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  #1  
Old 11-29-2019, 04:03 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
on green ENCs are raid tanks, isnt charm a little over reliable when every guild on the server is using a charmed mob tank for naggy/tranix/etc?

you put mages dicks into the dirt to stop the cheesing that happened during blue classic

encs on green are being abused much more than the blue mages you shit on ever were
Couldn't be more accurate a statement. It's become a complete joke. I've seen situations on Green EVERY NAMED MOB in a given some was being solocamped by a Chanter. This is something no other Class could do. Not even Necros (outside of MAYBE undead-only zones)

It's completely antithetical to the intended design philosophy of Classic EverQuest AS STATED BY BRAD MCQUAID HIMSELF.

If there's anything less Classic "in spirit" on the P99 servers I'd be hard pressed to name it!
  #2  
Old 11-29-2019, 03:43 PM
bubur bubur is offline
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i didnt shit on anyone or anywhere

just make a bug report or something
  #3  
Old 11-29-2019, 03:46 PM
Bazia Bazia is offline
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Originally Posted by bubur [You must be logged in to view images. Log in or Register.]
i didnt shit on anyone or anywhere

just make a bug report or something
it was reference to staff, mages during blue classic were significantly more powerful and were used to "cheese" a ton of content, they were then nerfed numerous times and then destroyed on green launch to prevent it from happening again

meanwhile some enc right now on green is using an LDC to raid tank fire giants while a a couple dozen other characters sit in a corner doing literally nothing

there is very little consistency in the decision making in that regard, having half a raid be rendered useless because pets are both the raid tank and raid dps is stoopid

green raids are 5 ENCs with pets, a handful of level 39 clerics, and then 25 "do nothings" sitting in a corner. It's a very anti-fun "meta" for anyone who isnt an ENC or CLR and likely the reason this thread has gone almost 80 pages thus far

it never bothered me that ENCs were breaking all the group content, but now they are breaking the raid content too
Last edited by Bazia; 11-29-2019 at 04:00 PM..
  #4  
Old 11-29-2019, 04:02 PM
cd288 cd288 is offline
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Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
it was reference to staff, mages during blue classic were significantly more powerful and were used to "cheese" a ton of content, they were then nerfed numerous times and then destroyed on green launch to prevent it from happening again

meanwhile some enc right now on green is using an LDC to raid tank fire giants while a a couple dozen other characters sit in a corner doing literally nothing

there is very little consistency in the decision making in that regard, having half a raid be rendered useless because pets are both the raid tank and raid dps is stoopid

green raids are 5 ENCs with pets, a handful of level 39 clerics, and then 25 "do nothings" sitting in a corner. It's a very anti-fun "meta" for anyone who isnt an ENC or CLR and likely the reason this thread has gone almost 80 pages thus far

it never bothered me that ENCs were breaking all the group content, but now they are breaking the raid content too
The key difference is that the Mage changes were based on actual evidence of how pet spells were set up back in the day. The whiners in this thread want an un-classic nerf just because they don't like one class being more powerful than another even if it's classic, and are upset their Necros are having to compete with Enchs for farming camps.
  #5  
Old 11-29-2019, 04:03 PM
Bazia Bazia is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
The key difference is that the Mage changes were based on actual evidence of how pet spells were set up back in the day. The whiners in this thread want an un-classic nerf just because they don't like one class being more powerful than another even if it's classic, and are upset their Necros are having to compete with Enchs for farming camps.
encs are raid tanks now and the mage break staff implemented wasnt classic (they could still research higher levels pets on live which they cannot do on green at all)

i implore rogean to check out 1 green raid and im sure looking at the pile in the corner of every class other than ENC and CLR doing nothing will convince him to tweak this
Last edited by Bazia; 11-29-2019 at 04:09 PM..
  #6  
Old 11-29-2019, 04:13 PM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
the mage break staff implemented wasnt classic (they could still research higher levels pets on live which they cannot do on green at all)
Untrue. There were no magician pets above level 29 until the May 1999 research fixes, and even most of those were broken. I found a contemporary research guide .doc from the time. Mage research was completely hosed for two full months after launch.

Proof:

https://www.project1999.com/forums/s...4&postcount=17
Last edited by Dolalin; 11-29-2019 at 04:16 PM..
  #7  
Old 11-29-2019, 05:28 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
encs are raid tanks now and the mage break staff implemented wasnt classic (they could still research higher levels pets on live which they cannot do on green at all)

i implore rogean to check out 1 green raid and im sure looking at the pile in the corner of every class other than ENC and CLR doing nothing will convince him to tweak this
As Dolalin mentioned in his reply, this is simply incorrect.
  #8  
Old 11-29-2019, 04:32 PM
Dolalin Dolalin is offline
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There were a lot of little charm bugs and things that made charming less attractive on Live than it is now.

1) Nobody had GCD refresh items
2) Tashan line was resistable until May 1999
3) CHA *might* be giving too much of a charm duration bonus here
4) Charmed pets would randomly not obey /pet commands
5) Charmed pets would randomly attack groupmates
6) Mobs 35+ *probably* had higher MR across the board
7) Pets in groups should steal a full share of xp if they outdamage the entire group

That's off the top of my head. It's not just any one thing.
  #9  
Old 11-29-2019, 04:34 PM
WaffleztheAndal WaffleztheAndal is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
There were a lot of little charm bugs and things that made charming less attractive on Live than it is now.

1) Nobody had GCD refresh items
2) Tashan line was resistable until May 1999
3) CHA *might* be giving too much of a charm duration bonus here
4) Charmed pets would randomly not obey /pet commands
5) Charmed pets would randomly attack groupmates
6) Mobs 35+ *probably* had higher MR across the board
7) Pets in groups should steal a full share of xp if they outdamage the entire group

That's off the top of my head. It's not just any one thing.
Now that’s what I’m talking about. Let’s get the research crew rolling.
  #10  
Old 11-29-2019, 04:39 PM
Dolalin Dolalin is offline
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3 and 7 are already bugged.

6 I don't have enough proof for.

4 and 5 are mechanics bugs the staff probably won't implement.

1 is game knowledge.

I haven't bugged 2 yet though tbh.
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