins eyepatches, red and white dragon scales that are useful for what they make and for epics.
-Innoruuk drops encylopedia that makes necro pets absurdly powerful.
-CT drops a sweet robe that doesn't really have a replacement until you kill phara dar.

Do you see where I'm going with this? All of these mobs you want the top guilds to ignore drop things which are legitimate upgrades for our members, especially the new members we have to take in to compensate for the relatively high turnover on an EMU server. We are not killing them just to say we did it, we are killing them because we need the loot as well to get stronger and stay competitive.
as you mentioned you will get upgrades as soon as vp goes into play. by tier one agreeing to this they will also get first crack at epic so the dragonscale point is mute as well as CT /Inny(which would be defaulted to you if the said guild couldnt kill them). You are also not seeing that tier 2 and 3 would be giving up what is considered top priority targets(IE curently all of kunark dragons and VS). Tiers would work and what I wrote down is a rough draft. Tier rules would have to be something everyone could live with and thus guild Leaders would have to sit down and come up with said rules.

Something else you are missing as well. In a tier system you would not be recruiting unequiped players. By the time a player gets bored or wants to join the top dogs , they are mostlikely going to have planer and dragon loot from the old world. Human nature dictates youll still get your recruits But more likely than not, you wont have to backtrackto get the new batch equiped
  #3  
Old 06-01-2011, 10:02 AM
tj218 tj218 is offline
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What about limiting the size of the guilds to say 40-50?

That would force guilds to work together (unless all guildies are on at the same time) and share the raid mobs while still keeping the "effort" and mobilization aspect in place.
  #4  
Old 06-01-2011, 10:19 AM
Humwawa Humwawa is offline
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Still missing the point.

BCG = best belt in the game until endgame VELIOUS.

CRoA = Best robe in game until Phara Dar, the last boss of a zone that isn't even out yet.

Innoruuk foci, particularly the necro book, will never have an upgrade on this server. Ever.

Tobrin's = Best in Slot for most casters for a very long time.

Tiered system serves no purpose for the guilds willing and capable of killing them. It's a socialist system that serves to help the little guy. Nowhere here is any incentive given to the ones with the "power" to relinquish said nerdery.

In short, you very rarely get something you want simply by asking for it.
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  #5  
Old 05-31-2011, 01:22 PM
Ele Ele is offline
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Quote:
Originally Posted by Duie [You must be logged in to view images. Log in or Register.]
if it was truelly a race to the mobs or even a real compition then fine , But the reality of the so called compition is camp at said mob, Mass text to log in form groups and kill it in under 5 min.

Then you have the Clusterfuck of 144+ people from all difrent guild training one another in Fear(intentionally or not) just to get CT. this one I think we can all agree could be done better. Like say First guild to zone in gets the mob and you got 3 hours to totally clear and kill CT ... FFA after 3 hours. If you can not clear it, you must forfit


My idea is more of a Tier system, progresion if you will. Tier one guilds agree to stay out of old world raiding areas till epics go live. Tier 2 guilds must complete Sky /Naggy/Vox before they can progress. Tier3 must be able to clear fear /hate and both gods .

Once epics goes in however Both tier Two and three must wait there turn. in return Tier one guilds could be called on to help the tier 2 or 3 guilds<see Divinity/Bregan> and as such you would be in somewhat of an alliance.... Yes tier 2 and 3 guilds would eventually loose people to tier one but however the comunity would be a lot stronger for this.

As far as tier goes. If tier one gulds wanna train each other fine. If tier 2 wants to rotate great. If tier 3 wants to poopsock so be it but for this to work you have to stay in line.

Before you shoot this down, how about really have a conversation about it.As it stands now ,we have basicly 1 guild that gets everything and im sure they are ok w/ that but what does that do to build a comunity.. you know , the thing that made classic the best game ever .
3 hours to clear? The guilds getting CT don't even bother to clear it.
  #6  
Old 05-31-2011, 12:57 PM
Skope Skope is offline
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what? why?

What the GMs need to do here is stop giving a crap about leading the babies by their hands and let it settle itself. No training? fine. FTE / KSing, it's all fair game.

Not a single server on live had variance. Small guilds succeeded because they had less people to key and get epics/loot for before they moved on to the next step. Here, because of variance, you mass recruit and you'll increase your chances. On live people knew when shit died -- exactly 3 days ago. When's it gonna pop? Exactly 3 days from now. Either the players/GMs came up with and enforced the rules (rotation, FTE, FFA) and it worked itself out, or they simply didn't make up any rules at all.

As it stands, the furthest thing from a classic experience on this server is the raid situation, and it's been this way for years now.
Last edited by Skope; 05-31-2011 at 01:02 PM..
  #7  
Old 05-31-2011, 01:17 PM
Duie Duie is offline
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And yes Variance must be done away with. For that to happen though. WE as a comunity Must start acting like adults and come up with something that benifits both power gamers and casuals a like.

Curently the guild I am in isnt even tier 3 and im fine w/ that. It may take us 6 months to be ready to raid,, good w/ that too. what i myself am not fine with is that in order to even get a chance at even oldworld stuff, i gotta quit my job, wife and be on call 24/7. We can simply do better and if your competing or rotating w/ 2 or 3 guilds compairded to how it is now, everyone will atleast get there chance....... Even if they must wait to get it.
  #8  
Old 05-31-2011, 01:24 PM
Skope Skope is offline
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Quote:
Originally Posted by Duie [You must be logged in to view images. Log in or Register.]
And yes Variance must be done away with. For that to happen though. WE as a comunity Must start acting like adults and come up with something that benifits both power gamers and casuals a like.

Curently the guild I am in isnt even tier 3 and im fine w/ that. It may take us 6 months to be ready to raid,, good w/ that too. what i myself am not fine with is that in order to even get a chance at even oldworld stuff, i gotta quit my job, wife and be on call 24/7. We can simply do better and if your competing or rotating w/ 2 or 3 guilds compairded to how it is now, everyone will atleast get there chance....... Even if they must wait to get it.
That's my point. Raiding on live wasn't who had the most time to sit on their PC, it was who had the players capable to take down a target and who was smart enough to find the ToDs and consequently the spawn times. The largest amount of effort you put in was "do i want to wake up at 2am to drop ____ ?"

You don't need people to act like adults; that's unrealistic. What you currently have is GMs forcing people to act like adults by weeding out those who have jobs and social lives in order to make their own lives easier and keep the raid scene from being a hateful monster. That's easily enough to deal with: Simply don't give a shit. If Rogean/Nilbog agreed to let the raid scene work itself out and take their hands off then you'd have a level playing field and one that *actually resembled what raiding was on live.*
  #9  
Old 05-31-2011, 01:29 PM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Duie [You must be logged in to view images. Log in or Register.]
And yes Variance must be done away with. For that to happen though. WE as a comunity Must start acting like adults and come up with something that benifits both power gamers and casuals a like.
They tried this, it's called instanced content. There are lots of games that cater to this. EQ raiding is not one of them.

Quote:
Curently the guild I am in isnt even tier 3 and im fine w/ that. It may take us 6 months to be ready to raid,, good w/ that too. what i myself am not fine with is that in order to even get a chance at even oldworld stuff, i gotta quit my job, wife and be on call 24/7. We can simply do better and if your competing or rotating w/ 2 or 3 guilds compairded to how it is now, everyone will atleast get there chance....... Even if they must wait to get it.
Again, no. I work a very real job with normal hours, have a great marriage and a 2 year old and have made 45% of our raids over the last 9 months. There isn't a guild on this server that expects its entire membership to be available to go 24 hours a day. Some people have this "luxury" and some do not but even within the top 2 guilds, the concern is far more for your competence than your playtime.

If you don't know what it's like to raid here, it seems pretty absurd to continue to make assumptions about the workings of guilds you don't deal with.
  #10  
Old 06-01-2011, 01:54 AM
Stumpes Stumpes is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]

What the GMs need to do here is stop giving a crap about leading the babies by their hands and let it settle itself. No training? fine. FTE / KSing, it's all fair game.
I totally agree. Most guilds are not suited for raiding, and would take hours to even attempt to get the group together for 1 attempt, let alone if they wiped and tried multiple times.

The GMs need to stop being so picky about raiding. Let the people play like they remember, not being dragged around by some worthless rules that were not enforced in the game we are EMULATING!
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