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#1
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Quote:
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#2
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If you skirt the right areas you can avoid them. Or at this point the whole island is camped with garg hunters and quad wands for specs.
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#3
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I've seen someone trying to sell a harpoon in EC for almost a week straight now. Your theory doesn't quite work out in practice
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#4
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You can completely twink out a new character at level 1 if you want, that's the good/bad thing about Everquest in the first place depending on your opinion.
If someone wanted it "fair" then just make everything no drop *eyeroll* | ||
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#5
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Not game breaking, file under resolved.
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#6
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You don’t even have to kite technically. I got it by hailing her for 6min straight after giving her the potion.
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#7
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As others have said already, Paladins really have it pretty rough at this, and honestly most, stages of the game. No invis, no SoW (excluding jboots), no real "oh shit" mechanics to get them out of trouble (root? Divine Aura eventually?), no gate. You're looking at the LEAST mobile class in the game with a huge exp penalty to boot. A "free" 18/40 2hs with stats is fair, IMO. Honestly, it's SUPER easy to twink a paladin for free- Knight Card Quest, Deepwater Harpoon, Bull Smasher if you're a shawty...even with all these at my disposal, I'd still rather roll an SK. So let the pallies have their DW harpoons.
__________________
Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
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#8
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As far as getting out of trouble, have you ever heard of LoH? LoH also helps other classes, unlike SKs which do little to help others in a group. Also, paladins don’t need any extra help with free near-endgame weapons at level 1 on a fresh server while being the best group tank in game as it stands. | |||
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#9
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I mean, it's an 18/40 knight weapon. My Dark Reaver is 20/42. Who cares, the paladins aren't going to ruin the balance of the server unless we give them epics, and even then... still paladins...
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#10
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doing the quest at lvl 1 would require extremely high skills in everquesting.. or help from some high lvl friend.. either way i think its pretty fair to say the reward is worth the effort required... since paladins suck such balls they clearly get amazing gear in hate and such to make up for their pathetic lack of useful slot that could be a monk and isnt in a group.. they are superior DT takers also if u box one (yes even rangers are better left alive at some points)
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