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#1
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The point of variance was not to prevent poopsocking, it was to prevent the need for GM interevention. The WINDOW of variance was increased* to reduce the chances that a guild would consider poopsocking. The guilds that chose to continue to poopsock did so because they wanted the raid mobs of which at the time there were only 6, one of which was worthless and one of which was quickly losing priority when sky opened.
Now that more raid mobs are available those same guilds still want the original 6 mobs and then some and currently RACE for them. There is no premobilizing unless it's the last few mobs in window. Recently, there has been very little GM intervention save one incident that I am aware of. Poopsocking was limited by the sheer number of mobs available in the game. Furthermore, my "crazy FTE" situation is exactly what happened for months with Noble Dojorn, of which was a raid target with a known spawn time down to the second. How many times were the GMs petitioned during that timeframe between Divinity, IB, and DA? Anecdotal or not this is not a fallacy based on a hypothetical, this is historically accurate for Project 1999. *I want to point out that an indirect result of the original window was that the variance was misunderstood and was then doubled to reflect the post by the GMs, so the increase was merely a correction to the original intended value which WOULD dissuade more from poopsocking | ||
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#2
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#3
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#4
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Shiftin, i'm just not going to propose anything over these forums. You can chat with me about it, hell i'll sign onto irc and do it that way. But p99 forums have a tendency to litter serious discussion with stupidity. Just to add that KSing a raid mob has happened here before. The notion that it'll become worse depends on how the rules are set. | |||
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Last edited by Skope; 06-01-2011 at 02:40 PM..
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#5
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#6
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I don't mean to troll, I'm just making a point.
__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | |||
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#7
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post count = post count +1 Asher | |||
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#8
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(if you'd read anything, the summary of Troy's posts is to change it to classic, for his benefit)
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__________________
Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | ||
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#9
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If you want to make it 'look' more classic to the players, instead of a /shout have it the mob /tell every gm/guide instead. But then they'd have to essentially come /shout it themselves anyway.... | |||
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#10
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This idea is actually not bad, but it doesnt solve the main problem (i have with his) at all. Because there would be no skill needed to kill a raidmob, the guild that would engage first would get the kill, and who has the first hit on a target out of 100+ people is more or less luck. Right now the guild that moblizes the fastest gets the kill and not the one that has the luck to land the first hit. | |||
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