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#1
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I'm camping all the hill giants in rathe mountains. Please respect me and play nice somewhere else. [You must be logged in to view images. Log in or Register.]
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Last edited by Baler; 10-31-2019 at 09:19 AM..
Reason: (joke for those who couldn't tell)
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#2
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Now, I agree that if you are first to engage, you have rights to that mob. My question isn't about that. My question, is it toxic if the over-leveled individuals do everything (allowed by the rules) in their power to limit your ability to pull? They don't share. They don't leave you one or two mobs to hunt. They continue the slaughter to the absolute best of their abilities. Is that toxic? Or is that normal behavior? | |||
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#3
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Imo, simply not being polite and helpful and perhaps selfless (if you're acting within the rules, then ceding anything IS basically selfless) is one thing. Actively being a dick (like forcing your way in on someone else just because they weren't willing to be selfless and helpful, let alone something like training with intent to kill or KSing by outdamaging or whatever) is the toxic stuff. | |||
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Last edited by Tecmos Deception; 10-31-2019 at 09:58 AM..
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#4
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No one here needs pie or jam. There is no prize for the best pie. No award for the jam. We just want it because it's tasty. It's normal human behavior. People set goals for themselves, other people do too, and sometimes these goals conflict. Then they argue about it, someone wins or loses or there is a compromise. "Toxic" should not be used to describe human behavior because it dehumanizes it and it dehumanizes the person it describes. | |||
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#5
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#6
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Nothing wrong with someone being nice and sharing the camp instead of refusing to because splitting would slow down their XP such that it would take them like an extra 30-60 minutes to level. | |||
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#7
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#9
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What?
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#10
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This isn't like other MMOs. Sometimes a group becomes a lot less efficient when they add new people. Some people are okay with gaining less experience, but other people are not. You are not entitled to join a group just because you feel like the group is being "greedy" by killing "too many" mobs. Just because the game mechanics are different from other games and those game mechanics have created a different culture, doesn't mean that any of it is toxic. It's just a different experience that's mostly unique to EverQuest.
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Last edited by Khorza; 10-31-2019 at 11:10 AM..
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