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#1
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So you're leveling a Troll and making conclusions on Ogre FSI from it. Right.
You do realize that if what you were saying has any marginal truth to it that Ogre shamans on the server would be in an uproar. Myself, as I have posted previously to your faulty conclusions/posts, have noticed no easily discernible differences between pre and and post patch FSI. I have yet to see any outright interruptions from Bash on a 60 Ogre Shaman (and I have not seen any evidence in logs to support it). Could it be a case of messy coding and a ~2% bash/interrupt rate on high level mobs now creeping into PCs? Sure. But I certainly don't notice it even if that is the case. And, judging by the relative silence of other long-time Shaman ogres, I am not alone. | ||
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#2
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Quote:
I didn't see your replies in the other thread before I made the one. Lots of folks like to talk about fsi, but not many have anything to back up their claims. When I looked and didn't find info that satisfied me, I tried to investigate bash on my own with the tools I had available. | |||
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Last edited by Tecmos Deception; 11-06-2019 at 05:25 PM..
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#3
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Thanks tecmos. Ive read approximately 90000000 threads on this over the years, and this is the most evidence anyone has ever submitted by a large margin on any of them!
__________________
Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | ||
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#4
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[Wed Nov 06 13:45:39 2019] You told Locomotive, 'on emulator you can cast, move around, go back to your cast spot and it goes off normal'
[Wed Nov 06 13:45:47 2019] You told Locomotive, 'on live you'd of failed the cast' As an side, this may have eventually been patched, but initially on live you could do this move and then move back to the spot trick at times due to the network code and how information was exchanged with the server. | ||
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#5
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As someone who never ever played a shaman, and going to roll one on green, and therefore going to thoroughly suck at it, I'd like to ask a simple question:
Is FSI still better than Troll regen, at 60 with Torpor? | ||
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#6
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Quote:
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#7
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No worries Baler.
I actually started an ogre sham on teal last night, yrlling myself "ill level troll AND ogre and see which I like better!" but I think the ogre will fall way behind now that the troll hit 24 and doesn't have 6 minute meds between kills anymore. Heh. | ||
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#8
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Hey Tecmos, I'm a big fan of data and I like what you've done with the logs.
I've got a 20 ogre shaman on green and just did a quick check. I'm seeing two of what you're referring to as "bash interrupts" (interrupt message occurs just before bash message) in the character's entire playtime on green beta and green live. He got bashed a total of 1272 times. That doesn't tell us much because I haven't done the same type of analysis or had the same playstyle, so... two questions:
Hit me up via pm if the answer to one or both of these questions is yes. For what it's worth, my experience as a programmer is telling me that a standard melee hit routine includes a check vs channeling to interrupt and the legacy bash hit routine did not. The fix that was implemented was to add the check vs channeling to the bash routine and it was done a bit differently. This is purely conjecture based on experience (i.e. an educated guess). | ||
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Last edited by dekova; 11-06-2019 at 09:34 PM..
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#9
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#10
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Quote:
I'm ashamed to admit that I used excel. Please don't judge. | |||
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