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#1
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But to be fair, if Shaman got some unclassic boost here that I couldn't prove was classic ... but I couldn't prove it not classic either ... I'd be fighting for 70+ pages too [You must be logged in to view images. Log in or Register.]
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#2
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#4
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Unnerf pet daggers
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#5
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ITT
Frozen Moses gives y'all a swirlie, hope y'all can take it Quote:
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Last edited by Nirgon; 11-26-2019 at 05:33 PM..
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#6
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What it comes down to is Green/Teal are classic-ish servers with a dash of admin preferences (things like linkable items, FS dagger nerf, whirl til you hurl nerf, etc).
For whatever reason, charm is used in a non-classic fashion. The reasons have been discussed at length, but are essentially supported by 1) memories and 2) guessing. It is unlikely that the admins change charm, but it would make sense if they did. Current charm mechanics are just a guess and they may want to scale things back to more of classic take of Everquest. How could/should they do that? That's up to them. | ||
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#7
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Also, people were definitely Charm soloing relatively extensively by the Kunark era, so it's not "unclassic" that this is happening in general on a classic era server when we know about the strategy at launch as opposed to several months into the game. As an aside, as I've mentioned in other comments here, if you nerf Enchanters just because people are soloing on them, those people will then switch to another good soloing class. They'll roll necros, because they want to be effective soloers. Then people like you will be complaining how many Necros there are and that they need to be nerfed. Then those people will switch to a class like Shaman if Necros are nerfed, and so on. You came to a classic server and are now complaining about people using classic abilities to their advantage while playing a class and want some arbitrary nerf. It's insane lol. | |||
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#8
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If you are right and folks back on release were simply too stupid or 56k modems would light on fire and prevented the charm mechanics we see today, then fair enough. Technology + knowledge = current charm practices. That's that, don't change it. Well, except p99 admins do change classic mechanics all the time for the betterment of the game, but that is beside the point. I actually agree if this was the way classic Everquest worked mechanic wise, leave it alone. But I don't see any evidence of that. The best evidence I see isthe AoW charming and a few posts that simply discuss the topic. Again -- why act so sure the mechanics are right? We're still figuring how much spells cost for pete's sake. And you are certain the level/mr/chr checks mirror classic? | |||
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#9
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Last edited by TripSin; 11-26-2019 at 04:47 PM..
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#10
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