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  #1  
Old 11-15-2019, 07:01 PM
Endonde Endonde is offline
Sarnak

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Quote:
Originally Posted by Zekayy [You must be logged in to view images. Log in or Register.]
People have legit done this on red https://www.youtube.com/watch?v=JLyM...y8t0HjyHEU1KID this is why red died
I played on Red for a while, I remember the twinks being kind of annoying, there was a lvl 12 or so wizard in Crushbone who sat on the wall out of melee range, had Robe of Azure Sky, Epic, and probably nearly best in slot loot, He would just log on periodically kill anyone around him and then log off. That was annoying but I didn't mind it too much, those people lose interest quickly, and you end up out leveling them anyway.

The annoying part to me was as I got higher level, it stopped being 1 player griefing and instead would be the entire top guild. While I do think EQ PvP could be fun, on Red it was always one zerg guild eliminating the chance of any real PvP.
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  #2  
Old 11-15-2019, 08:57 AM
beeshma_nameless beeshma_nameless is offline
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I played DAoC from it's launch for 3 or so years. Made on a shoe-string budget (with a VERY crappy PvE compared to EQ etc.), the RvR was lovely.

I don't think EQ (or any other game) came even close to DAoC 3 Realm war thing.
  #3  
Old 11-15-2019, 09:42 AM
zodium zodium is offline
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our community isn't dead because the ten of us still bitterly clinging on suck, it's everyone else who sucks

try r ed
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  #4  
Old 11-15-2019, 09:46 AM
magusfire24 magusfire24 is offline
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Wow nuts that someone killed a dragon already.
  #5  
Old 11-15-2019, 10:17 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by WaffleztheAndal [You must be logged in to view images. Log in or Register.]
Watching this Nag kill, for the first time, makes me see the value in a Red server. PvE on a 20 year old server has never seemed more stale to me than it did tonight.

So true and hope everyone reads this part a few times. EQ PvE has been reduced to a cold mathematical equation. Only with PvP thrown in can you have replayability until the end of time.
  #6  
Old 11-15-2019, 10:25 AM
fadetree fadetree is offline
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Of course they knew the mechanics to use/abuse. That's the primary problem with 'recreating 1999'. The devs have worked very hard to provide a classic game environment. Unfortunately, what's really #notclassic is us.

Anyways, congrats on the kill, I say. How long did it take for the first dragon kill back in the day, I wonder.
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  #7  
Old 11-15-2019, 10:33 AM
bum3 bum3 is offline
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Wish they'd go ahead and make soulfire equip to use. This cheese is really smelly.
  #8  
Old 11-15-2019, 10:47 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Wish they'd go ahead and make soulfire equip to use. This cheese is really smelly.
I think they made it so on the red server. Also no recharge at vendors on red, so it cut out a ton of cheese.
  #9  
Old 11-15-2019, 11:18 AM
Legidias Legidias is offline
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Quote:
Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Wish they'd go ahead and make soulfire equip to use. This cheese is really smelly.
While I agree soulfires should be either must or can equip to click, only 1 click of it was used in the Naggy fight. The cheese came from spamming zerg clerics that were bound nearby. But, given that its 6 50's + a handful of 30's in rags and used bronze, its pretty good.
  #10  
Old 11-15-2019, 04:00 PM
bum3 bum3 is offline
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Quote:
Originally Posted by Legidias [You must be logged in to view images. Log in or Register.]
While I agree soulfires should be either must or can equip to click, only 1 click of it was used in the Naggy fight. The cheese came from spamming zerg clerics that were bound nearby. But, given that its 6 50's + a handful of 30's in rags and used bronze, its pretty good.
I remember the first time naggy and vox were duo'd. It was a sad day.
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