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#1
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No one hates Enchanters.
No one hates Enchanters charming. No one is saying remove charm from the game. What people are saying is that it's more than just overpowered, that it has a massive impact on the game, grouping, raiding, and the economy/looting by leaps and bounds further than pretty much anything else in the game. And when I say massive, I am talking about 1 Enchanter equating to several+ members' DPS in a group. Charming is a neat gameplay feature that you don't see too much of in modern MMOs, and I think every player appreciates the playstyle being a part of Everquest. Not a single person here wants to see it removed, players just want to see its effect reduced to a state that feels in-line with Classic Everquest and Classic Feel, AKA the P99 Staff's vision. Funny story, just read that apparently in Omens of War charm was changed so that mobs only did around 50% of their damage and couldn't be hasted, which is hilariously pretty much exactly what my suggestion for fixing it was going to be. Responses to the news basically amounted up to "too long overdue," which was too true. Looks like it didn't stop people from charming, of course! (because that's how stupidly broken it is)
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Atomos Human Ranger <Divinity>
Atomos Human Bard | ||
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#2
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Last edited by Tecmos Deception; 11-21-2019 at 11:56 PM..
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#3
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Over the past 10 years the staff has said AND DONE unclassic changes to fix things to be more in line with Classic Feel over Classic Mechanics. Not sure what you're getting at here.
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Atomos Human Ranger <Divinity>
Atomos Human Bard | |||
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#4
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#5
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I think we can move this to resolved since we know they aren’t just gonna randomly nerf a class because you’re whining | |||
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#6
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#7
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Plus the most recent evidence posted in this thread, which is also the only data that I recall seeing in here, supports that p99 charm durations are probably about right. The issue is that the people who want charm nerfed want charm nerfed regardless of whether it was actually this powerful in classic. They aren't interested in sticking to the classic mechanic, despite that being the repeatedly-stated goal of the staff and p1999, unless the classic mechanic is coincidentally the way they want it to be. So they just keep arguing in circles, trying to get what they want by being loud instead of being correct. | |||
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Last edited by Tecmos Deception; 11-22-2019 at 12:43 AM..
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#8
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For me, and surely others, this is about mathematics and Classic Feel. It's not about a class being overpowered or being able to solo, it's about to what EXTENT that overpoweredness is, and the impact that it has on the game and its community. If discovering more accurate formulas and impact of stats and all the other variables is part of making charm have Classic Feel, then so be it. If a flat out nerf to charmed mob damage is part of making charm have Classic Feel, then so be it. Charm is no different from any other mechanic in the game, if it is causing TOO much of an issue, like all of the other issues that the staff have implemented unclassic changes for, then you're not going to convince me that the staff won't consider changes.
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Atomos Human Ranger <Divinity>
Atomos Human Bard | |||
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#9
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55+ pages of this rambling nonsensical stuff. I think you’ve said your piece and maybe the staff will take the time to read through all of this and then throw it in the trash. But they probably won’t even read it. I think we should end this thread now | |||
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#10
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