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#1
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The annoying part to me was as I got higher level, it stopped being 1 player griefing and instead would be the entire top guild. While I do think EQ PvP could be fun, on Red it was always one zerg guild eliminating the chance of any real PvP.
__________________
Mr. Irrelevant
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#2
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I played DAoC from it's launch for 3 or so years. Made on a shoe-string budget (with a VERY crappy PvE compared to EQ etc.), the RvR was lovely.
I don't think EQ (or any other game) came even close to DAoC 3 Realm war thing. | ||
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#4
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Wow nuts that someone killed a dragon already.
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#5
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So true and hope everyone reads this part a few times. EQ PvE has been reduced to a cold mathematical equation. Only with PvP thrown in can you have replayability until the end of time. | |||
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#6
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Of course they knew the mechanics to use/abuse. That's the primary problem with 'recreating 1999'. The devs have worked very hard to provide a classic game environment. Unfortunately, what's really #notclassic is us.
Anyways, congrats on the kill, I say. How long did it take for the first dragon kill back in the day, I wonder.
__________________
The Ancient Ranger
Awake again. | ||
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#7
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Wish they'd go ahead and make soulfire equip to use. This cheese is really smelly.
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#8
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#9
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#10
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