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#1
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#2
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#3
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- Go create your main character and put your starting points into stats that really don't matter for your character. No one was smart enough to min/max and made all kinds of stupid decisions back then. - Randomly disconnect your internet in the middle of playing to simulate shitty dial up internet. - Don't do many turn in quests since they weren't broadly known about at the time. - Don't use any maps on the Wiki unless you manually print them out and keep them in a binder. Don't use the Wiki at all while playing for that matter...most information wasn't broadly known for at least a few months post-launch, so you can't use it to look up NPCs, quests, loot, leveling or class guides, etc. - You can't Alt+Tab while playing, or otherwise play in Windowed mode, because that wasn't feasible back on classic era Live. - No Netflix or other video or music streaming services allowed to entertain yourself while grinding. Standard cable or reading books only. - Don't follow the traditional high ZEM EXP path since those didn't exist at the time. - If you want to play a Tank, play a Warrior since many people didn't know how much better the hybrid tanks were. So you need to simulate that lack of knowledge. - Play a Wizard and a Rogue as well, since they were much more popular during the Classic era. - Don't use Splitpaw in your higher levels since original Splitpaw was a much lower level dungeon. - Don't use a pet (if you have one) in a group because many groups thought pets stole EXP in a group (if a group asks you to summon a pet, refuse). - Don't join the HHK Goblins group because it's unclassic in terms of how fast the EXP is (back in the day it was 3 or 4 different camps). Since it's only 1 camp on P99, you can't join because it would be an unclassic experience for you. - Look up all the mistaken knowledge about buff effects from back in the day and play as though that knowledge is true. People thinking STR buffs increased haste, Harmony could increase mana regeneration, etc. etc. etc. - That and so many other things you need to do in order to truly play like you're having a classic experience. Do all that stuff, and then you can come here and tell us that things need to be made unclassic via a nerf because they are creating an "unclassic atmosphere" | |||
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#4
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Should we start a new server that requires lobotomies?
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#5
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Prior to this thread I had a feeling that somehow, maybe, p99's mechanics were somehow different in regards to charm than they were on live. For the most part with the evidence posted I'm pretty comfortable saying that p99's mechanics seem to, for the most part match how it was on live pre luclin, and all the small factors like bad internet, more trains, crowded camps, probably lead to people playing it safer on enchanters.
Maybe in the early days it was more buggy- 1) Posts of people saying charmed pets attacked players. I'd wager a decent probability that this was due to people not differentiating the actions of multiple npcs of same name, maybe people failing to notice charm had broken, or buggy mechanics where dotted, charmed npcs would attack whoever cast the spell on them? 2) Invis not breaking charm right away- Maybe people would cast invis and not notice that it was interrupted, or that it would break charm on server ticks thus causing a delay? 3) Pets not responding to commands- this one i'd wager a decent probability of people typing the commands wrong Even it was truly buggy like this, I don't think it's something the devs would implement. Maybe charm is affected too much by charisma? Still dont know about the reverse charm method being viable on live this era? Maybe summon and hate mechanics different? But for the most part I'd think any nerf to charm would fall into the category of unclassic mechanics/input with the goal of more classic feel/output. | ||
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#6
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#7
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Haha i started as a SK... i play in full screen... I don't need maps cause I remember the zones. I don't do zones because of ZEM I do zones where I can group and have fun. Spent a few lvls in gorge, terrible exp but fun as hell. I always invite hybrids because I know it's tough for them. Groups had no problems with pets. I don't do HHK groups. kjs is mad because he regularly trains. Some of us have jobs where we have downtime.. like me. When I PDF a government plan set it can take up to 3 hours on a 200 plan sheet set. So I have 3 hours to surf netz while my pc is tied up. Unfortunately they don't allow me to watch stuff or play games. Actually.. old time baseball games do happen. And yes they can only use wood bats and yes they wear historical uniforms. Same as civil war reenactments... they aren't using rpgs, AR-15s, and tanks. There is adjusting for time frame.. and then there is breaking the line of "Verant/SOE" intent. But this isn't their game. So the frustration is between the p99 hardcore players vs the 1000 people flocking here for nostalgia and/or the people who want to do p99 but can't stand how blue is. That's why the drama ensues and doesn't stop. People don't want green/teal to become like blue. Most people. Not the people who love how blue is obviously.
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#8
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Was printing maps a thing in the past? Did people have binders of them? Interesting. I guess if I couldn't remember them I might have. But i'm one of those people who can just go somewhere once and remember it forever.
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#9
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Stable connections today are a big factor. The possible lack of 50% reduction to group xp might be the equalizer here and what's required. Some of that was proven, I think by big Dolalin.
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#10
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