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  #1  
Old 11-29-2019, 09:35 PM
Wallicker Wallicker is offline
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I just wanna see an ench + ench duel each other, charm the lava guardian and imp protector, have a bard and 3 clerics to heal and play resists, enchanters send in pets and since they are dueled just keep each other’s petrooted. Lava guardian keeps taunt on imp protector off and one group naggy, the 45pt dmg shield 6k hp tank and 120dmg quad hit imp rogue should make quick work of that pesky dragon, both are pretty much fire immune so cancel magic naggy casts will be resisted. It’ll atleast be a very impressive cheese, and once someone figures this out we will see how loot is divided.
  #2  
Old 11-29-2019, 09:40 PM
Wallicker Wallicker is offline
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Consolation prize 35 wizards casting frost storm and/or ice comet to get dragon fleeing in one cast each
  #3  
Old 11-29-2019, 09:43 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Also interesting if we look at the early TLP servers, which were absolutely dominated by Mages.

We're seeing the same thing here with Chanters instead!
  #4  
Old 11-29-2019, 10:49 PM
bubur bubur is offline
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Quote:
Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
Also interesting if we look at the early TLP servers, which were absolutely dominated by Mages.

We're seeing the same thing here with Chanters instead!
i dont know why people keep saying this

do a /who all count on each class and its clear that druids run green/teal. and its not by a little bit either

could we at least be a little bit factual on page 82? we can go back to repeating imp protector and "muh well mages got nerfed" rhetoric right after that. im sure the staff care very much about these important points and are working on combing through the 80 pages as we speak
  #5  
Old 11-29-2019, 11:04 PM
sentinel sentinel is offline
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Enchanter charm seems to be way different than classic, what gives?

"Shut up, it's fine."

Well maybe change it to be like classic?

"Shut up, it is classic."

How do you know?

"I don't know, no one does. Even Daybreak doesn't know. That said, it is perfect and classic."

Well imps and snakes are tanking raid mobs. That wasn't classic was it? And secondary to that, chanters are camping group spawn points. Remember when in classic in Guk and Sol B there were groups for many named spawn points?

"Shut up, you just can't handle that people have better internet and wikis to do things people weren't doing on live."

Even if that is true, which it probably isn't given the amount of obsessive class boards that used to exit back then, is this good for the Green/Teal to have tank/dps classes being completely sidelined?

"Yes, Green/Teal is an EQ museum which does not account for your feels or interest in balancing the game. Deal with it."

Then why do we have early FS dagger nerfs, clickable items links, whirl til you hurl nerfs, bard swarming nerfs, etc?

"While not classic, those changes were because those were in the interest of game balance and player feels. Makes total sense."
  #6  
Old 11-29-2019, 11:35 PM
Hazek Hazek is offline
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Quote:
Originally Posted by sentinel [You must be logged in to view images. Log in or Register.]
Enchanter charm seems to be way different than classic, what gives?

"Shut up, it's fine."

Well maybe change it to be like classic?

"Shut up, it is classic."

How do you know?

"I don't know, no one does. Even Daybreak doesn't know. That said, it is perfect and classic."

Well imps and snakes are tanking raid mobs. That wasn't classic was it? And secondary to that, chanters are camping group spawn points. Remember when in classic in Guk and Sol B there were groups for many named spawn points?

"Shut up, you just can't handle that people have better internet and wikis to do things people weren't doing on live."

Even if that is true, which it probably isn't given the amount of obsessive class boards that used to exit back then, is this good for the Green/Teal to have tank/dps classes being completely sidelined?

"Yes, Green/Teal is an EQ museum which does not account for your feels or interest in balancing the game. Deal with it."

Then why do we have early FS dagger nerfs, clickable items links, whirl til you hurl nerfs, bard swarming nerfs, etc?

"While not classic, those changes were because those were in the interest of game balance and player feels. Makes total sense."
Server has obvious non-classic changes but if its a change you want then the hypocrites will cry and tell you to stop trying to "streamline" it. And remember, the whole point of p1999 is to recreate bad mechanics!
Last edited by Hazek; 11-29-2019 at 11:44 PM..
  #7  
Old 11-29-2019, 11:08 PM
bubur bubur is offline
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^ nice imagination

c u in the bug thread
  #8  
Old 11-29-2019, 11:12 PM
Not_Mikeo Not_Mikeo is offline
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This really has been one of the dumbest threads...

Something not classic? Find some evidence and make a bug post.

Feelings hurt? Go make an RnF post.
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  #9  
Old 11-29-2019, 11:12 PM
sentinel sentinel is offline
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Shit post for a shit poster. cya at 100 pages +
  #10  
Old 11-29-2019, 11:17 PM
bubur bubur is offline
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just trying to do my part and keep it from devolving into an echo chamber of unclassic nonsense devoid of evidence and based on the same few people circlejerking about a few hypothetical situations and actually just straight up wrong information

youll thank me someday
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