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Old 10-31-2019, 09:18 AM
Baler Baler is offline
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I'm camping all the hill giants in rathe mountains. Please respect me and play nice somewhere else. [You must be logged in to view images. Log in or Register.]
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Last edited by Baler; 10-31-2019 at 09:19 AM.. Reason: (joke for those who couldn't tell)
  #2  
Old 10-31-2019, 09:29 AM
Cuktus Cuktus is offline
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Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
I'm camping all the hill giants in rathe mountains. Please respect me and play nice somewhere else. [You must be logged in to view images. Log in or Register.]
You are poking fun, but let us dig deeper. A realistic situation many of us have seen before. Hill giants are being farmed by two or three lvl 50s. You arrive on scene to see NO hill giants are up. Not one.

Now, I agree that if you are first to engage, you have rights to that mob. My question isn't about that. My question, is it toxic if the over-leveled individuals do everything (allowed by the rules) in their power to limit your ability to pull? They don't share. They don't leave you one or two mobs to hunt. They continue the slaughter to the absolute best of their abilities. Is that toxic? Or is that normal behavior?
  #3  
Old 10-31-2019, 09:50 AM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Cuktus [You must be logged in to view images. Log in or Register.]
Is that toxic? Or is that normal behavior?
This is the issue I think. Behavior isn't a yes or no, on or off, 1 or 0 thing. You can fall inbetween "polite, civilized behavior" and "toxic cod kiddy cesspool." But people are quick to label either one or the other.

Imo, simply not being polite and helpful and perhaps selfless (if you're acting within the rules, then ceding anything IS basically selfless) is one thing. Actively being a dick (like forcing your way in on someone else just because they weren't willing to be selfless and helpful, let alone something like training with intent to kill or KSing by outdamaging or whatever) is the toxic stuff.
Last edited by Tecmos Deception; 10-31-2019 at 09:58 AM..
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Old 10-31-2019, 11:05 AM
BlackBellamy BlackBellamy is offline
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Quote:
Originally Posted by Cuktus [You must be logged in to view images. Log in or Register.]
You are poking fun, but let us dig deeper. A realistic situation many of us have seen before. Hill giants are being farmed by two or three lvl 50s. You arrive on scene to see NO hill giants are up. Not one.

Now, I agree that if you are first to engage, you have rights to that mob. My question isn't about that. My question, is it toxic if the over-leveled individuals do everything (allowed by the rules) in their power to limit your ability to pull? They don't share. They don't leave you one or two mobs to hunt. They continue the slaughter to the absolute best of their abilities. Is that toxic? Or is that normal behavior?
I want to make a blueberry pie. I go outside and find a blueberry patch. After a while another berry picker arrives and asks if they can pick from the same patch because they're making jam. If I share the patch, I won't have enough for the pie I want to make. I'll have to spend more time finding another patch. Should I inconvenience myself so another doesn't have to? What is my duty to their wants?

No one here needs pie or jam. There is no prize for the best pie. No award for the jam. We just want it because it's tasty.

It's normal human behavior. People set goals for themselves, other people do too, and sometimes these goals conflict. Then they argue about it, someone wins or loses or there is a compromise. "Toxic" should not be used to describe human behavior because it dehumanizes it and it dehumanizes the person it describes.
  #5  
Old 10-31-2019, 01:13 PM
kylok kylok is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
I want to make a blueberry pie. I go outside and find a blueberry patch. After a while another berry picker arrives and asks if they can pick from the same patch because they're making jam. If I share the patch, I won't have enough for the pie I want to make. I'll have to spend more time finding another patch. Should I inconvenience myself so another doesn't have to? What is my duty to their wants?

No one here needs pie or jam. There is no prize for the best pie. No award for the jam. We just want it because it's tasty.

It's normal human behavior. People set goals for themselves, other people do too, and sometimes these goals conflict. Then they argue about it, someone wins or loses or there is a compromise. "Toxic" should not be used to describe human behavior because it dehumanizes it and it dehumanizes the person it describes.
Very well put, thank you for that.
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  #6  
Old 10-31-2019, 01:58 PM
cd288 cd288 is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
I want to make a blueberry pie. I go outside and find a blueberry patch. After a while another berry picker arrives and asks if they can pick from the same patch because they're making jam. If I share the patch, I won't have enough for the pie I want to make. I'll have to spend more time finding another patch. Should I inconvenience myself so another doesn't have to? What is my duty to their wants?

No one here needs pie or jam. There is no prize for the best pie. No award for the jam. We just want it because it's tasty.

It's normal human behavior. People set goals for themselves, other people do too, and sometimes these goals conflict. Then they argue about it, someone wins or loses or there is a compromise. "Toxic" should not be used to describe human behavior because it dehumanizes it and it dehumanizes the person it describes.
Fair point, except the analogy isn't completely on point because sharing a camp doesn't prevent you from getting enough EXP. So by sharing a camp you can still "make your pie" so to speak (i.e. achieve your goal of getting XP to level).

Nothing wrong with someone being nice and sharing the camp instead of refusing to because splitting would slow down their XP such that it would take them like an extra 30-60 minutes to level.
  #7  
Old 10-31-2019, 10:29 AM
Danger Danger is offline
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Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
The last time I grouped with you I left because you and your friend started making jokes about not liking jews and black people, and when I said something about it you told me that if I didn't like it I should leave.

You are a piece of shit and I will never have anything to do with you beyond telling people that you are a piece of shit.
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  #8  
Old 10-31-2019, 10:50 AM
Jibartik Jibartik is offline
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lol dial a daniel how frustrating that must be for the right brained trying to move from one camp to another [You must be logged in to view images. Log in or Register.]
  #9  
Old 10-31-2019, 11:49 AM
ChairmanMauzer ChairmanMauzer is offline
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Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
lol dial a daniel how frustrating that must be for the right brained trying to move from one camp to another [You must be logged in to view images. Log in or Register.]
What?
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  #10  
Old 10-31-2019, 11:07 AM
Khorza Khorza is offline
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Originally Posted by chaos1990 [You must be logged in to view images. Log in or Register.]
Every 6 man camp within my level range (Im a druid, i checked them all) is taken by a duo of 1 mage + 1 other class or swapped between infinite guild mates. Noone answers tells for the most mundane of questions leading to wonderful adventures ending in 5+ all anons after a 20 minute trip and movement patterns appearing to be a box.
None of this stuff is toxicity, it's EverQuest. If you want a group, sometimes you have to work for it or foster relationships with other players to receive invitations.

This isn't like other MMOs. Sometimes a group becomes a lot less efficient when they add new people. Some people are okay with gaining less experience, but other people are not. You are not entitled to join a group just because you feel like the group is being "greedy" by killing "too many" mobs.

Just because the game mechanics are different from other games and those game mechanics have created a different culture, doesn't mean that any of it is toxic. It's just a different experience that's mostly unique to EverQuest.
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Last edited by Khorza; 10-31-2019 at 11:10 AM..
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